MINOR: lua: adds "forced yield" flag

This flag indicate that the current yield is returned by the Lua
execution task control. If this flag is set, the current task may
quit but will be set in the run queue to be re-executed immediatly.

This patch modify the "hlua_yieldk()" function, it adds an argument
that contain a field containing yield options.
This commit is contained in:
Thierry FOURNIER 2015-03-03 17:29:06 +01:00 committed by Willy Tarreau
parent c42c1ae885
commit 4abd3ae184
3 changed files with 20 additions and 14 deletions

View File

@ -11,6 +11,9 @@
#define HLUA_SET_RUN(__hlua) do {(__hlua)->flags |= HLUA_RUN;} while(0)
#define HLUA_CLR_RUN(__hlua) do {(__hlua)->flags &= ~HLUA_RUN;} while(0)
#define HLUA_IS_RUNNING(__hlua) ((__hlua)->flags & HLUA_RUN)
#define HLUA_SET_CTRLYIELD(__hlua) do {(__hlua)->flags |= HLUA_CTRLYIELD;} while(0)
#define HLUA_CLR_CTRLYIELD(__hlua) do {(__hlua)->flags &= ~HLUA_CTRLYIELD;} while(0)
#define HLUA_IS_CTRLYIELDING(__hlua) ((__hlua)->flags & HLUA_CTRLYIELD)
#define HLUA_INIT(__hlua) do { (__hlua)->T = 0; } while(0)

View File

@ -17,6 +17,7 @@
struct session;
#define HLUA_RUN 0x00000001
#define HLUA_CTRLYIELD 0x00000002
enum hlua_exec {
HLUA_E_OK = 0,

View File

@ -513,7 +513,7 @@ static inline void hlua_sethlua(struct hlua *hlua)
* returned with a timeout and permit to set some flags
*/
__LJMP void hlua_yieldk(lua_State *L, int nresults, int ctx,
lua_CFunction k, int timeout)
lua_CFunction k, int timeout, unsigned int flags)
{
struct hlua *hlua = hlua_gethlua(L);
@ -524,6 +524,8 @@ __LJMP void hlua_yieldk(lua_State *L, int nresults, int ctx,
if (hlua->wake_time == TICK_ETERNITY)
hlua->wake_time = hlua->expire;
hlua->flags |= flags;
/* Process the yield. */
WILL_LJMP(lua_yieldk(L, nresults, ctx, k));
}
@ -1156,7 +1158,7 @@ connection_empty:
appctx = objt_appctx(socket->s->si[0].end);
if (!hlua_com_new(hlua, &appctx->ctx.hlua.wake_on_read))
WILL_LJMP(luaL_error(L, "out of memory"));
WILL_LJMP(hlua_yieldk(L, 0, 0, hlua_socket_receive_yield, TICK_ETERNITY));
WILL_LJMP(hlua_yieldk(L, 0, 0, hlua_socket_receive_yield, TICK_ETERNITY, 0));
return 0;
}
@ -1306,7 +1308,7 @@ hlua_socket_write_yield_return:
appctx = objt_appctx(socket->s->si[0].end);
if (!hlua_com_new(hlua, &appctx->ctx.hlua.wake_on_write))
WILL_LJMP(luaL_error(L, "out of memory"));
WILL_LJMP(hlua_yieldk(L, 0, 0, hlua_socket_write_yield, TICK_ETERNITY));
WILL_LJMP(hlua_yieldk(L, 0, 0, hlua_socket_write_yield, TICK_ETERNITY, 0));
return 0;
}
@ -1536,7 +1538,7 @@ __LJMP static int hlua_socket_connect_yield(struct lua_State *L)
if (!hlua_com_new(hlua, &appctx->ctx.hlua.wake_on_write))
WILL_LJMP(luaL_error(L, "out of memory error"));
WILL_LJMP(hlua_yieldk(L, 0, 0, hlua_socket_connect_yield, TICK_ETERNITY));
WILL_LJMP(hlua_yieldk(L, 0, 0, hlua_socket_connect_yield, TICK_ETERNITY, 0));
return 0;
}
@ -1576,7 +1578,7 @@ __LJMP static int hlua_socket_connect(struct lua_State *L)
*/
task_wakeup(socket->s->task, TASK_WOKEN_INIT);
WILL_LJMP(hlua_yieldk(L, 0, 0, hlua_socket_connect_yield, TICK_ETERNITY));
WILL_LJMP(hlua_yieldk(L, 0, 0, hlua_socket_connect_yield, TICK_ETERNITY, 0));
return 0;
}
@ -1961,7 +1963,7 @@ __LJMP static int hlua_channel_dup(lua_State *L)
chn = MAY_LJMP(hlua_checkchannel(L, 1));
if (_hlua_channel_dup(chn, L) == 0)
WILL_LJMP(hlua_yieldk(L, 0, 0, hlua_channel_dup, TICK_ETERNITY));
WILL_LJMP(hlua_yieldk(L, 0, 0, hlua_channel_dup, TICK_ETERNITY, 0));
return 1;
}
@ -1980,7 +1982,7 @@ __LJMP static int hlua_channel_get(lua_State *L)
chn = MAY_LJMP(hlua_checkchannel(L, 1));
ret = _hlua_channel_dup(chn, L);
if (unlikely(ret == 0))
WILL_LJMP(hlua_yieldk(L, 0, 0, hlua_channel_get, TICK_ETERNITY));
WILL_LJMP(hlua_yieldk(L, 0, 0, hlua_channel_get, TICK_ETERNITY, 0));
if (unlikely(ret == -1))
return 1;
@ -2010,7 +2012,7 @@ __LJMP static int hlua_channel_getline(lua_State *L)
ret = bi_getline_nc(chn->chn, &blk1, &len1, &blk2, &len2);
if (ret == 0)
WILL_LJMP(hlua_yieldk(L, 0, 0, hlua_channel_getline, TICK_ETERNITY));
WILL_LJMP(hlua_yieldk(L, 0, 0, hlua_channel_getline, TICK_ETERNITY, 0));
if (ret == -1) {
lua_pushnil(L);
@ -2055,7 +2057,7 @@ __LJMP static int _hlua_channel_append(lua_State *L)
return 1;
}
if (ret == -1)
WILL_LJMP(hlua_yieldk(L, 0, 0, _hlua_channel_append, TICK_ETERNITY));
WILL_LJMP(hlua_yieldk(L, 0, 0, _hlua_channel_append, TICK_ETERNITY, 0));
l += ret;
lua_pop(L, 1);
lua_pushinteger(L, l);
@ -2069,7 +2071,7 @@ __LJMP static int _hlua_channel_append(lua_State *L)
return 1;
}
if (l < len)
WILL_LJMP(hlua_yieldk(L, 0, 0, _hlua_channel_append, TICK_ETERNITY));
WILL_LJMP(hlua_yieldk(L, 0, 0, _hlua_channel_append, TICK_ETERNITY, 0));
return 1;
}
@ -2145,7 +2147,7 @@ __LJMP static int _hlua_channel_send(lua_State *L)
return 1;
}
if (l < len)
WILL_LJMP(hlua_yieldk(L, 0, 0, _hlua_channel_send, TICK_ETERNITY));
WILL_LJMP(hlua_yieldk(L, 0, 0, _hlua_channel_send, TICK_ETERNITY, 0));
return 1;
}
@ -2198,7 +2200,7 @@ __LJMP static int hlua_channel_forward_yield(lua_State *L)
return 1;
/* Otherwise, we can yield waiting for new data in the inpout side. */
WILL_LJMP(hlua_yieldk(L, 0, 0, hlua_channel_forward_yield, TICK_ETERNITY));
WILL_LJMP(hlua_yieldk(L, 0, 0, hlua_channel_forward_yield, TICK_ETERNITY, 0));
}
return 1;
@ -2520,7 +2522,7 @@ __LJMP static int hlua_sleep_yield(lua_State *L)
{
int wakeup_ms = lua_tointeger(L, -1);
if (now_ms < wakeup_ms)
WILL_LJMP(hlua_yieldk(L, 0, 0, hlua_sleep_yield, TICK_ETERNITY));
WILL_LJMP(hlua_yieldk(L, 0, 0, hlua_sleep_yield, TICK_ETERNITY, 0));
return 0;
}
@ -2559,7 +2561,7 @@ __LJMP static inline int _hlua_sleep(lua_State *L, int delay)
/* Store the wakeup time in the lua stack. */
lua_pushinteger(L, t->wakeup_ms);
WILL_LJMP(hlua_yieldk(L, 0, 0, hlua_sleep_yield, TICK_ETERNITY));
WILL_LJMP(hlua_yieldk(L, 0, 0, hlua_sleep_yield, TICK_ETERNITY, 0));
return 0;
}