BUG/MINOR: hlua: take default-path into account with lua-load-per-thread

As discussed in GH #3051, default-path is not taken into account when
loading files using lua-load-per-thread. In fact, the initial
hlua_load_state() (performed on first thread which parses the config)
is successful, but other threads run hlua_load_state() later based
on config hints which were saved by the first thread, and those config
hints only contain the file path provided on the lua-load-per-thread
config line, not the absolute one. Indeed, `default-path` directive
changes the current working directory only for the thread parsing the
configuration.

To fix the issue, when storing config hints under hlua_load_per_thread()
we now make sure to save the absolute file path for `lua-load-per-thread'
argument.

Thanks to GH user @zhanhb for having reported the issue

It may be backported to all stable versions.
This commit is contained in:
Aurelien DARRAGON 2025-07-28 20:14:53 +02:00
parent 83a335f925
commit 2ffe515d97

View File

@ -13363,7 +13363,24 @@ static int hlua_load_per_thread(char **args, int section_type, struct proxy *cur
return -1;
}
for (i = 1; *(args[i]) != 0; i++) {
per_thread_load[len][i - 1] = strdup(args[i]);
/* first arg is filename */
if (i == 1 && args[1][0] != '/') {
char *curpath;
char *fullpath = NULL;
/* filename is provided using relative path, store the absolute path
* to take current chdir into account for other threads file load
* which occur later
*/
curpath = getcwd(trash.area, trash.size);
if (!curpath) {
memprintf(err, "failed to retrieve cur path");
return -1;
}
per_thread_load[len][i - 1] = memprintf(&fullpath, "%s/%s", curpath, args[1]);
}
else
per_thread_load[len][i - 1] = strdup(args[i]);
if (per_thread_load[len][i - 1] == NULL) {
memprintf(err, "out of memory error");
return -1;