From 815f5ecffa3acfe87eb4e62c085ca49b4057fe5b Mon Sep 17 00:00:00 2001 From: Willy Tarreau Date: Tue, 6 Nov 2012 00:14:25 +0100 Subject: [PATCH] BUG/MINOR: session: mark the handshake as complete earlier There is a small waste of CPU cycles when no handshake is required on an accepted connection, because we had to perform one call to conn_fd_handler() to mark the connection CONNECTED and to call process_session() again to say that nothing happened. By marking the connection CONNECTED when there is no pending handshake, we avoid this extra call to process_session(). --- src/session.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/session.c b/src/session.c index 04eee6172..6bb44f021 100644 --- a/src/session.c +++ b/src/session.c @@ -210,7 +210,8 @@ int session_accept(struct listener *l, int cfd, struct sockaddr_storage *addr) return 1; } - /* OK let's complete session initialization */ + /* OK let's complete session initialization since there is no handshake */ + s->si[0].conn->flags |= CO_FL_CONNECTED; ret = session_complete(s); if (ret > 0) return ret;