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sdk_container/src/third_party/portage-stable/licenses/Broadcom-tod
vendored
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sdk_container/src/third_party/portage-stable/licenses/Broadcom-tod
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|
||||
Files: usr/* lib/*
|
||||
Copyright: Copyright © 2005-2021 Broadcom. All Rights Reserved.
|
||||
The term “Broadcom” refers to Broadcom Inc. and/or its subsidiaries.
|
||||
License: Proprietary
|
||||
SOFTWARE LICENSE AGREEMENT
|
||||
|
||||
The accompanying software in binary code form (“Software”), is licensed to you,
|
||||
or, if you are accepting on behalf of an entity, the entity and its affiliates
|
||||
exercising rights hereunder (“Licensee”) subject to the terms of this software
|
||||
license agreement (“Agreement”), unless Licensee and Broadcom Corporation
|
||||
(“Broadcom”) execute a separate written software license agreement governing
|
||||
use of the Software. ANY USE, REPRODUCTION, OR DISTRIBUTION OF THE SOFTWARE
|
||||
CONSTITUTES LICENSEE’S ACCEPTANCE OF THIS AGREEMENT.
|
||||
|
||||
1.License. Subject to the terms and conditions of this Agreement,
|
||||
Broadcom hereby grants to Licensee a limited, non-exclusive, non-transferable,
|
||||
royalty-free license: (i) to use and integrate the Software with any other
|
||||
software; and (ii) to reproduce and distribute the Software complete,
|
||||
unmodified, and as provided by Broadcom, solely for use with Broadcom
|
||||
proprietary integrated circuit product(s) sold by Broadcom with which the
|
||||
Software was designed to be used, or their successors.
|
||||
|
||||
2.Restrictions. Licensee shall distribute Software with a copy of this
|
||||
Agreement. Licensee shall not remove, efface or obscure any copyright or
|
||||
trademark notices from the Software. Reproductions of the Broadcom copyright
|
||||
notice shall be included with each copy of the Software, except where such
|
||||
Software is embedded in a manner not readily accessible to the end user.
|
||||
Licensee shall not: (i) use, license, sell or otherwise distribute the Software
|
||||
except as provided in this Agreement; (ii) attempt to modify in any way,
|
||||
reverse engineer, decompile or disassemble any portion of the Software; or
|
||||
(iii) use the Software or other material in violation of any applicable law or
|
||||
regulation, including but not limited to any regulatory agency. This Agreement
|
||||
shall automatically terminate upon Licensee’s failure to comply with any of the
|
||||
terms of this Agreement. In such event, Licensee will destroy all copies of the
|
||||
Software and its component parts.
|
||||
|
||||
3.Ownership. The Software is licensed and not sold. Title to and
|
||||
ownership of the Software, including all intellectual property rights thereto,
|
||||
and any portion thereof remain with Broadcom or its licensors. Licensee hereby
|
||||
covenants that it will not assert any claim that the Software created by or for
|
||||
Broadcom infringe any intellectual property right owned or controlled by
|
||||
Licensee.
|
||||
|
||||
4.Disclaimer. THE SOFTWARE IS OFFERED “AS IS,” AND BROADCOM PROVIDES AND
|
||||
GRANTS AND LICENSEE RECEIVES NO SUPPORT AND NO WARRANTIES OF ANY KIND, EXPRESS
|
||||
OR IMPLIED, BY STATUTE, COMMUNICATION OR CONDUCT WITH LICENSEE, OR OTHERWISE.
|
||||
BROADCOM SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A SPECIFIC PURPOSE, OR NONINFRINGEMENT CONCERNING THE SOFTWARE OR
|
||||
ANY UPGRADES TO OR DOCUMENTATION FOR THE SOFTWARE. WITHOUT LIMITATION OF THE
|
||||
ABOVE, BROADCOM GRANTS NO WARRANTY THAT THE SOFTWARE IS ERROR-FREE OR WILL
|
||||
OPERATE WITHOUT INTERRUPTION, AND GRANTS NO WARRANTY REGARDING ITS USE OR THE
|
||||
RESULTS THEREFROM INCLUDING, WITHOUT LIMITATION, ITS CORRECTNESS, ACCURACY, OR
|
||||
RELIABILITY. TO THE MAXIMUM EXTENT PERMITTED BY LAW, IN NO EVENT SHALL BROADCOM
|
||||
OR ANY OF ITS LICENSORS HAVE ANY LIABILITY FOR ANY DIRECT, INDIRECT,
|
||||
INCIDENTAL, SPECIAL, OR CONSEQUENTIAL DAMAGES, HOWEVER CAUSED AND ON ANY THEORY
|
||||
OF LIABILITY, WHETHER FOR BREACH OF CONTRACT, TORT (INCLUDING NEGLIGENCE) OR
|
||||
OTHERWISE, ARISING OUT OF THIS AGREEMENT OR USE, REPRODUCTION, OR DISTRIBUTION
|
||||
OF THE SOFTWARE, INCLUDING BUT NOT LIMITED TO LOSS OF DATA AND LOSS OF PROFITS,
|
||||
EVEN IF SUCH PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. THESE
|
||||
LIMITATIONS SHALL APPLY NOTWITHSTANDING ANY FAILURE OF ESSENTIAL PURPOSE OF ANY
|
||||
LIMITED REMEDY.
|
||||
|
||||
5.Export Laws. LICENSEE UNDERSTANDS AND AGREES THAT THE SOFTWARE IS
|
||||
SUBJECT TO UNITED STATES AND OTHER APPLICABLE EXPORT-RELATED LAWS AND
|
||||
REGULATIONS AND THAT LICENSEE MAY NOT EXPORT, RE-EXPORT OR TRANSFER THE
|
||||
SOFTWARE OR ANY DIRECT PRODUCT OF THE SOFTWARE EXCEPT AS PERMITTED UNDER THOSE
|
||||
LAWS. WITHOUT LIMITING THE FOREGOING, EXPORT, RE-EXPORT, OR TRANSFER OF THE
|
||||
SOFTWARE TO CUBA, IRAN, NORTH KOREA, SUDAN, AND SYRIA IS PROHIBITED.
|
340
sdk_container/src/third_party/portage-stable/licenses/NVIDIA-2023
vendored
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340
sdk_container/src/third_party/portage-stable/licenses/NVIDIA-2023
vendored
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@ -0,0 +1,340 @@
|
||||
NVIDIA Driver License Agreement
|
||||
|
||||
IMPORTANT NOTICE - PLEASE READ AND AGREE BEFORE USING THE SOFTWARE.
|
||||
|
||||
This license agreement ("Agreement") is a legal agreement between you, whether
|
||||
an individual or entity ("you") and NVIDIA Corporation ("NVIDIA") and governs
|
||||
your use of the NVIDIA driver, and any additional software and materials
|
||||
provided (the "SOFTWARE").
|
||||
|
||||
If you don't have the required age or authority to enter into this Agreement or
|
||||
if you don't accept all the terms below, do not use the SOFTWARE.
|
||||
|
||||
You agree to use the SOFTWARE only for purposes that are permitted by this
|
||||
Agreement and any applicable law or regulation in the relevant jurisdictions.
|
||||
|
||||
1. License.
|
||||
|
||||
1.1 Subject to the terms of this Agreement, NVIDIA grants you a non-exclusive,
|
||||
revocable, non-transferable and non-sublicensable (except as expressly provided
|
||||
in this Agreement) license to:
|
||||
|
||||
a. Install and use copies of the SOFTWARE,
|
||||
|
||||
b. Modify and create derivative works of any portion of the SOFTWARE delivered
|
||||
by NVIDIA in source code format,
|
||||
|
||||
c. Deploy, for your own use, the SOFTWARE on infrastructure you own or lease,
|
||||
and
|
||||
|
||||
d. Distribute the SOFTWARE provided for use with operating systems distributed
|
||||
under the terms of an OSI-approved open source license as listed by the Open
|
||||
Source Initiative at http://opensource.org, provided that (i) the binary files
|
||||
thereof are not modified in any way (except for uncompressing of compressed
|
||||
files) and (ii) this Agreement is provided to each SOFTWARE recipient.
|
||||
|
||||
2. Limitations.
|
||||
|
||||
The following license limitations apply to your use of the SOFTWARE:
|
||||
|
||||
2.1 The SOFTWARE is only licensed for use in conjunction with microprocessor(s),
|
||||
SoCs, and GPUs which have been (i) designed by NVIDIA and/or its affiliates and
|
||||
(ii) sold (directly or indirectly) by NVIDIA and/or its affiliates ("NVIDIA
|
||||
Platform"). You may only use firmware in NVIDIA Platforms. You may not translate
|
||||
firmware, nor cause or permit firmware to be translated, from the architecture
|
||||
or language in which it is originally provided by NVIDIA, into any other
|
||||
architecture or language.
|
||||
|
||||
2.2 You may not reverse engineer, decompile, or disassemble the SOFTWARE
|
||||
provided in binary form, nor attempt in any other manner to obtain source code
|
||||
of such SOFTWARE.
|
||||
|
||||
2.3 You may not modify or create derivative works of the SOFTWARE provided in
|
||||
binary form.
|
||||
|
||||
2.4 You may not distribute any modified header files.
|
||||
|
||||
2.5 You may not change or remove copyright or other proprietary notices in the
|
||||
SOFTWARE, or misrepresent the authorship of the SOFTWARE, and you must cause any
|
||||
modified files to carry prominent notices stating that you changed the files
|
||||
such that modifications are not misrepresented as an original SOFTWARE.
|
||||
|
||||
2.6 You may not bypass, disable, or circumvent any technical limitation,
|
||||
encryption, security, digital rights management or authentication mechanism in
|
||||
the SOFTWARE.
|
||||
|
||||
2.7 Except as expressly granted in this Agreement, you may not sell, rent,
|
||||
sublicense, distribute or transfer the SOFTWARE or provide commercial hosting
|
||||
services with the SOFTWARE.
|
||||
|
||||
2.8 You agree that GeForce or Titan SOFTWARE: (i) is licensed for use only on
|
||||
GeForce or Titan hardware products you own, and (ii) is not licensed for
|
||||
datacenter deployment.
|
||||
|
||||
2.9 You may not use the SOFTWARE in any manner that would cause it to become
|
||||
subject to an open source software license, subject to the terms in the
|
||||
"Components Under Other Licenses" section below.
|
||||
|
||||
2.10 You acknowledge that the SOFTWARE as delivered is not tested or certified
|
||||
by NVIDIA for use in any system or application where the use of or failure of
|
||||
such system or application developed with the SOFTWARE could result in injury,
|
||||
death or catastrophic damage (each, a "Critical Application"). Examples of
|
||||
Critical Applications include use in avionics, navigation, autonomous vehicle
|
||||
applications, automotive products, military, medical, life support or other life
|
||||
critical applications. NVIDIA will not be liable to you or any third party, in
|
||||
whole or in part, for any claims or damages arising from these uses. You are
|
||||
solely responsible for ensuring that systems and applications developed with the
|
||||
SOFTWARE include sufficient safety and redundancy features, and comply with all
|
||||
applicable legal and regulatory standards and requirements.
|
||||
|
||||
2.11 You agree to defend, indemnify and hold harmless NVIDIA and its affiliates,
|
||||
and their respective employees, contractors, agents, officers and directors,
|
||||
from and against any and all claims, damages, obligations, losses, liabilities,
|
||||
costs or debt, fines, restitutions and expenses (including but not limited to
|
||||
attorney's fees and costs incident to establishing the right of indemnification)
|
||||
arising out of or related to products or services that have been developed with
|
||||
or use the SOFTWARE (including for use in or for Critical Applications), and for
|
||||
use of the SOFTWARE outside of the scope of this Agreement or not in compliance
|
||||
with its terms.
|
||||
|
||||
3. Authorized Users.
|
||||
|
||||
You may allow employees and contractors of your entity or of your
|
||||
subsidiary(ies) to access and use the SOFTWARE from your secure network to
|
||||
perform the work authorized by this Agreement on your behalf.
|
||||
|
||||
If you are an academic institution, you may allow users enrolled or employed by
|
||||
the academic institution to access and use the SOFTWARE as authorized by this
|
||||
Agreement from your secure network.
|
||||
|
||||
You are responsible for the compliance with the terms of this Agreement by your
|
||||
authorized users. Any act or omission that if committed by you would constitute
|
||||
a breach of this Agreement will be deemed to constitute a breach of this
|
||||
Agreement if committed by your authorized users.
|
||||
|
||||
4. Pre-Release SOFTWARE.
|
||||
|
||||
The SOFTWARE versions identified as alpha, beta, preview or otherwise as
|
||||
pre-release may not be fully functional, may contain errors or design flaws, and
|
||||
may have reduced or different security, privacy, accessibility and reliability
|
||||
standards relative to commercial versions of NVIDIA software and materials.
|
||||
|
||||
You may use pre-release SOFTWARE at your own risk, understanding that
|
||||
pre-release SOFTWARE is not intended for use in production or business-critical
|
||||
systems and NVIDIA may choose not to make available a commercial version of any
|
||||
pre-release SOFTWARE.
|
||||
|
||||
5. Support and Updates.
|
||||
|
||||
NVIDIA is not obligated to support any SOFTWARE, unless there is a separate
|
||||
agreement for this purpose. NVIDIA may, at its option, make available patches,
|
||||
workarounds or other updates to the SOFTWARE. Unless the updates are provided
|
||||
with their separate governing terms, they are deemed part of the SOFTWARE
|
||||
licensed to you as provided in this Agreement.
|
||||
|
||||
6. Components Under Other Licenses.
|
||||
|
||||
The SOFTWARE may include or be distributed with components provided with
|
||||
separate legal notices or terms that accompany the components, such as open
|
||||
source software licenses and other license terms ("Other Licenses"). The
|
||||
components are subject to the applicable Other Licenses, including any
|
||||
proprietary notices, disclaimers, requirements and extended use rights; except
|
||||
that this Agreement will prevail regarding the use of third-party open source
|
||||
software, unless a third-party open source software license requires its license
|
||||
terms to prevail. Open source software license means any software, data or
|
||||
documentation subject to any license identified as an open source license by the
|
||||
Open Source Initiative (http://opensource.org), Free Software Foundation
|
||||
(http://www.fsf.org) or other similar open source organization or listed by the
|
||||
Software Package Data Exchange (SPDX) Workgroup under the Linux Foundation
|
||||
(http://www.spdx.org).
|
||||
|
||||
You acknowledge and agree that it is your sole responsibility to obtain any
|
||||
additional third-party licenses required to make, have made, use, have used,
|
||||
sell, import, and offer for sale your products or services that include or
|
||||
incorporate any third-party software and content, including, without limitation,
|
||||
audio and/or video encoders and decoders and implementations of technical
|
||||
standards. NVIDIA does not grant to you under this Agreement any necessary
|
||||
patent or other rights, including standard essential patent rights, with respect
|
||||
to any third-party software and content.
|
||||
|
||||
7. Termination.
|
||||
|
||||
This Agreement will automatically terminate without notice from NVIDIA if you
|
||||
fail to comply with any of the terms in this Agreement or if you commence or
|
||||
participate in any legal proceeding against NVIDIA with respect to the
|
||||
SOFTWARE. Upon any termination, you must stop using and destroy all copies of
|
||||
the SOFTWARE. You can terminate this Agreement whenever you want by stopping use
|
||||
of the SOFTWARE and destroying all copies of the SOFTWARE. Your prior
|
||||
distributions according to this Agreement are not affected by termination. All
|
||||
provisions will survive termination, except for the licenses granted to you.
|
||||
|
||||
8. Ownership.
|
||||
|
||||
The SOFTWARE, including all intellectual property rights, is and will remain the
|
||||
sole and exclusive property of NVIDIA or its licensors. Except as expressly
|
||||
granted in this Agreement, (i) NVIDIA reserves all rights, interests, and
|
||||
remedies in connection with the SOFTWARE, and (ii) no other license or right is
|
||||
granted to you by implication, estoppel or otherwise. You agree to cooperate
|
||||
with NVIDIA and provide reasonably requested information to verify your
|
||||
compliance with this Agreement.
|
||||
|
||||
9. Feedback.
|
||||
|
||||
You may, but you are not obligated to, provide suggestions, requests, fixes,
|
||||
modifications, enhancements, or other feedback regarding the SOFTWARE
|
||||
(collectively, "Feedback"). Feedback, even if designated as confidential by you,
|
||||
will not create any confidentiality obligation for NVIDIA or its affiliates. If
|
||||
you provide Feedback, you grant NVIDIA, its affiliates and its designees a
|
||||
non-exclusive, perpetual, irrevocable, sublicensable, worldwide, royalty-free,
|
||||
fully paid-up and transferable license, under your intellectual property rights,
|
||||
to publicly perform, publicly display, reproduce, use, make, have made, sell,
|
||||
offer for sale, distribute (through multiple tiers of distribution), import,
|
||||
create derivative works of and otherwise commercialize and exploit the Feedback
|
||||
at NVIDIA's discretion. You will not give Feedback (i) that you have reason to
|
||||
believe is subject to any restriction that impairs the exercise of the grant
|
||||
stated in this section; or (ii) subject to license terms which seek to require
|
||||
any product incorporating or developed using such Feedback, or other
|
||||
intellectual property of NVIDIA or its affiliates, to be licensed to or
|
||||
otherwise shared with any third party.
|
||||
|
||||
10. Governing Law and Jurisdiction.
|
||||
|
||||
This Agreement will be governed in all respects by the laws of the United States
|
||||
and the laws of the State of Delaware, without regard to conflict of laws
|
||||
principles or the United Nations Convention on Contracts for the International
|
||||
Sale of Goods. The state and federal courts residing in Santa Clara County,
|
||||
California will have exclusive jurisdiction over any dispute or claim arising
|
||||
out of or related to this Agreement, and the parties irrevocably consent to
|
||||
personal jurisdiction and venue in those courts; except that either party may
|
||||
apply for injunctive remedies or an equivalent type of urgent legal relief in
|
||||
any jurisdiction.
|
||||
|
||||
11. Disclaimer of Warranties.
|
||||
|
||||
THE SOFTWARE IS PROVIDED BY NVIDIA AS-IS AND WITH ALL FAULTS. TO THE FULLEST
|
||||
EXTENT PERMITTED BY APPLICABLE LAW, NVIDIA DISCLAIMS ALL WARRANTIES AND
|
||||
REPRESENTATIONS OF ANY KIND, WHETHER EXPRESS, IMPLIED OR STATUTORY, RELATING TO
|
||||
OR ARISING UNDER THIS AGREEMENT, INCLUDING, WITHOUT LIMITATION, THE WARRANTIES
|
||||
OF TITLE, NONINFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE,
|
||||
USAGE OF TRADE AND COURSE OF DEALING. WITHOUT LIMITING THE FOREGOING, NVIDIA
|
||||
DOES NOT WARRANT THAT THE SOFTWARE WILL MEET YOUR REQUIREMENTS; THAT ANY DEFECTS
|
||||
OR ERRORS WILL BE CORRECTED; THAT ANY CERTAIN CONTENT WILL BE AVAILABLE; OR THAT
|
||||
THE SOFTWARE IS FREE OF VIRUSES OR OTHER HARMFUL COMPONENTS.
|
||||
|
||||
In addition, you agree that you are solely responsible for maintaining
|
||||
appropriate data backups and system restore points for systems that include the
|
||||
SOFTWARE, and that NVIDIA will have no responsibility for any damage or loss to
|
||||
such systems (including loss of data or access) arising from or relating to (a)
|
||||
any changes to the configuration, application settings, environment variables,
|
||||
registry, drivers, BIOS, or other attributes of the system (or any part of such
|
||||
system) initiated through the SOFTWARE; or (b) installation of any SOFTWARE or
|
||||
third party software patches through the NVIDIA update service.
|
||||
|
||||
NO INFORMATION OR ADVICE GIVEN BY NVIDIA WILL IN ANY WAY INCREASE THE SCOPE OF
|
||||
ANY WARRANTY EXPRESSLY PROVIDED IN THIS AGREEMENT. You are responsible for
|
||||
checking that a SOFTWARE version is the appropriate one for your NVIDIA product
|
||||
model, operating system, and computer hardware.
|
||||
|
||||
12. Limitations of Liability.
|
||||
|
||||
TO THE FULLEST EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT WILL NVIDIA BE
|
||||
LIABLE FOR ANY (I) INDIRECT, PUNITIVE, SPECIAL, INCIDENTAL OR CONSEQUENTIAL
|
||||
DAMAGES, OR (II) DAMAGES FOR (A) THE COST OF PROCURING SUBSTITUTE GOODS, OR (B)
|
||||
LOSS OF PROFITS, REVENUES, USE, DATA OR GOODWILL ARISING OUT OF OR RELATED TO
|
||||
THIS AGREEMENT, WHETHER BASED ON BREACH OF CONTRACT, TORT (INCLUDING
|
||||
NEGLIGENCE), STRICT LIABILITY, OR OTHERWISE, AND EVEN IF NVIDIA HAS BEEN ADVISED
|
||||
OF THE POSSIBILITY OF SUCH DAMAGES AND EVEN IF A PARTY'S REMEDIES FAIL THEIR
|
||||
ESSENTIAL PURPOSE.
|
||||
|
||||
ADDITIONALLY, TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, NVIDIA'S TOTAL
|
||||
CUMULATIVE AGGREGATE LIABILITY FOR ANY AND ALL LIABILITIES, OBLIGATIONS OR
|
||||
CLAIMS ARISING OUT OF OR RELATED TO THIS AGREEMENT WILL NOT EXCEED FIVE
|
||||
U.S. DOLLARS (US$5).
|
||||
|
||||
13. Data Collection.
|
||||
|
||||
If you are using the SOFTWARE on a Windows operating system, you hereby
|
||||
acknowledge that at the time of SOFTWARE installation, NVIDIA will access and
|
||||
collect data to: (a) properly configure and optimize the system for use with the
|
||||
SOFTWARE; (b) deliver content or service through SOFTWARE; and (c) improve
|
||||
NVIDIA products and services. Information collected may include configuration
|
||||
data such as GPU and CPU, and operating system.
|
||||
|
||||
The SOFTWARE may contain links to third party websites and services. NVIDIA
|
||||
encourages you to review the privacy statements on those sites and services that
|
||||
you choose to visit to understand how they may collect, use and share your
|
||||
data. NVIDIA is not responsible for the privacy statements or practices of third
|
||||
party sites or services.
|
||||
|
||||
Please review the NVIDIA Privacy Policy, located at
|
||||
https://www.nvidia.com/en-us/about-nvidia/privacy-policy, which explains
|
||||
NVIDIA's policy for collecting and using data.
|
||||
|
||||
14. Assignment.
|
||||
|
||||
NVIDIA may assign, delegate or transfer its rights or obligations under this
|
||||
Agreement by any means or operation of law. You may not, without NVIDIA's prior
|
||||
written consent, assign, delegate or transfer any of its rights or obligations
|
||||
under this Agreement by any means or operation of law, and any attempt to do so
|
||||
is null and void.
|
||||
|
||||
15. Trade Compliance.
|
||||
|
||||
You agree to comply with all applicable export, import, trade and economic
|
||||
sanctions laws and regulations, including U.S. Export Administration
|
||||
Regulations and Office of Foreign Assets Control regulations. These laws include
|
||||
restrictions on destinations, end-users and end-use.
|
||||
|
||||
16. Government Use.
|
||||
|
||||
The SOFTWARE, including related documentation ("Protected Items") is a
|
||||
"Commercial product" as this term is defined at 48 C.F.R. 2.101, consisting of
|
||||
"commercial computer software" and "commercial computer software documentation"
|
||||
as such terms are used in, respectively, 48 C.F.R. 12.212 and 48 C.F.R. 227.7202
|
||||
& 252.227- 7014(a)(1). Before any Protected Items are supplied to the
|
||||
U.S. Government, you will (i) inform the U.S. Government in writing that the
|
||||
Protected Items are and must be treated as commercial computer software and
|
||||
commercial computer software documentation developed at private expense; (ii)
|
||||
inform the U.S. Government that the Protected Items are provided subject to the
|
||||
terms of this Agreement; and (iii) mark the Protected Items as commercial
|
||||
computer software and commercial computer software documentation developed at
|
||||
private expense. In no event will you permit the U.S. Government to acquire
|
||||
rights in Protected Items beyond those specified in 48
|
||||
C.F.R. 52.227-19(b)(1)-(2) or 252.227-7013(c) except as expressly approved by
|
||||
NVIDIA in writing.
|
||||
|
||||
17. Notices.
|
||||
|
||||
Please direct your legal notices or other correspondence to NVIDIA Corporation,
|
||||
2788 San Tomas Expressway, Santa Clara, California 95051, United States of
|
||||
America, Attention: Legal Department. If NVIDIA needs to contact you about the
|
||||
SOFTWARE, you consent to receive the notices by email and that such notices will
|
||||
satisfy any legal communication requirements.
|
||||
|
||||
18. Entire Agreement.
|
||||
|
||||
Regarding the subject matter of this Agreement, the parties agree that (i) this
|
||||
Agreement constitutes the entire and exclusive agreement between the parties and
|
||||
supersedes all prior and contemporaneous communications and (ii) any additional
|
||||
or different terms or conditions, whether contained in purchase orders, order
|
||||
acknowledgments, invoices or otherwise, will not be binding on the receiving
|
||||
party and are null and void. This Agreement may only be modified in a writing
|
||||
signed by an authorized representative of each party.
|
||||
|
||||
If a court of competent jurisdiction rules that a provision of this Agreement is
|
||||
unenforceable, that provision will be deemed modified to the extent necessary to
|
||||
make it enforceable and the remainder of this Agreement will continue in full
|
||||
force and effect.
|
||||
|
||||
19. No Waiver.
|
||||
|
||||
No failure or delay by a party to enforce any Agreement term or obligation will
|
||||
operate as a waiver by that party, or prevent the enforcement of such term or
|
||||
obligation later.
|
||||
|
||||
20. Licensing.
|
||||
|
||||
For any questions regarding this Agreement, please contact NVIDIA at
|
||||
driver-licensing@nvidia.com
|
||||
|
||||
(v. February 27, 2023)
|
416
sdk_container/src/third_party/portage-stable/licenses/NVIDIA-2025
vendored
Normal file
416
sdk_container/src/third_party/portage-stable/licenses/NVIDIA-2025
vendored
Normal file
@ -0,0 +1,416 @@
|
||||
NVIDIA Driver License Agreement
|
||||
|
||||
IMPORTANT NOTICE - PLEASE READ AND AGREE BEFORE USING THE SOFTWARE.
|
||||
|
||||
This license agreement ("Agreement") is a legal agreement between you, whether
|
||||
an individual or entity ("you") and NVIDIA Corporation ("NVIDIA") and governs
|
||||
your use of the NVIDIA driver, and any additional software and materials
|
||||
provided (the "SOFTWARE").
|
||||
|
||||
If you don't have the required age or authority to enter into this Agreement or
|
||||
if you don't accept all the terms below, do not use the SOFTWARE.
|
||||
|
||||
You agree to use the SOFTWARE only for purposes that are permitted by this
|
||||
Agreement and any applicable law or regulation in the relevant jurisdictions.
|
||||
|
||||
1. License.
|
||||
|
||||
1.1 Subject to the terms of this Agreement, NVIDIA grants you a non-exclusive,
|
||||
revocable, non-transferable and non-sublicensable (except as expressly provided
|
||||
in this Agreement) license to:
|
||||
|
||||
a. Install and use copies of the SOFTWARE,
|
||||
|
||||
b. Modify and create derivative works of any portion of the SOFTWARE delivered
|
||||
by NVIDIA in source code format,
|
||||
|
||||
c. Deploy, for your own use, the SOFTWARE on infrastructure you own or lease,
|
||||
and
|
||||
|
||||
d. Distribute the SOFTWARE provided for use with operating system kernels
|
||||
distributed under the terms of an OSI-approved open source license as listed by
|
||||
the Open Source Initiative at http://opensource.org, provided that (i) the
|
||||
binary files thereof are not modified in any way (except for uncompressing of
|
||||
compressed files) and (ii) this Agreement is provided to each SOFTWARE
|
||||
recipient.
|
||||
|
||||
2. Limitations.
|
||||
|
||||
The following license limitations apply to your use of the SOFTWARE:
|
||||
|
||||
2.1 The SOFTWARE is only licensed for use in conjunction with microprocessor(s),
|
||||
SoCs, and GPUs which have been (i) designed by NVIDIA and/or its affiliates and
|
||||
(ii) sold (directly or indirectly) by NVIDIA and/or its affiliates ("NVIDIA
|
||||
Platform"). You may only use firmware in NVIDIA Platforms. You may not translate
|
||||
firmware, nor cause or permit firmware to be translated, from the architecture
|
||||
or language in which it is originally provided by NVIDIA, into any other
|
||||
architecture or language.
|
||||
|
||||
2.2 You may not reverse engineer, decompile, or disassemble the SOFTWARE
|
||||
provided in binary form, nor attempt in any other manner to obtain source code
|
||||
of such SOFTWARE.
|
||||
|
||||
2.3 You may not modify or create derivative works of the SOFTWARE provided in
|
||||
binary form.
|
||||
|
||||
2.4 You may not distribute any modified header files.
|
||||
|
||||
2.5 You may not change or remove copyright or other proprietary notices in the
|
||||
SOFTWARE, or misrepresent the authorship of the SOFTWARE, and you must cause any
|
||||
modified files to carry prominent notices stating that you changed the files
|
||||
such that modifications are not misrepresented as an original SOFTWARE.
|
||||
|
||||
2.6 You may not bypass, disable, or circumvent any technical limitation,
|
||||
encryption, security, digital rights management or authentication mechanism in
|
||||
the SOFTWARE.
|
||||
|
||||
2.7 Except as expressly granted in this Agreement, you may not sell, rent,
|
||||
sublicense, distribute or transfer the SOFTWARE or provide commercial hosting
|
||||
services with the SOFTWARE.
|
||||
|
||||
2.8 You agree that GeForce or Titan SOFTWARE: (i) is licensed for use only on
|
||||
GeForce or Titan hardware products you own, and (ii) is not licensed for
|
||||
datacenter deployment.
|
||||
|
||||
2.9 You may not use the SOFTWARE in any manner that would cause it to become
|
||||
subject to an open source software license, subject to the terms in the
|
||||
"Components Under Other Licenses" section below.
|
||||
|
||||
2.10 You acknowledge that the SOFTWARE as delivered is not tested or certified
|
||||
by NVIDIA for use in any system or application where the use of or failure of
|
||||
such system or application developed with the SOFTWARE could result in injury,
|
||||
death or catastrophic damage (each, a "Critical Application"). Examples of
|
||||
Critical Applications include use in avionics, navigation, autonomous vehicle
|
||||
applications, automotive products, military, medical, life support or other life
|
||||
critical applications. NVIDIA will not be liable to you or any third party, in
|
||||
whole or in part, for any claims or damages arising from these uses. You are
|
||||
solely responsible for ensuring that systems and applications developed with the
|
||||
SOFTWARE include sufficient safety and redundancy features, and comply with all
|
||||
applicable legal and regulatory standards and requirements.
|
||||
|
||||
2.11 You agree to defend, indemnify and hold harmless NVIDIA and its affiliates,
|
||||
and their respective employees, contractors, agents, officers and directors,
|
||||
from and against any and all claims, damages, obligations, losses, liabilities,
|
||||
costs or debt, fines, restitutions and expenses (including but not limited to
|
||||
attorney's fees and costs incident to establishing the right of indemnification)
|
||||
arising out of or related to products or services that have been developed with
|
||||
or use the SOFTWARE (including for use in or for Critical Applications), and for
|
||||
use of the SOFTWARE outside of the scope of this Agreement or not in compliance
|
||||
with its terms.
|
||||
|
||||
3. Authorized Users.
|
||||
|
||||
You may allow employees and contractors of your entity or of your
|
||||
subsidiary(ies) to access and use the SOFTWARE from your secure network to
|
||||
perform the work authorized by this Agreement on your behalf.
|
||||
|
||||
If you are an academic institution, you may allow users enrolled or employed by
|
||||
the academic institution to access and use the SOFTWARE as authorized by this
|
||||
Agreement from your secure network.
|
||||
|
||||
You are responsible for the compliance with the terms of this Agreement by your
|
||||
authorized users. Any act or omission that if committed by you would constitute
|
||||
a breach of this Agreement will be deemed to constitute a breach of this
|
||||
Agreement if committed by your authorized users.
|
||||
|
||||
4. Pre-Release SOFTWARE.
|
||||
|
||||
The SOFTWARE versions identified as alpha, beta, preview or otherwise as
|
||||
pre-release may not be fully functional, may contain errors or design flaws, and
|
||||
may have reduced or different security, privacy, accessibility and reliability
|
||||
standards relative to commercial versions of NVIDIA software and materials.
|
||||
|
||||
You may use pre-release SOFTWARE at your own risk, understanding that
|
||||
pre-release SOFTWARE is not intended for use in production or business-critical
|
||||
systems and NVIDIA may choose not to make available a commercial version of any
|
||||
pre-release SOFTWARE.
|
||||
|
||||
5. Support and Updates.
|
||||
|
||||
NVIDIA is not obligated to support any SOFTWARE, unless there is a separate
|
||||
agreement for this purpose. NVIDIA may, at its option, make available patches,
|
||||
workarounds or other updates to the SOFTWARE. Unless the updates are provided
|
||||
with their separate governing terms, they are deemed part of the SOFTWARE
|
||||
licensed to you as provided in this Agreement.
|
||||
|
||||
6. Components Under Other Licenses.
|
||||
|
||||
The SOFTWARE may include or be distributed with components provided with
|
||||
separate legal notices or terms that accompany the components, such as open
|
||||
source software licenses and other license terms ("Other Licenses"). The
|
||||
components are subject to the applicable Other Licenses, including any
|
||||
proprietary notices, disclaimers, requirements and extended use rights; except
|
||||
that this Agreement will prevail regarding the use of third-party open source
|
||||
software, unless a third-party open source software license requires its license
|
||||
terms to prevail. Open source software license means any software, data or
|
||||
documentation subject to any license identified as an open source license by the
|
||||
Open Source Initiative (http://opensource.org), Free Software Foundation
|
||||
(http://www.fsf.org) or other similar open source organization or listed by the
|
||||
Software Package Data Exchange (SPDX) Workgroup under the Linux Foundation
|
||||
(http://www.spdx.org).
|
||||
|
||||
You acknowledge and agree that it is your sole responsibility to obtain any
|
||||
additional third-party licenses required to make, have made, use, have used,
|
||||
sell, import, and offer for sale your products or services that include or
|
||||
incorporate any third-party software and content, including, without limitation,
|
||||
audio and/or video encoders and decoders and implementations of technical
|
||||
standards. NVIDIA does not grant to you under this Agreement any necessary
|
||||
patent or other rights, including standard essential patent rights, with respect
|
||||
to any third-party software and content.
|
||||
|
||||
7. Termination.
|
||||
|
||||
This Agreement will automatically terminate without notice from NVIDIA if you
|
||||
fail to comply with any of the terms in this Agreement or if you commence or
|
||||
participate in any legal proceeding against NVIDIA with respect to the
|
||||
SOFTWARE. Upon any termination, you must stop using and destroy all copies of
|
||||
the SOFTWARE. You can terminate this Agreement whenever you want by stopping use
|
||||
of the SOFTWARE and destroying all copies of the SOFTWARE. Your prior
|
||||
distributions according to this Agreement are not affected by termination. All
|
||||
provisions will survive termination, except for the licenses granted to you.
|
||||
|
||||
8. Ownership.
|
||||
|
||||
The SOFTWARE, including all intellectual property rights, is and will remain the
|
||||
sole and exclusive property of NVIDIA or its licensors. Except as expressly
|
||||
granted in this Agreement, (i) NVIDIA reserves all rights, interests, and
|
||||
remedies in connection with the SOFTWARE, and (ii) no other license or right is
|
||||
granted to you by implication, estoppel or otherwise. You agree to cooperate
|
||||
with NVIDIA and provide reasonably requested information to verify your
|
||||
compliance with this Agreement.
|
||||
|
||||
9. Feedback.
|
||||
|
||||
You may, but you are not obligated to, provide suggestions, requests, fixes,
|
||||
modifications, enhancements, or other feedback regarding the SOFTWARE
|
||||
(collectively, "Feedback"). Feedback, even if designated as confidential by you,
|
||||
will not create any confidentiality obligation for NVIDIA or its affiliates. If
|
||||
you provide Feedback, you grant NVIDIA, its affiliates and its designees a
|
||||
non-exclusive, perpetual, irrevocable, sublicensable, worldwide, royalty-free,
|
||||
fully paid-up and transferable license, under your intellectual property rights,
|
||||
to publicly perform, publicly display, reproduce, use, make, have made, sell,
|
||||
offer for sale, distribute (through multiple tiers of distribution), import,
|
||||
create derivative works of and otherwise commercialize and exploit the Feedback
|
||||
at NVIDIA's discretion. You will not give Feedback (i) that you have reason to
|
||||
believe is subject to any restriction that impairs the exercise of the grant
|
||||
stated in this section; or (ii) subject to license terms which seek to require
|
||||
any product incorporating or developed using such Feedback, or other
|
||||
intellectual property of NVIDIA or its affiliates, to be licensed to or
|
||||
otherwise shared with any third party.
|
||||
|
||||
10. Governing Law and Dispute Resolution.
|
||||
|
||||
10.1 Informal Resolution.
|
||||
|
||||
If you or NVIDIA have any dispute, claim or controversy arising out of or
|
||||
relating to the SOFTWARE or this Agreement ("Dispute"), the parties agree to
|
||||
work in good faith to resolve the Dispute informally. If you have a Dispute, you
|
||||
must first contact NVIDIA and give NVIDIA an opportunity to resolve it by
|
||||
contacting NVIDIA by mail at NVIDIA Corporation, ATTN: Legal, 2788 San Tomas
|
||||
Expressway, Santa Clara, California, 95051. Either you or NVIDIA may seek to
|
||||
have a Dispute resolved in small claims court if all the requirements of the
|
||||
small claims court are satisfied. Either you or NVIDIA may seek to have a
|
||||
Dispute resolved in small claims court in your county of residence or the small
|
||||
claims court in closest proximity to your residence at any time before an
|
||||
arbitrator is appointed, and you may also bring a Dispute in small claims court
|
||||
in the Superior Court of California, County of Santa Clara.
|
||||
|
||||
10.2 Binding Arbitration.
|
||||
|
||||
For any Disputes that are not resolved informally or by the small claims court,
|
||||
you and NVIDIA each agree to resolve any such Dispute by binding arbitration
|
||||
before an arbitrator from Judicial Mediation and Arbitration Services ("JAMS")
|
||||
(rules available at https://www.jamsadr.com/). Except as otherwise provided in
|
||||
this section, all issues are for the arbitrator to decide, including
|
||||
jurisdictional and arbitrability issues and the formation, existence, validity,
|
||||
interpretation, and scope of this arbitration provision. The arbitration will be
|
||||
conducted in Santa Clara County, California (or the nearest JAMS office to Santa
|
||||
Clara County), unless you request an in-person hearing in your hometown or you
|
||||
and NVIDIA agree otherwise. You and NVIDIA agree that the parties will arbitrate
|
||||
all Disputes, remedies, and requests for relief subject to individual
|
||||
arbitration first, the arbitrator will only determine issues of liability on the
|
||||
merits of any claim asserted, and the arbitrator may only award declaratory or
|
||||
injunctive relief in favor of the individual party seeking relief and only to
|
||||
the extent necessary to provide relief warranted by that party's individual
|
||||
claim. You and NVIDIA agree that any remaining unresolved Disputes, remedies, or
|
||||
requests for relief may be pursued in court only after the arbitrator's award
|
||||
has been issued. In any later court proceeding, the arbitrator's factual
|
||||
findings will not be entitled to deference by the court. Nothing in these terms
|
||||
will prevent a party from seeking injunctive or other equitable relief from the
|
||||
courts in any jurisdiction to prevent the actual or threatened violation of that
|
||||
party's data security, intellectual property rights, or other proprietary
|
||||
rights. If for any reason this Section 10.2 is unenforceable concerning any
|
||||
Dispute, and a Dispute proceeds in a court of general jurisdiction, the Dispute
|
||||
will be exclusively brought in state or federal court located in Santa Clara
|
||||
County, California.
|
||||
|
||||
10.3 Class Action, Representative Action, & Jury Trial Waiver.
|
||||
|
||||
All Disputes must be brought by a party in its individual capacity, and not as a
|
||||
plaintiff or class member in any purported class or representative
|
||||
proceeding. You and NVIDIA agree to waive the right to a jury trial, participate
|
||||
in class action lawsuits, class-wide arbitrations, any collective, consolidated,
|
||||
or other proceeding or request for relief where someone acts in a representative
|
||||
capacity.
|
||||
|
||||
10.4 Right to Opt-Out.
|
||||
|
||||
You may opt-out of the foregoing jury trial, class action, arbitration, and
|
||||
collective or consolidated proceeding waiver provision by notifying NVIDIA in
|
||||
writing within 30 days of commencement of use of the SOFTWARE, within 30 days of
|
||||
the effective date of this Agreement, or within 30 days of any future change
|
||||
NVIDIA may make to this Section 10.4. Such written notification must be sent by
|
||||
mail to NVIDIA Corporation, Attn: Legal, 2788 San Tomas Expressway, Santa Clara,
|
||||
California, 95051 and must include (1) your name, (2) your address, (3) the
|
||||
reference to NVIDIA drivers as the software to which the notice relates, and (4)
|
||||
a clear statement indicating that you do not wish to resolve disputes through
|
||||
arbitration and demonstrating compliance with the 30-day time limit to
|
||||
opt-out. Any opt-out notification received after the opt-out deadline or not
|
||||
including the required items noted in (1)-(4) in the preceding sentence will not
|
||||
be valid and you will be required to pursue your Dispute in arbitration or small
|
||||
claims court. Opting out of this dispute resolution procedure will not affect
|
||||
the terms and conditions of this Agreement, which still apply to you. If you
|
||||
opt-out of any future change NVIDIA may make to this Section 10.4, the most
|
||||
recent version of Section 10.4 before the change you rejected will apply.
|
||||
|
||||
10.5 Governing Law.
|
||||
|
||||
You and NVIDIA each agree that all Disputes will be governed by the Federal
|
||||
Arbitration Act, in addition to the internal substantive laws of the State of
|
||||
Delaware and the United States, without regard to or application of its conflict
|
||||
of laws rules or principles. The United Nations Convention on Contracts for the
|
||||
International Sale of Goods is expressly disclaimed. Any translation of this
|
||||
Agreement is done for local requirements and, if there is a dispute between the
|
||||
English and any non-English versions, you and NVIDIA agree that the English
|
||||
version of this Agreement will govern to the extent not prohibited by local law
|
||||
in your jurisdiction.
|
||||
|
||||
11. Disclaimer of Warranties.
|
||||
|
||||
THE SOFTWARE IS PROVIDED BY NVIDIA AS-IS AND WITH ALL FAULTS. TO THE FULLEST
|
||||
EXTENT PERMITTED BY APPLICABLE LAW, NVIDIA DISCLAIMS ALL WARRANTIES AND
|
||||
REPRESENTATIONS OF ANY KIND, WHETHER EXPRESS, IMPLIED OR STATUTORY, RELATING TO
|
||||
OR ARISING UNDER THIS AGREEMENT, INCLUDING, WITHOUT LIMITATION, THE WARRANTIES
|
||||
OF TITLE, NONINFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE,
|
||||
USAGE OF TRADE AND COURSE OF DEALING. WITHOUT LIMITING THE FOREGOING, NVIDIA
|
||||
DOES NOT WARRANT THAT THE SOFTWARE WILL MEET YOUR REQUIREMENTS; THAT ANY DEFECTS
|
||||
OR ERRORS WILL BE CORRECTED; THAT ANY CERTAIN CONTENT WILL BE AVAILABLE; OR THAT
|
||||
THE SOFTWARE IS FREE OF VIRUSES OR OTHER HARMFUL COMPONENTS.
|
||||
|
||||
In addition, you agree that you are solely responsible for maintaining
|
||||
appropriate data backups and system restore points for systems that include the
|
||||
SOFTWARE, and that NVIDIA will have no responsibility for any damage or loss to
|
||||
such systems (including loss of data or access) arising from or relating to (a)
|
||||
any changes to the configuration, application settings, environment variables,
|
||||
registry, drivers, BIOS, or other attributes of the system (or any part of such
|
||||
system) initiated through the SOFTWARE; or (b) installation of any SOFTWARE or
|
||||
third party software patches through the NVIDIA update service.
|
||||
|
||||
NO INFORMATION OR ADVICE GIVEN BY NVIDIA WILL IN ANY WAY INCREASE THE SCOPE OF
|
||||
ANY WARRANTY EXPRESSLY PROVIDED IN THIS AGREEMENT. You are responsible for
|
||||
checking that a SOFTWARE version is the appropriate one for your NVIDIA product
|
||||
model, operating system, and computer hardware.
|
||||
|
||||
12. Limitations of Liability.
|
||||
|
||||
TO THE FULLEST EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT WILL NVIDIA BE
|
||||
LIABLE FOR ANY (I) INDIRECT, PUNITIVE, SPECIAL, INCIDENTAL OR CONSEQUENTIAL
|
||||
DAMAGES, OR (II) DAMAGES FOR (A) THE COST OF PROCURING SUBSTITUTE GOODS, OR (B)
|
||||
LOSS OF PROFITS, REVENUES, USE, DATA OR GOODWILL ARISING OUT OF OR RELATED TO
|
||||
THIS AGREEMENT, WHETHER BASED ON BREACH OF CONTRACT, TORT (INCLUDING
|
||||
NEGLIGENCE), STRICT LIABILITY, OR OTHERWISE, AND EVEN IF NVIDIA HAS BEEN ADVISED
|
||||
OF THE POSSIBILITY OF SUCH DAMAGES AND EVEN IF A PARTY'S REMEDIES FAIL THEIR
|
||||
ESSENTIAL PURPOSE.
|
||||
|
||||
ADDITIONALLY, TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, NVIDIA'S TOTAL
|
||||
CUMULATIVE AGGREGATE LIABILITY FOR ANY AND ALL LIABILITIES, OBLIGATIONS OR
|
||||
CLAIMS ARISING OUT OF OR RELATED TO THIS AGREEMENT WILL NOT EXCEED FIVE
|
||||
U.S. DOLLARS (US$5).
|
||||
|
||||
13. Data Collection.
|
||||
|
||||
If you are using the SOFTWARE on a Windows operating system, you hereby
|
||||
acknowledge that at the time of SOFTWARE installation, NVIDIA will access and
|
||||
collect data to: (a) properly configure and optimize the system for use with the
|
||||
SOFTWARE; (b) deliver content or service through SOFTWARE; and (c) improve
|
||||
NVIDIA products and services. Information collected may include configuration
|
||||
data such as GPU and CPU, and operating system.
|
||||
|
||||
The SOFTWARE may contain links to third party websites and services. NVIDIA
|
||||
encourages you to review the privacy statements on those sites and services that
|
||||
you choose to visit to understand how they may collect, use and share your
|
||||
data. NVIDIA is not responsible for the privacy statements or practices of third
|
||||
party sites or services.
|
||||
|
||||
Please review the NVIDIA Privacy Policy, located at
|
||||
https://www.nvidia.com/en-us/about-nvidia/privacy-policy, which explains
|
||||
NVIDIA's policy for collecting and using data.
|
||||
|
||||
14. Assignment.
|
||||
|
||||
NVIDIA may assign, delegate or transfer its rights or obligations under this
|
||||
Agreement by any means or operation of law. You may not, without NVIDIA's prior
|
||||
written consent, assign, delegate or transfer any of its rights or obligations
|
||||
under this Agreement by any means or operation of law, and any attempt to do so
|
||||
is null and void.
|
||||
|
||||
15. Trade Compliance.
|
||||
|
||||
You agree to comply with all applicable export, import, trade and economic
|
||||
sanctions laws and regulations, including U.S. Export Administration
|
||||
Regulations and Office of Foreign Assets Control regulations. These laws include
|
||||
restrictions on destinations, end-users and end-use.
|
||||
|
||||
16. Government Use.
|
||||
|
||||
The SOFTWARE, including related documentation ("Protected Items") is a
|
||||
"Commercial product" as this term is defined at 48 C.F.R. 2.101, consisting of
|
||||
"commercial computer software" and "commercial computer software documentation"
|
||||
as such terms are used in, respectively, 48 C.F.R. 12.212 and 48 C.F.R. 227.7202
|
||||
& 252.227-7014(a)(1). Before any Protected Items are supplied to the
|
||||
U.S. Government, you will (i) inform the U.S. Government in writing that the
|
||||
Protected Items are and must be treated as commercial computer software and
|
||||
commercial computer software documentation developed at private expense; (ii)
|
||||
inform the U.S. Government that the Protected Items are provided subject to the
|
||||
terms of this Agreement; and (iii) mark the Protected Items as commercial
|
||||
computer software and commercial computer software documentation developed at
|
||||
private expense. In no event will you permit the U.S. Government to acquire
|
||||
rights in Protected Items beyond those specified in 48
|
||||
C.F.R. 52.227-19(b)(1)-(2) or 252.227-7013(c) except as expressly approved by
|
||||
NVIDIA in writing.
|
||||
|
||||
17. Notices.
|
||||
|
||||
Please direct your legal notices or other correspondence to NVIDIA Corporation,
|
||||
2788 San Tomas Expressway, Santa Clara, California 95051, United States of
|
||||
America, Attention: Legal Department. If NVIDIA needs to contact you about the
|
||||
SOFTWARE, you consent to receive the notices by email and that such notices will
|
||||
satisfy any legal communication requirements.
|
||||
|
||||
18. Entire Agreement.
|
||||
|
||||
Regarding the subject matter of this Agreement, the parties agree that (i) this
|
||||
Agreement constitutes the entire and exclusive agreement between the parties and
|
||||
supersedes all prior and contemporaneous communications and (ii) any additional
|
||||
or different terms or conditions, whether contained in purchase orders, order
|
||||
acknowledgments, invoices or otherwise, will not be binding on the receiving
|
||||
party and are null and void. This Agreement may only be modified in a writing
|
||||
signed by an authorized representative of each party.
|
||||
|
||||
If a court of competent jurisdiction rules that a provision of this Agreement is
|
||||
unenforceable, that provision will be deemed modified to the extent necessary to
|
||||
make it enforceable and the remainder of this Agreement will continue in full
|
||||
force and effect.
|
||||
|
||||
19. No Waiver.
|
||||
|
||||
No failure or delay by a party to enforce any Agreement term or obligation will
|
||||
operate as a waiver by that party, or prevent the enforcement of such term or
|
||||
obligation later.
|
||||
|
||||
20. Licensing.
|
||||
|
||||
For any questions regarding this Agreement, please contact NVIDIA at
|
||||
driver-licensing@nvidia.com
|
||||
|
||||
(v. February 25, 2025)
|
Loading…
Reference in New Issue
Block a user