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DEBUG: pools: let's add reverse mapping from cache heads to thread and pool
During global eviction we're visiting nodes from the LRU tail and we determine their pool cache head and their pool. In order to make sure we never mess up, let's add some backwards pointer to the thread number and pool from the pool_cache_head. It's 64-byte aligned anyway so we're not wasting space and it helps for debugging and will prevent memory corruption the earliest possible.
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@ -45,6 +45,8 @@
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struct pool_cache_head {
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struct list list; /* head of objects in this pool */
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unsigned int count; /* number of objects in this pool */
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unsigned int tid; /* thread id, for debugging only */
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struct pool_head *pool; /* assigned pool, for debugging only */
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#if defined(DEBUG_POOL_INTEGRITY)
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ulong fill_pattern; /* pattern used to fill the area on free */
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#endif
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@ -233,6 +233,8 @@ struct pool_head *create_pool(char *name, unsigned int size, unsigned int flags)
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/* update per-thread pool cache if necessary */
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for (thr = 0; thr < MAX_THREADS; thr++) {
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LIST_INIT(&pool->cache[thr].list);
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pool->cache[thr].tid = thr;
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pool->cache[thr].pool = pool;
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}
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#endif
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}
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@ -395,7 +397,11 @@ void pool_evict_from_local_caches()
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* oldest in their own pools, thus their next is the pool's head.
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*/
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ph = LIST_NEXT(&item->by_pool, struct pool_cache_head *, list);
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BUG_ON(ph->tid != tid);
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pool = container_of(ph - tid, struct pool_head, cache);
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BUG_ON(pool != ph->pool);
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pool_evict_last_items(pool, ph, CONFIG_HAP_POOL_CLUSTER_SIZE);
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} while (pool_cache_bytes > CONFIG_HAP_POOL_CACHE_SIZE * 7 / 8);
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}
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