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MINOR: standard: add function "escape_string"
Similar to "escape_chunk", this function tries to prefix all characters tagged in the <map> with the <escape> character. The specified <string> contains the input to be escaped.
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@ -380,6 +380,18 @@ char *encode_chunk(char *start, char *stop,
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const char escape, const fd_set *map,
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const char escape, const fd_set *map,
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const struct chunk *chunk);
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const struct chunk *chunk);
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/*
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* Tries to prefix characters tagged in the <map> with the <escape>
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* character. The input <string> must be zero-terminated. The result will
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* be stored between <start> (included) and <stop> (excluded). This
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* function will always try to terminate the resulting string with a '\0'
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* before <stop>, and will return its position if the conversion
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* completes.
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*/
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char *escape_string(char *start, char *stop,
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const char escape, const fd_set *map,
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const char *string);
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/*
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/*
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* Tries to prefix characters tagged in the <map> with the <escape>
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* Tries to prefix characters tagged in the <map> with the <escape>
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* character. <chunk> contains the input to be escaped. The result will be
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* character. <chunk> contains the input to be escaped. The result will be
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@ -1470,6 +1470,36 @@ char *encode_chunk(char *start, char *stop,
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return start;
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return start;
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}
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}
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/*
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* Tries to prefix characters tagged in the <map> with the <escape>
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* character. The input <string> must be zero-terminated. The result will
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* be stored between <start> (included) and <stop> (excluded). This
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* function will always try to terminate the resulting string with a '\0'
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* before <stop>, and will return its position if the conversion
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* completes.
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*/
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char *escape_string(char *start, char *stop,
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const char escape, const fd_set *map,
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const char *string)
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{
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if (start < stop) {
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stop--; /* reserve one byte for the final '\0' */
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while (start < stop && *string != '\0') {
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if (!FD_ISSET((unsigned char)(*string), map))
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*start++ = *string;
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else {
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if (start + 2 >= stop)
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break;
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*start++ = escape;
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*start++ = *string;
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}
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string++;
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}
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*start = '\0';
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}
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return start;
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}
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/*
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/*
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* Tries to prefix characters tagged in the <map> with the <escape>
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* Tries to prefix characters tagged in the <map> with the <escape>
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* character. <chunk> contains the input to be escaped. The result will be
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* character. <chunk> contains the input to be escaped. The result will be
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