Keep object locals only once in AST
For example this reduces the size of stdlib ast file
roughly 3x. Note that this change doesn't regenerate the stdlib,
so that the diff here is sane.
It is likely to slightly improve performance of code using
a lot of locals (~10% on bench.05.gen.jsonnet).
The desugaring is more strightforward now, and we're back
to desugaring each node exactly once.
So far `std.jsonnet` needed to be updated seprately from
the cpp-jsonnet submodule. Since we should update it anyway
at the same time (to make sure the tests are running fine),
we can just as well get it directly from there, eliminating
the extra step of copying the new `std.jsonnet` version.
This change updates the cpp-jsonnet used.
Current go-jsonnet is not really 0.12.1 - it even
reports 0.12.0. This brings all the good stuff
from recent cpp-jsonnet commits and actually syncs
the version.
Change the dump code so that it hides the values of variable
definitions if they're large. This means that godoc.org should
be able to deal with the output, and the godoc output is
readable without needing to read through a huge struct literal definition.
Other approaches might be to always generate an extra variable
(seems unnecessary) or to pass to writer explicitly to the dump
methods rather than swapping s.w out temporarily. The former
seems unnecessarily intrusive to the usual output; the latter
seemed unnecessarily intrusive to the source itself.
YMMV.
* Location, error formatting and stack trace improvements
* Static context for AST nodes
* Thunks no longer need `name`
* Prototype for showing snippets in error messages (old format still
available)
* Use ast.Function to represent methods and local function sugar.
* Change tests so that the error output is pretty
* Array comprehensions
Implemented using flatMap.
The representation in AST was changed - now it expresses
the semantic structure better.
Ifs in comprehensions are not supported yet, but easy.