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BUG/MINOR: hlua_fcn/queue: fix broken pop_wait()
queue:pop_wait() was broken during late refactor prior to merge. (Due to small modifications to ensure that pop() returns nil on empty queue instead of nothing) Because of this, pop_wait() currently behaves exactly as pop(), resulting in 100% active CPU when used in a while loop. Indeed, _hlua_queue_pop() should explicitly return 0 when the queue is empty since pop_wait logic relies on this and the pushnil should be handled directly in queue:pop() function instead. Adding some comments as well to document this.
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@ -583,18 +583,18 @@ static int hlua_queue_push(lua_State *L)
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return 1;
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}
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/* queue:pop(): returns the first item at the top of que queue or nil if
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* the queue is empty.
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/* internal queue pop helper, returns 1 if it successfuly popped an item
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* from the queue and pushed it on lua stack.
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*
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* Else it returns 0 (nothing is pushed on the stack)
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*/
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static int _hlua_queue_pop(lua_State *L, struct hlua_queue *queue)
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{
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struct hlua_queue_item *item;
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item = MT_LIST_POP(&queue->list, typeof(item), list);
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if (!item) {
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lua_pushnil(L);
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return 1; /* nothing in queue, return nil */
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}
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if (!item)
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return 0; /* nothing in queue */
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HA_ATOMIC_DEC(&queue->size);
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/* push lua obj on the stack */
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@ -605,12 +605,20 @@ static int _hlua_queue_pop(lua_State *L, struct hlua_queue *queue)
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return 1;
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}
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/* queue:pop(): returns the first item at the top of que queue or nil if
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* the queue is empty.
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*/
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static int hlua_queue_pop(lua_State *L)
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{
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struct hlua_queue *queue = hlua_check_queue(L, 1);
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BUG_ON(!queue);
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return _hlua_queue_pop(L, queue);
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if (!_hlua_queue_pop(L, queue)) {
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/* nothing in queue, push nil */
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lua_pushnil(L);
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}
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return 1; /* either item or nil is at the top of the stack */
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}
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/* queue:pop_wait(): same as queue:pop() but doesn't return on empty queue.
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