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MINOR: connection: make conn_stream users also check for per-stream error flag
In a 1:1 connection:stream there's no problem relying on the connection flags alone to check for errors. But in a mux, it will be possible to mark certain streams in error without having to mark all of them. An example is an H2 client sending RST_STREAM frames to abort a long download, or a parse error requiring to abort only this specific stream. This commit ensures that stream-interface and checks properly check for CS_FL_ERROR in cs->flags wherever CO_FL_ERROR was in use. Most likely over the long term, any check for CO_FL_ERROR will have to disappear.
This commit is contained in:
parent
9aaf778129
commit
4ff3b89643
29
src/checks.c
29
src/checks.c
@ -596,7 +596,8 @@ static void chk_report_conn_err(struct check *check, int errno_bck, int expired)
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if (conn && (!errno || errno == EAGAIN))
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retrieve_errno_from_socket(conn);
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if (conn && !(conn->flags & CO_FL_ERROR) && !expired)
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if (conn && !(conn->flags & CO_FL_ERROR) &&
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!(cs->flags & CS_FL_ERROR) && !expired)
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return;
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/* we'll try to build a meaningful error message depending on the
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@ -665,7 +666,7 @@ static void chk_report_conn_err(struct check *check, int errno_bck, int expired)
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}
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else if ((conn->flags & (CO_FL_CONNECTED|CO_FL_WAIT_L4_CONN)) == CO_FL_WAIT_L4_CONN) {
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/* L4 not established (yet) */
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if (conn->flags & CO_FL_ERROR)
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if (conn->flags & CO_FL_ERROR || cs->flags & CS_FL_ERROR)
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set_server_check_status(check, HCHK_STATUS_L4CON, err_msg);
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else if (expired)
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set_server_check_status(check, HCHK_STATUS_L4TOUT, err_msg);
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@ -679,12 +680,12 @@ static void chk_report_conn_err(struct check *check, int errno_bck, int expired)
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}
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else if ((conn->flags & (CO_FL_CONNECTED|CO_FL_WAIT_L6_CONN)) == CO_FL_WAIT_L6_CONN) {
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/* L6 not established (yet) */
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if (conn->flags & CO_FL_ERROR)
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if (conn->flags & CO_FL_ERROR || cs->flags & CS_FL_ERROR)
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set_server_check_status(check, HCHK_STATUS_L6RSP, err_msg);
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else if (expired)
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set_server_check_status(check, HCHK_STATUS_L6TOUT, err_msg);
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}
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else if (conn->flags & CO_FL_ERROR) {
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else if (conn->flags & CO_FL_ERROR || cs->flags & CS_FL_ERROR) {
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/* I/O error after connection was established and before we could diagnose */
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set_server_check_status(check, HCHK_STATUS_SOCKERR, err_msg);
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}
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@ -744,7 +745,7 @@ static void event_srv_chk_w(struct conn_stream *cs)
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if (check->bo->o) {
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conn->mux->snd_buf(cs, check->bo, 0);
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if (conn->flags & CO_FL_ERROR) {
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if (conn->flags & CO_FL_ERROR || cs->flags & CS_FL_ERROR) {
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chk_report_conn_err(check, errno, 0);
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__cs_stop_both(cs);
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goto out_wakeup;
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@ -819,9 +820,9 @@ static void event_srv_chk_r(struct conn_stream *cs)
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done = 0;
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conn->mux->rcv_buf(cs, check->bi, check->bi->size);
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if (conn->flags & (CO_FL_ERROR | CO_FL_SOCK_RD_SH)) {
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if (conn->flags & (CO_FL_ERROR | CO_FL_SOCK_RD_SH) || cs->flags & CS_FL_ERROR) {
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done = 1;
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if ((conn->flags & CO_FL_ERROR) && !check->bi->i) {
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if ((conn->flags & CO_FL_ERROR || cs->flags & CS_FL_ERROR) && !check->bi->i) {
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/* Report network errors only if we got no other data. Otherwise
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* we'll let the upper layers decide whether the response is OK
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* or not. It is very common that an RST sent by the server is
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@ -1328,7 +1329,7 @@ static void event_srv_chk_r(struct conn_stream *cs)
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SPIN_UNLOCK(SERVER_LOCK, &check->server->lock);
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out_wakeup:
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/* collect possible new errors */
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if (conn->flags & CO_FL_ERROR)
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if (conn->flags & CO_FL_ERROR || cs->flags & CS_FL_ERROR)
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chk_report_conn_err(check, 0, 0);
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/* Reset the check buffer... */
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@ -1375,7 +1376,7 @@ static int wake_srv_chk(struct conn_stream *cs)
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conn = cs_conn(cs);
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}
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if (unlikely(conn->flags & CO_FL_ERROR)) {
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if (unlikely(conn->flags & CO_FL_ERROR || cs->flags & CS_FL_ERROR)) {
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/* We may get error reports bypassing the I/O handlers, typically
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* the case when sending a pure TCP check which fails, then the I/O
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* handlers above are not called. This is completely handled by the
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@ -2191,7 +2192,7 @@ static struct task *process_chk_conn(struct task *t)
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else
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set_server_check_status(check, HCHK_STATUS_L4OK, NULL);
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}
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else if ((conn->flags & CO_FL_ERROR) || expired) {
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else if ((conn->flags & CO_FL_ERROR) || cs->flags & CS_FL_ERROR || expired) {
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chk_report_conn_err(check, 0, expired);
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}
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else
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@ -2646,7 +2647,7 @@ static int tcpcheck_main(struct check *check)
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__cs_want_send(cs);
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if (conn->mux->snd_buf(cs, check->bo, 0) <= 0) {
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if (conn->flags & CO_FL_ERROR) {
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if (conn->flags & CO_FL_ERROR || cs->flags & CS_FL_ERROR) {
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chk_report_conn_err(check, errno, 0);
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__cs_stop_both(cs);
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goto out_end_tcpcheck;
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@ -2878,9 +2879,9 @@ static int tcpcheck_main(struct check *check)
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__cs_want_recv(cs);
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if (conn->mux->rcv_buf(cs, check->bi, check->bi->size) <= 0) {
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if (conn->flags & (CO_FL_ERROR | CO_FL_SOCK_RD_SH)) {
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if (conn->flags & (CO_FL_ERROR | CO_FL_SOCK_RD_SH) || cs->flags & CS_FL_ERROR) {
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done = 1;
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if ((conn->flags & CO_FL_ERROR) && !check->bi->i) {
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if ((conn->flags & CO_FL_ERROR || cs->flags & CS_FL_ERROR) && !check->bi->i) {
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/* Report network errors only if we got no other data. Otherwise
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* we'll let the upper layers decide whether the response is OK
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* or not. It is very common that an RST sent by the server is
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@ -3037,7 +3038,7 @@ static int tcpcheck_main(struct check *check)
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out_end_tcpcheck:
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/* collect possible new errors */
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if (conn->flags & CO_FL_ERROR)
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if (conn->flags & CO_FL_ERROR || cs->flags & CS_FL_ERROR)
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chk_report_conn_err(check, 0, 0);
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/* cleanup before leaving */
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@ -82,6 +82,8 @@ static void mux_pt_recv(struct connection *conn)
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{
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struct conn_stream *cs = conn->mux_ctx;
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if (conn->flags & CO_FL_ERROR)
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cs->flags |= CS_FL_ERROR;
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if (conn_xprt_read0_pending(conn))
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cs->flags |= CS_FL_EOS;
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cs->data_cb->recv(cs);
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@ -95,6 +97,8 @@ static void mux_pt_send(struct connection *conn)
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{
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struct conn_stream *cs = conn->mux_ctx;
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if (conn->flags & CO_FL_ERROR)
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cs->flags |= CS_FL_ERROR;
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cs->data_cb->send(cs);
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cs_update_mux_polling(cs);
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}
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@ -138,6 +142,8 @@ static int mux_pt_rcv_buf(struct conn_stream *cs, struct buffer *buf, int count)
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ret = cs->conn->xprt->rcv_buf(cs->conn, buf, count);
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if (conn_xprt_read0_pending(cs->conn))
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cs->flags |= CS_FL_EOS;
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if (cs->conn->flags & CO_FL_ERROR)
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cs->flags |= CS_FL_ERROR;
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return (ret);
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}
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@ -155,6 +161,8 @@ static int mux_pt_rcv_pipe(struct conn_stream *cs, struct pipe *pipe, unsigned i
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ret = cs->conn->xprt->rcv_pipe(cs->conn, pipe, count);
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if (conn_xprt_read0_pending(cs->conn))
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cs->flags |= CS_FL_EOS;
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if (cs->conn->flags & CO_FL_ERROR)
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cs->flags |= CS_FL_ERROR;
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return (ret);
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}
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@ -435,7 +435,7 @@ static int si_idle_conn_wake_cb(struct conn_stream *cs)
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if (!conn_ctrl_ready(conn))
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return 0;
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if (conn->flags & (CO_FL_ERROR | CO_FL_SOCK_RD_SH)) {
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if (conn->flags & (CO_FL_ERROR | CO_FL_SOCK_RD_SH) || cs->flags & CS_FL_ERROR) {
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/* warning, we can't do anything on <conn> after this call ! */
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si_release_endpoint(si);
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return -1;
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@ -574,7 +574,7 @@ static int si_cs_wake_cb(struct conn_stream *cs)
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/* First step, report to the stream-int what was detected at the
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* connection layer : errors and connection establishment.
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*/
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if (conn->flags & CO_FL_ERROR)
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if (conn->flags & CO_FL_ERROR || cs->flags & CS_FL_ERROR)
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si->flags |= SI_FL_ERR;
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/* If we had early data, and the handshake ended, then
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@ -643,7 +643,7 @@ static void si_cs_send(struct conn_stream *cs)
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oc->pipe = NULL;
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}
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if (conn->flags & CO_FL_ERROR)
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if (conn->flags & CO_FL_ERROR || cs->flags & CS_FL_ERROR)
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return;
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}
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@ -656,7 +656,8 @@ static void si_cs_send(struct conn_stream *cs)
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/* when we're here, we already know that there is no spliced
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* data left, and that there are sendable buffered data.
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*/
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if (!(conn->flags & (CO_FL_ERROR | CO_FL_SOCK_WR_SH | CO_FL_HANDSHAKE)) && !(oc->flags & CF_SHUTW)) {
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if (!(conn->flags & (CO_FL_ERROR | CO_FL_SOCK_WR_SH | CO_FL_HANDSHAKE)) &&
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!(cs->flags & CS_FL_ERROR) && !(oc->flags & CF_SHUTW)) {
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/* check if we want to inform the kernel that we're interested in
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* sending more data after this call. We want this if :
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* - we're about to close after this last send and want to merge
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@ -991,7 +992,7 @@ static void stream_int_chk_snd_conn(struct stream_interface *si)
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__cs_want_send(cs);
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si_cs_send(cs);
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if (cs->conn->flags & CO_FL_ERROR) {
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if (cs->flags & CS_FL_ERROR || cs->conn->flags & CO_FL_ERROR) {
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/* Write error on the file descriptor */
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__cs_stop_both(cs);
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si->flags |= SI_FL_ERR;
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@ -1085,7 +1086,7 @@ static void si_cs_recv_cb(struct conn_stream *cs)
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* happens when we send too large a request to a backend server
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* which rejects it before reading it all.
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*/
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if (conn->flags & CO_FL_ERROR)
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if (conn->flags & CO_FL_ERROR || cs->flags & CS_FL_ERROR)
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return;
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/* maybe we were called immediately after an asynchronous shutr */
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@ -1150,7 +1151,7 @@ static void si_cs_recv_cb(struct conn_stream *cs)
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if (cs->flags & CS_FL_EOS)
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goto out_shutdown_r;
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if (conn->flags & CO_FL_ERROR)
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if (conn->flags & CO_FL_ERROR || cs->flags & CS_FL_ERROR)
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return;
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if (conn->flags & CO_FL_WAIT_ROOM) {
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@ -1181,7 +1182,8 @@ static void si_cs_recv_cb(struct conn_stream *cs)
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* that if such an event is not handled above in splice, it will be handled here by
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* recv().
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*/
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while (!(conn->flags & (CO_FL_ERROR | CO_FL_SOCK_RD_SH | CO_FL_WAIT_ROOM | CO_FL_HANDSHAKE)) && !(ic->flags & CF_SHUTR)) {
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while (!(conn->flags & (CO_FL_ERROR | CO_FL_SOCK_RD_SH | CO_FL_WAIT_ROOM | CO_FL_HANDSHAKE)) &&
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!(cs->flags & CS_FL_ERROR) && !(ic->flags & CF_SHUTR)) {
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max = channel_recv_max(ic);
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if (!max) {
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@ -1283,7 +1285,7 @@ static void si_cs_recv_cb(struct conn_stream *cs)
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}
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end_recv:
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if (conn->flags & CO_FL_ERROR)
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if (conn->flags & CO_FL_ERROR || cs->flags & CS_FL_ERROR)
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return;
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if (cs->flags & CS_FL_EOS)
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@ -1311,7 +1313,7 @@ static void si_cs_send_cb(struct conn_stream *cs)
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struct connection *conn = cs->conn;
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struct stream_interface *si = cs->data;
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if (conn->flags & CO_FL_ERROR)
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if (conn->flags & CO_FL_ERROR || cs->flags & CS_FL_ERROR)
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return;
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if (conn->flags & CO_FL_HANDSHAKE)
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