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MAJOR: spoe: Rewrite SPOE applet to use the SPOP mux
It is the huge part of the series. The patch is not so huge, it removes functions to produce or consume frames. The SPOE applet is pretty light now. But since this patch, the SPOP multiplexer is now used. The SPOP mode is now automatically ised for SPOP backends. So if there are bugs in the SPOP multiplexer, they will be visible now. The related issue is #2502.
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@ -144,8 +144,6 @@ struct spoe_agent {
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char *name; /* Backend name used during conf parsing */
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char *name; /* Backend name used during conf parsing */
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} b;
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} b;
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struct {
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struct {
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unsigned int hello; /* Max time to receive AGENT-HELLO frame (in SPOE applet) */
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unsigned int idle; /* Max Idle timeout (in SPOE applet) */
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unsigned int processing; /* Max time to process an event (in the main stream) */
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unsigned int processing; /* Max time to process an event (in the main stream) */
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} timeout;
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} timeout;
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860
src/flt_spoe.c
860
src/flt_spoe.c
File diff suppressed because it is too large
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