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[MEDIUM] http: don't use trash to realign large buffers
The trash buffer may now be smaller than a buffer because we can tune it at run time. This causes a risk when we're trying to use it as a temporary buffer to realign unaligned requests, because we may have to put up to a full buffer into it. Instead of doing a double copy, we're now relying on an open-coded bouncing copy algorithm. The principle is that we move one byte at a time to its final place, and if that place also holds a byte, then we move it too, and so on. We finish when we've moved all the buffer. It limits the number of memory accesses, but since it proceeds one byte at a time and with random walk, it's not cache friendly and should be slower than a double copy. However, it's only used in extreme situations and the difference will not be noticeable. It has been extensively tested and works reliably.
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@ -2,7 +2,7 @@
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* include/proto/buffers.h
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* Buffer management definitions, macros and inline functions.
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*
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* Copyright (C) 2000-2009 Willy Tarreau - w@1wt.eu
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* Copyright (C) 2000-2010 Willy Tarreau - w@1wt.eu
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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@ -429,6 +429,8 @@ int buffer_replace(struct buffer *b, char *pos, char *end, const char *str);
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int buffer_replace2(struct buffer *b, char *pos, char *end, const char *str, int len);
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int buffer_insert_line2(struct buffer *b, char *pos, const char *str, int len);
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void buffer_dump(FILE *o, struct buffer *b, int from, int to);
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void buffer_bounce_realign(struct buffer *buf);
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/* writes the chunk <chunk> to buffer <buf>. Returns -1 in case of success,
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@ -1,7 +1,7 @@
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/*
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* Buffer management functions.
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*
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* Copyright 2000-2009 Willy Tarreau <w@1wt.eu>
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* Copyright 2000-2010 Willy Tarreau <w@1wt.eu>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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@ -298,6 +298,68 @@ int buffer_insert_line2(struct buffer *b, char *pos, const char *str, int len)
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}
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/* Realigns a possibly non-contiguous buffer by bouncing bytes from source to
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* destination. It does not use any intermediate buffer and does the move in
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* place, though it will be slower than a simple memmove() on contiguous data,
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* so it's desirable to use it only on non-contiguous buffers. No pointers are
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* changed, the caller is responsible for that.
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*/
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void buffer_bounce_realign(struct buffer *buf)
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{
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int advance, to_move;
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char *from, *to;
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advance = buf->data + buf->size - buf->w;
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if (!advance)
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return;
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from = buf->w;
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to_move = buf->l;
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while (to_move) {
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char last, save;
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last = *from;
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to = from + advance;
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if (to >= buf->data + buf->size)
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to -= buf->size;
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while (1) {
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save = *to;
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*to = last;
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last = save;
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to_move--;
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if (!to_move)
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break;
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/* check if we went back home after rotating a number of bytes */
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if (to == from)
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break;
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/* if we ended up in the empty area, let's walk to next place. The
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* empty area is either between buf->r and from or before from or
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* after buf->r.
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*/
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if (from > buf->r) {
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if (to >= buf->r && to < from)
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break;
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} else if (from < buf->r) {
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if (to < from || to >= buf->r)
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break;
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}
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/* we have overwritten a byte of the original set, let's move it */
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to += advance;
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if (to >= buf->data + buf->size)
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to -= buf->size;
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}
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from++;
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if (from >= buf->data + buf->size)
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from -= buf->size;
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}
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}
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/*
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* Does an snprintf() at the end of chunk <chk>, respecting the limit of
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* at most chk->size chars. If the chk->len is over, nothing is added. Returns
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@ -2262,18 +2262,11 @@ void http_buffer_heavy_realign(struct buffer *buf, struct http_msg *msg)
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* - the buffer is in two blocks, we move it via the trash
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*/
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if (buf->l) {
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int block1 = buf->l;
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int block2 = 0;
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if (buf->r <= buf->w) {
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if (buf->r <= buf->w)
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/* non-contiguous block */
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block1 = buf->data + buf->size - buf->w;
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block2 = buf->r - buf->data;
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}
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if (block2)
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memcpy(trash, buf->data, block2);
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memmove(buf->data, buf->w, block1);
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if (block2)
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memcpy(buf->data + block1, trash, block2);
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buffer_bounce_realign(buf);
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else
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memmove(buf->data, buf->w, buf->l);
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}
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/* adjust all known pointers */
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