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MINOR: sock: rename sock to sock_fd in sock_create_server_socket
Renaming sock to sock_fd makes it more clear, that sock_create_server_socket returns the fd of newly created server socket and then we check this fd. As we heavily use "fd" variable name in all protocol implementations, let's prefix this one with the name of its object file: sock.o.
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parent
072686dafd
commit
a0b5324cff
12
src/sock.c
12
src/sock.c
@ -204,7 +204,7 @@ struct connection *sock_accept_conn(struct listener *l, int *status)
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int sock_create_server_socket(struct connection *conn)
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{
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const struct netns_entry *ns = NULL;
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int sock;
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int sock_fd;
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#ifdef USE_NS
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if (objt_server(conn->target)) {
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@ -214,16 +214,16 @@ int sock_create_server_socket(struct connection *conn)
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ns = __objt_server(conn->target)->netns;
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}
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#endif
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sock = my_socketat(ns, conn->dst->ss_family, SOCK_STREAM, 0);
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if (sock == -1)
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sock_fd = my_socketat(ns, conn->dst->ss_family, SOCK_STREAM, 0);
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if (sock_fd == -1)
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goto end;
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if (conn->flags & CO_FL_OPT_MARK)
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sock_set_mark(sock, conn->mark);
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sock_set_mark(sock_fd, conn->mark);
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if (conn->flags & CO_FL_OPT_TOS)
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sock_set_tos(sock, conn->dst, conn->tos);
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sock_set_tos(sock_fd, conn->dst, conn->tos);
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end:
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return sock;
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return sock_fd;
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}
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/* Enables receiving on receiver <rx> once already bound. */
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