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MINOR: pools: Cast to volatile int * instead of int *.
When using DEBUG_MEMORY_POOLS, when we want to crash, instead of using *(int *)0 = 0, use *(volatile int *)0 = 0, or clang will just translate it to a nop, instead of dereferencing 0.
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@ -475,7 +475,7 @@ static inline void pool_free(struct pool_head *pool, void *ptr)
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#ifdef DEBUG_MEMORY_POOLS
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#ifdef DEBUG_MEMORY_POOLS
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/* we'll get late corruption if we refill to the wrong pool or double-free */
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/* we'll get late corruption if we refill to the wrong pool or double-free */
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if (*POOL_LINK(pool, ptr) != (void *)pool)
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if (*POOL_LINK(pool, ptr) != (void *)pool)
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*(int *)0 = 0;
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*(volatile int *)0 = 0;
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#endif
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#endif
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#ifndef DEBUG_UAF /* normal pool behaviour */
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#ifndef DEBUG_UAF /* normal pool behaviour */
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