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CLEANUP: memory: Remove unused function pool_destroy
This one was never used.
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@ -61,21 +61,6 @@ struct pool_head {
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/* poison each newly allocated area with this byte if >= 0 */
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/* poison each newly allocated area with this byte if >= 0 */
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extern int mem_poison_byte;
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extern int mem_poison_byte;
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/*
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* This function destroys a pull by freeing it completely.
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* This should be called only under extreme circumstances.
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*/
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static inline void pool_destroy(void **pool)
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{
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void *temp, *next;
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next = pool;
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while (next) {
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temp = next;
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next = *(void **)temp;
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free(temp);
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}
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}
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/* Allocates new entries for pool <pool> until there are at least <avail> + 1
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/* Allocates new entries for pool <pool> until there are at least <avail> + 1
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* available, then returns the last one for immediate use, so that at least
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* available, then returns the last one for immediate use, so that at least
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* <avail> are left available in the pool upon return. NULL is returned if the
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* <avail> are left available in the pool upon return. NULL is returned if the
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