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			158 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			158 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
/**
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 * This code is mostly from the old Etherpad. Please help us to comment this code. 
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 * This helps other people to understand this code better and helps them to improve it.
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 * TL;DR COMMENTS ON THIS FILE ARE HIGHLY APPRECIATED
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 */
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/**
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 * Copyright 2009 Google Inc.
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *      http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS-IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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var Security = require('/security');
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function isNodeText(node)
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{
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  return (node.nodeType == 3);
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}
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function object(o)
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{
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  var f = function()
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    {};
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  f.prototype = o;
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  return new f();
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}
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function extend(obj, props)
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{
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  for (var p in props)
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  {
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    obj[p] = props[p];
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  }
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  return obj;
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}
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function forEach(array, func)
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{
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  for (var i = 0; i < array.length; i++)
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  {
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    var result = func(array[i], i);
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    if (result) break;
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  }
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}
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function map(array, func)
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{
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  var result = [];
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  // must remain compatible with "arguments" pseudo-array
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  for (var i = 0; i < array.length; i++)
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  {
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    if (func) result.push(func(array[i], i));
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    else result.push(array[i]);
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  }
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  return result;
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}
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function filter(array, func)
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{
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  var result = [];
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  // must remain compatible with "arguments" pseudo-array
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  for (var i = 0; i < array.length; i++)
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  {
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    if (func(array[i], i)) result.push(array[i]);
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  }
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  return result;
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}
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function isArray(testObject)
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{
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  return testObject && typeof testObject === 'object' && !(testObject.propertyIsEnumerable('length')) && typeof testObject.length === 'number';
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}
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var userAgent = (((function () {return this;})().navigator || {}).userAgent || 'node-js').toLowerCase();
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// Figure out what browser is being used (stolen from jquery 1.2.1)
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var browser = {
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  version: (userAgent.match(/.+(?:rv|it|ra|ie)[\/: ]([\d.]+)/) || [])[1],
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  safari: /webkit/.test(userAgent),
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  opera: /opera/.test(userAgent),
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  msie: /msie/.test(userAgent) && !/opera/.test(userAgent),
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  mozilla: /mozilla/.test(userAgent) && !/(compatible|webkit)/.test(userAgent),
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  windows: /windows/.test(userAgent),
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  mobile: /mobile/.test(userAgent) || /android/.test(userAgent)
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};
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function getAssoc(obj, name)
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{
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  return obj["_magicdom_" + name];
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}
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function setAssoc(obj, name, value)
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{
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  // note that in IE designMode, properties of a node can get
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  // copied to new nodes that are spawned during editing; also,
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  // properties representable in HTML text can survive copy-and-paste
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  obj["_magicdom_" + name] = value;
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}
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// "func" is a function over 0..(numItems-1) that is monotonically
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// "increasing" with index (false, then true).  Finds the boundary
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// between false and true, a number between 0 and numItems inclusive.
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function binarySearch(numItems, func)
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{
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  if (numItems < 1) return 0;
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  if (func(0)) return 0;
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  if (!func(numItems - 1)) return numItems;
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  var low = 0; // func(low) is always false
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  var high = numItems - 1; // func(high) is always true
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  while ((high - low) > 1)
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  {
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    var x = Math.floor((low + high) / 2); // x != low, x != high
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    if (func(x)) high = x;
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    else low = x;
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  }
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  return high;
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}
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function binarySearchInfinite(expectedLength, func)
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{
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  var i = 0;
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  while (!func(i)) i += expectedLength;
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  return binarySearch(i, func);
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}
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function htmlPrettyEscape(str)
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{
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  return Security.escapeHTML(str).replace(/\r?\n/g, '\\n');
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}
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exports.isNodeText = isNodeText;
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exports.object = object;
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exports.extend = extend;
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exports.forEach = forEach;
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exports.map = map;
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exports.filter = filter;
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exports.isArray = isArray;
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exports.browser = browser;
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exports.getAssoc = getAssoc;
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exports.setAssoc = setAssoc;
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exports.binarySearch = binarySearch;
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exports.binarySearchInfinite = binarySearchInfinite;
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exports.htmlPrettyEscape = htmlPrettyEscape;
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exports.map = map;
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