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[CLEANUP] hash: move the avalanche hash code globally available
We'll use this hash at other places, let's make it globally available. The function has also been renamed because its "chash_hash" name was not appropriate.
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@ -442,4 +442,28 @@ const char *quote_arg(const char *ptr);
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/* returns an operator among STD_OP_* for string <str> or < 0 if unknown */
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int get_std_op(const char *str);
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/* hash a 32-bit integer to another 32-bit integer */
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extern unsigned int full_hash(unsigned int a);
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static inline unsigned int __full_hash(unsigned int a)
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{
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/* This function is one of Bob Jenkins' full avalanche hashing
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* functions, which when provides quite a good distribution for little
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* input variations. The result is quite suited to fit over a 32-bit
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* space with enough variations so that a randomly picked number falls
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* equally before any server position.
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* Check http://burtleburtle.net/bob/hash/integer.html for more info.
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*/
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a = (a+0x7ed55d16) + (a<<12);
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a = (a^0xc761c23c) ^ (a>>19);
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a = (a+0x165667b1) + (a<<5);
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a = (a+0xd3a2646c) ^ (a<<9);
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a = (a+0xfd7046c5) + (a<<3);
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a = (a^0xb55a4f09) ^ (a>>16);
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/* ensure values are better spread all around the tree by multiplying
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* by a large prime close to 3/4 of the tree.
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*/
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return a * 3221225473U;
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}
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#endif /* _COMMON_STANDARD_H */
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@ -7,7 +7,7 @@
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* robin because we'll use it to replace the previous map-based implementation
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* which offered both algorithms.
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*
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* Copyright 2000-2009 Willy Tarreau <w@1wt.eu>
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* Copyright 2000-2010 Willy Tarreau <w@1wt.eu>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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@ -19,6 +19,7 @@
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#include <common/compat.h>
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#include <common/config.h>
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#include <common/debug.h>
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#include <common/standard.h>
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#include <eb32tree.h>
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#include <types/global.h>
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@ -27,28 +28,6 @@
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#include <proto/backend.h>
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#include <proto/queue.h>
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static inline unsigned int chash_hash(unsigned int a)
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{
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/* This function is one of Bob Jenkins' full avalanche hashing
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* functions, which when provides quite a good distribution for little
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* input variations. The result is quite suited to fit over a 32-bit
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* space with enough variations so that a randomly picked number falls
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* equally before any server position.
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* Check http://burtleburtle.net/bob/hash/integer.html for more info.
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*/
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a = (a+0x7ed55d16) + (a<<12);
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a = (a^0xc761c23c) ^ (a>>19);
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a = (a+0x165667b1) + (a<<5);
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a = (a+0xd3a2646c) ^ (a<<9);
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a = (a+0xfd7046c5) + (a<<3);
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a = (a^0xb55a4f09) ^ (a>>16);
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/* ensure values are better spread all around the tree by multiplying
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* by a large prime close to 3/4 of the tree.
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*/
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return a * 3221225473U;
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}
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/* Return next tree node after <node> which must still be in the tree, or be
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* NULL. Lookup wraps around the end to the beginning. If the next node is the
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* same node, return NULL. This is designed to find a valid next node before
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@ -292,7 +271,7 @@ struct server *chash_get_server_hash(struct proxy *p, unsigned int hash)
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else
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return NULL;
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hash = chash_hash(hash);
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hash = full_hash(hash);
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/* find the node after and the node before */
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next = eb32_lookup_ge(root, hash);
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@ -418,7 +397,7 @@ void chash_init_server_tree(struct proxy *p)
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for (node = 0; node < srv->lb_nodes_tot; node++) {
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srv->lb_nodes[node].server = srv;
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srv->lb_nodes[node].node.key = chash_hash(srv->puid * SRV_EWGHT_RANGE + node);
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srv->lb_nodes[node].node.key = full_hash(srv->puid * SRV_EWGHT_RANGE + node);
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}
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if (srv_is_usable(srv->state, srv->eweight))
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@ -1106,6 +1106,12 @@ int get_std_op(const char *str)
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return ret;
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}
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/* hash a 32-bit integer to another 32-bit integer */
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unsigned int full_hash(unsigned int a)
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{
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return __full_hash(a);
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}
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/*
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* Local variables:
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* c-indent-level: 8
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