[OPTIM] http: optimize a bit the construct of the forward loops

By adjusting a few states and direct branches, we can save a few
percents of CPU, increasing by as much the resulting data rate.
This commit is contained in:
Willy Tarreau 2010-01-03 23:08:28 +01:00
parent bddaa4a2f7
commit caabe41a15

View File

@ -3329,7 +3329,20 @@ int http_request_forward_body(struct session *s, struct buffer *req, int an_bit)
msg->som = msg->sov; msg->som = msg->sov;
} }
if (msg->msg_state == HTTP_MSG_CHUNK_SIZE) { if (msg->msg_state == HTTP_MSG_DATA) {
/* must still forward */
if (req->to_forward)
return 0;
/* nothing left to forward */
if (txn->flags & TX_REQ_TE_CHNK)
msg->msg_state = HTTP_MSG_DATA_CRLF;
else {
msg->msg_state = HTTP_MSG_DONE;
goto http_msg_done;
}
}
else if (msg->msg_state == HTTP_MSG_CHUNK_SIZE) {
/* read the chunk size and assign it to ->hdr_content_len, then /* read the chunk size and assign it to ->hdr_content_len, then
* set ->sov and ->lr to point to the body and switch to DATA or * set ->sov and ->lr to point to the body and switch to DATA or
* TRAILERS state. * TRAILERS state.
@ -3342,18 +3355,6 @@ int http_request_forward_body(struct session *s, struct buffer *req, int an_bit)
goto return_bad_req; goto return_bad_req;
/* otherwise we're in HTTP_MSG_DATA or HTTP_MSG_TRAILERS state */ /* otherwise we're in HTTP_MSG_DATA or HTTP_MSG_TRAILERS state */
} }
else if (msg->msg_state == HTTP_MSG_DATA) {
/* must still forward */
if (req->to_forward)
return 0;
/* nothing left to forward */
if (txn->flags & TX_REQ_TE_CHNK)
msg->msg_state = HTTP_MSG_DATA_CRLF;
else {
msg->msg_state = HTTP_MSG_DONE;
}
}
else if (msg->msg_state == HTTP_MSG_DATA_CRLF) { else if (msg->msg_state == HTTP_MSG_DATA_CRLF) {
/* we want the CRLF after the data */ /* we want the CRLF after the data */
int ret; int ret;
@ -3382,6 +3383,7 @@ int http_request_forward_body(struct session *s, struct buffer *req, int an_bit)
/* we're in HTTP_MSG_DONE now */ /* we're in HTTP_MSG_DONE now */
} }
else if (msg->msg_state == HTTP_MSG_DONE) { else if (msg->msg_state == HTTP_MSG_DONE) {
http_msg_done:
/* No need to read anymore, the request was completely parsed */ /* No need to read anymore, the request was completely parsed */
req->flags |= BF_DONT_READ; req->flags |= BF_DONT_READ;
@ -3412,10 +3414,14 @@ int http_request_forward_body(struct session *s, struct buffer *req, int an_bit)
} }
if (req->flags & (BF_SHUTW|BF_SHUTW_NOW)) { if (req->flags & (BF_SHUTW|BF_SHUTW_NOW)) {
if (req->flags & BF_OUT_EMPTY) if (req->flags & BF_OUT_EMPTY) {
msg->msg_state = HTTP_MSG_CLOSED; msg->msg_state = HTTP_MSG_CLOSED;
else goto http_msg_closed;
}
else {
msg->msg_state = HTTP_MSG_CLOSING; msg->msg_state = HTTP_MSG_CLOSING;
goto http_msg_closing;
}
} }
else { else {
/* for other modes, we let further requests pass for now */ /* for other modes, we let further requests pass for now */
@ -3426,12 +3432,14 @@ int http_request_forward_body(struct session *s, struct buffer *req, int an_bit)
} }
} }
else if (msg->msg_state == HTTP_MSG_CLOSING) { else if (msg->msg_state == HTTP_MSG_CLOSING) {
http_msg_closing:
/* nothing else to forward, just waiting for the buffer to be empty */ /* nothing else to forward, just waiting for the buffer to be empty */
if (!(req->flags & BF_OUT_EMPTY)) if (!(req->flags & BF_OUT_EMPTY))
return 0; return 0;
msg->msg_state = HTTP_MSG_CLOSED; msg->msg_state = HTTP_MSG_CLOSED;
} }
else if (msg->msg_state == HTTP_MSG_CLOSED) { else if (msg->msg_state == HTTP_MSG_CLOSED) {
http_msg_closed:
req->flags &= ~BF_DONT_READ; req->flags &= ~BF_DONT_READ;
if ((txn->flags & TX_CON_WANT_MSK) == TX_CON_WANT_SCL) { if ((txn->flags & TX_CON_WANT_MSK) == TX_CON_WANT_SCL) {
@ -4433,7 +4441,18 @@ int http_response_forward_body(struct session *s, struct buffer *res, int an_bit
msg->som = msg->sov; msg->som = msg->sov;
} }
if (msg->msg_state == HTTP_MSG_CHUNK_SIZE) { if (msg->msg_state == HTTP_MSG_DATA) {
/* must still forward */
if (res->to_forward)
return 0;
/* nothing left to forward */
if (txn->flags & TX_RES_TE_CHNK)
msg->msg_state = HTTP_MSG_DATA_CRLF;
else
msg->msg_state = HTTP_MSG_DONE;
}
else if (msg->msg_state == HTTP_MSG_CHUNK_SIZE) {
/* read the chunk size and assign it to ->hdr_content_len, then /* read the chunk size and assign it to ->hdr_content_len, then
* set ->sov to point to the body and switch to DATA or TRAILERS state. * set ->sov to point to the body and switch to DATA or TRAILERS state.
*/ */
@ -4445,18 +4464,6 @@ int http_response_forward_body(struct session *s, struct buffer *res, int an_bit
goto return_bad_res; goto return_bad_res;
/* otherwise we're in HTTP_MSG_DATA or HTTP_MSG_TRAILERS state */ /* otherwise we're in HTTP_MSG_DATA or HTTP_MSG_TRAILERS state */
} }
else if (msg->msg_state == HTTP_MSG_DATA) {
/* must still forward */
if (res->to_forward)
return 0;
/* nothing left to forward */
if (txn->flags & TX_RES_TE_CHNK)
msg->msg_state = HTTP_MSG_DATA_CRLF;
else {
msg->msg_state = HTTP_MSG_DONE;
}
}
else if (msg->msg_state == HTTP_MSG_DATA_CRLF) { else if (msg->msg_state == HTTP_MSG_DATA_CRLF) {
/* we want the CRLF after the data */ /* we want the CRLF after the data */
int ret; int ret;
@ -4514,10 +4521,14 @@ int http_response_forward_body(struct session *s, struct buffer *res, int an_bit
} }
if (res->flags & (BF_SHUTW|BF_SHUTW_NOW)) { if (res->flags & (BF_SHUTW|BF_SHUTW_NOW)) {
if (res->flags & BF_OUT_EMPTY) if (res->flags & BF_OUT_EMPTY) {
msg->msg_state = HTTP_MSG_CLOSED; msg->msg_state = HTTP_MSG_CLOSED;
else goto http_msg_closed;
}
else {
msg->msg_state = HTTP_MSG_CLOSING; msg->msg_state = HTTP_MSG_CLOSING;
goto http_msg_closing;
}
} }
else { else {
/* for other modes, we let further responses pass for now */ /* for other modes, we let further responses pass for now */
@ -4528,12 +4539,14 @@ int http_response_forward_body(struct session *s, struct buffer *res, int an_bit
} }
} }
else if (msg->msg_state == HTTP_MSG_CLOSING) { else if (msg->msg_state == HTTP_MSG_CLOSING) {
http_msg_closing:
/* nothing else to forward, just waiting for the buffer to be empty */ /* nothing else to forward, just waiting for the buffer to be empty */
if (!(res->flags & BF_OUT_EMPTY)) if (!(res->flags & BF_OUT_EMPTY))
return 0; return 0;
msg->msg_state = HTTP_MSG_CLOSED; msg->msg_state = HTTP_MSG_CLOSED;
} }
else if (msg->msg_state == HTTP_MSG_CLOSED) { else if (msg->msg_state == HTTP_MSG_CLOSED) {
http_msg_closed:
res->flags &= ~BF_DONT_READ; res->flags &= ~BF_DONT_READ;
/* FIXME: we're still forced to do that here */ /* FIXME: we're still forced to do that here */
s->req->flags &= ~BF_DONT_READ; s->req->flags &= ~BF_DONT_READ;