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			1201 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			1201 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| //     Underscore.js 1.4.2
 | |
| //     http://underscorejs.org
 | |
| //     (c) 2009-2012 Jeremy Ashkenas, DocumentCloud Inc.
 | |
| //     Underscore may be freely distributed under the MIT license.
 | |
| 
 | |
| (function() {
 | |
| 
 | |
|   // Baseline setup
 | |
|   // --------------
 | |
| 
 | |
|   // Establish the root object, `window` in the browser, or `global` on the server.
 | |
|   var root = this;
 | |
| 
 | |
|   // Save the previous value of the `_` variable.
 | |
|   var previousUnderscore = root._;
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| 
 | |
|   // Establish the object that gets returned to break out of a loop iteration.
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|   var breaker = {};
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| 
 | |
|   // Save bytes in the minified (but not gzipped) version:
 | |
|   var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;
 | |
| 
 | |
|   // Create quick reference variables for speed access to core prototypes.
 | |
|   var push             = ArrayProto.push,
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|       slice            = ArrayProto.slice,
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|       concat           = ArrayProto.concat,
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|       unshift          = ArrayProto.unshift,
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|       toString         = ObjProto.toString,
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|       hasOwnProperty   = ObjProto.hasOwnProperty;
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| 
 | |
|   // All **ECMAScript 5** native function implementations that we hope to use
 | |
|   // are declared here.
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|   var
 | |
|     nativeForEach      = ArrayProto.forEach,
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|     nativeMap          = ArrayProto.map,
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|     nativeReduce       = ArrayProto.reduce,
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|     nativeReduceRight  = ArrayProto.reduceRight,
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|     nativeFilter       = ArrayProto.filter,
 | |
|     nativeEvery        = ArrayProto.every,
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|     nativeSome         = ArrayProto.some,
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|     nativeIndexOf      = ArrayProto.indexOf,
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|     nativeLastIndexOf  = ArrayProto.lastIndexOf,
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|     nativeIsArray      = Array.isArray,
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|     nativeKeys         = Object.keys,
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|     nativeBind         = FuncProto.bind;
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| 
 | |
|   // Create a safe reference to the Underscore object for use below.
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|   var _ = function(obj) {
 | |
|     if (obj instanceof _) return obj;
 | |
|     if (!(this instanceof _)) return new _(obj);
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|     this._wrapped = obj;
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|   };
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| 
 | |
|   // Export the Underscore object for **Node.js**, with
 | |
|   // backwards-compatibility for the old `require()` API. If we're in
 | |
|   // the browser, add `_` as a global object via a string identifier,
 | |
|   // for Closure Compiler "advanced" mode.
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|   if (typeof exports !== 'undefined') {
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|     if (typeof module !== 'undefined' && module.exports) {
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|       exports = module.exports = _;
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|     }
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|     exports._ = _;
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|   } else {
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|     root['_'] = _;
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|   }
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| 
 | |
|   // Current version.
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|   _.VERSION = '1.4.2';
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| 
 | |
|   // Collection Functions
 | |
|   // --------------------
 | |
| 
 | |
|   // The cornerstone, an `each` implementation, aka `forEach`.
 | |
|   // Handles objects with the built-in `forEach`, arrays, and raw objects.
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|   // Delegates to **ECMAScript 5**'s native `forEach` if available.
 | |
|   var each = _.each = _.forEach = function(obj, iterator, context) {
 | |
|     if (obj == null) return;
 | |
|     if (nativeForEach && obj.forEach === nativeForEach) {
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|       obj.forEach(iterator, context);
 | |
|     } else if (obj.length === +obj.length) {
 | |
|       for (var i = 0, l = obj.length; i < l; i++) {
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|         if (iterator.call(context, obj[i], i, obj) === breaker) return;
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|       }
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|     } else {
 | |
|       for (var key in obj) {
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|         if (_.has(obj, key)) {
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|           if (iterator.call(context, obj[key], key, obj) === breaker) return;
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|   };
 | |
| 
 | |
|   // Return the results of applying the iterator to each element.
 | |
|   // Delegates to **ECMAScript 5**'s native `map` if available.
 | |
|   _.map = _.collect = function(obj, iterator, context) {
 | |
|     var results = [];
 | |
|     if (obj == null) return results;
 | |
|     if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context);
 | |
|     each(obj, function(value, index, list) {
 | |
|       results[results.length] = iterator.call(context, value, index, list);
 | |
|     });
 | |
|     return results;
 | |
|   };
 | |
| 
 | |
|   // **Reduce** builds up a single result from a list of values, aka `inject`,
 | |
|   // or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available.
 | |
|   _.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) {
 | |
|     var initial = arguments.length > 2;
 | |
|     if (obj == null) obj = [];
 | |
|     if (nativeReduce && obj.reduce === nativeReduce) {
 | |
|       if (context) iterator = _.bind(iterator, context);
 | |
|       return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator);
 | |
|     }
 | |
|     each(obj, function(value, index, list) {
 | |
|       if (!initial) {
 | |
|         memo = value;
 | |
|         initial = true;
 | |
|       } else {
 | |
|         memo = iterator.call(context, memo, value, index, list);
 | |
|       }
 | |
|     });
 | |
|     if (!initial) throw new TypeError('Reduce of empty array with no initial value');
 | |
|     return memo;
 | |
|   };
 | |
| 
 | |
|   // The right-associative version of reduce, also known as `foldr`.
 | |
|   // Delegates to **ECMAScript 5**'s native `reduceRight` if available.
 | |
|   _.reduceRight = _.foldr = function(obj, iterator, memo, context) {
 | |
|     var initial = arguments.length > 2;
 | |
|     if (obj == null) obj = [];
 | |
|     if (nativeReduceRight && obj.reduceRight === nativeReduceRight) {
 | |
|       if (context) iterator = _.bind(iterator, context);
 | |
|       return arguments.length > 2 ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator);
 | |
|     }
 | |
|     var length = obj.length;
 | |
|     if (length !== +length) {
 | |
|       var keys = _.keys(obj);
 | |
|       length = keys.length;
 | |
|     }
 | |
|     each(obj, function(value, index, list) {
 | |
|       index = keys ? keys[--length] : --length;
 | |
|       if (!initial) {
 | |
|         memo = obj[index];
 | |
|         initial = true;
 | |
|       } else {
 | |
|         memo = iterator.call(context, memo, obj[index], index, list);
 | |
|       }
 | |
|     });
 | |
|     if (!initial) throw new TypeError('Reduce of empty array with no initial value');
 | |
|     return memo;
 | |
|   };
 | |
| 
 | |
|   // Return the first value which passes a truth test. Aliased as `detect`.
 | |
|   _.find = _.detect = function(obj, iterator, context) {
 | |
|     var result;
 | |
|     any(obj, function(value, index, list) {
 | |
|       if (iterator.call(context, value, index, list)) {
 | |
|         result = value;
 | |
|         return true;
 | |
|       }
 | |
|     });
 | |
|     return result;
 | |
|   };
 | |
| 
 | |
|   // Return all the elements that pass a truth test.
 | |
|   // Delegates to **ECMAScript 5**'s native `filter` if available.
 | |
|   // Aliased as `select`.
 | |
|   _.filter = _.select = function(obj, iterator, context) {
 | |
|     var results = [];
 | |
|     if (obj == null) return results;
 | |
|     if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context);
 | |
|     each(obj, function(value, index, list) {
 | |
|       if (iterator.call(context, value, index, list)) results[results.length] = value;
 | |
|     });
 | |
|     return results;
 | |
|   };
 | |
| 
 | |
|   // Return all the elements for which a truth test fails.
 | |
|   _.reject = function(obj, iterator, context) {
 | |
|     var results = [];
 | |
|     if (obj == null) return results;
 | |
|     each(obj, function(value, index, list) {
 | |
|       if (!iterator.call(context, value, index, list)) results[results.length] = value;
 | |
|     });
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|     return results;
 | |
|   };
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| 
 | |
|   // Determine whether all of the elements match a truth test.
 | |
|   // Delegates to **ECMAScript 5**'s native `every` if available.
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|   // Aliased as `all`.
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|   _.every = _.all = function(obj, iterator, context) {
 | |
|     iterator || (iterator = _.identity);
 | |
|     var result = true;
 | |
|     if (obj == null) return result;
 | |
|     if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context);
 | |
|     each(obj, function(value, index, list) {
 | |
|       if (!(result = result && iterator.call(context, value, index, list))) return breaker;
 | |
|     });
 | |
|     return !!result;
 | |
|   };
 | |
| 
 | |
|   // Determine if at least one element in the object matches a truth test.
 | |
|   // Delegates to **ECMAScript 5**'s native `some` if available.
 | |
|   // Aliased as `any`.
 | |
|   var any = _.some = _.any = function(obj, iterator, context) {
 | |
|     iterator || (iterator = _.identity);
 | |
|     var result = false;
 | |
|     if (obj == null) return result;
 | |
|     if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context);
 | |
|     each(obj, function(value, index, list) {
 | |
|       if (result || (result = iterator.call(context, value, index, list))) return breaker;
 | |
|     });
 | |
|     return !!result;
 | |
|   };
 | |
| 
 | |
|   // Determine if the array or object contains a given value (using `===`).
 | |
|   // Aliased as `include`.
 | |
|   _.contains = _.include = function(obj, target) {
 | |
|     var found = false;
 | |
|     if (obj == null) return found;
 | |
|     if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1;
 | |
|     found = any(obj, function(value) {
 | |
|       return value === target;
 | |
|     });
 | |
|     return found;
 | |
|   };
 | |
| 
 | |
|   // Invoke a method (with arguments) on every item in a collection.
 | |
|   _.invoke = function(obj, method) {
 | |
|     var args = slice.call(arguments, 2);
 | |
|     return _.map(obj, function(value) {
 | |
|       return (_.isFunction(method) ? method : value[method]).apply(value, args);
 | |
|     });
 | |
|   };
 | |
| 
 | |
|   // Convenience version of a common use case of `map`: fetching a property.
 | |
|   _.pluck = function(obj, key) {
 | |
|     return _.map(obj, function(value){ return value[key]; });
 | |
|   };
 | |
| 
 | |
|   // Convenience version of a common use case of `filter`: selecting only objects
 | |
|   // with specific `key:value` pairs.
 | |
|   _.where = function(obj, attrs) {
 | |
|     if (_.isEmpty(attrs)) return [];
 | |
|     return _.filter(obj, function(value) {
 | |
|       for (var key in attrs) {
 | |
|         if (attrs[key] !== value[key]) return false;
 | |
|       }
 | |
|       return true;
 | |
|     });
 | |
|   };
 | |
| 
 | |
|   // Return the maximum element or (element-based computation).
 | |
|   // Can't optimize arrays of integers longer than 65,535 elements.
 | |
|   // See: https://bugs.webkit.org/show_bug.cgi?id=80797
 | |
|   _.max = function(obj, iterator, context) {
 | |
|     if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
 | |
|       return Math.max.apply(Math, obj);
 | |
|     }
 | |
|     if (!iterator && _.isEmpty(obj)) return -Infinity;
 | |
|     var result = {computed : -Infinity};
 | |
|     each(obj, function(value, index, list) {
 | |
|       var computed = iterator ? iterator.call(context, value, index, list) : value;
 | |
|       computed >= result.computed && (result = {value : value, computed : computed});
 | |
|     });
 | |
|     return result.value;
 | |
|   };
 | |
| 
 | |
|   // Return the minimum element (or element-based computation).
 | |
|   _.min = function(obj, iterator, context) {
 | |
|     if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
 | |
|       return Math.min.apply(Math, obj);
 | |
|     }
 | |
|     if (!iterator && _.isEmpty(obj)) return Infinity;
 | |
|     var result = {computed : Infinity};
 | |
|     each(obj, function(value, index, list) {
 | |
|       var computed = iterator ? iterator.call(context, value, index, list) : value;
 | |
|       computed < result.computed && (result = {value : value, computed : computed});
 | |
|     });
 | |
|     return result.value;
 | |
|   };
 | |
| 
 | |
|   // Shuffle an array.
 | |
|   _.shuffle = function(obj) {
 | |
|     var rand;
 | |
|     var index = 0;
 | |
|     var shuffled = [];
 | |
|     each(obj, function(value) {
 | |
|       rand = _.random(index++);
 | |
|       shuffled[index - 1] = shuffled[rand];
 | |
|       shuffled[rand] = value;
 | |
|     });
 | |
|     return shuffled;
 | |
|   };
 | |
| 
 | |
|   // An internal function to generate lookup iterators.
 | |
|   var lookupIterator = function(value) {
 | |
|     return _.isFunction(value) ? value : function(obj){ return obj[value]; };
 | |
|   };
 | |
| 
 | |
|   // Sort the object's values by a criterion produced by an iterator.
 | |
|   _.sortBy = function(obj, value, context) {
 | |
|     var iterator = lookupIterator(value);
 | |
|     return _.pluck(_.map(obj, function(value, index, list) {
 | |
|       return {
 | |
|         value : value,
 | |
|         index : index,
 | |
|         criteria : iterator.call(context, value, index, list)
 | |
|       };
 | |
|     }).sort(function(left, right) {
 | |
|       var a = left.criteria;
 | |
|       var b = right.criteria;
 | |
|       if (a !== b) {
 | |
|         if (a > b || a === void 0) return 1;
 | |
|         if (a < b || b === void 0) return -1;
 | |
|       }
 | |
|       return left.index < right.index ? -1 : 1;
 | |
|     }), 'value');
 | |
|   };
 | |
| 
 | |
|   // An internal function used for aggregate "group by" operations.
 | |
|   var group = function(obj, value, context, behavior) {
 | |
|     var result = {};
 | |
|     var iterator = lookupIterator(value);
 | |
|     each(obj, function(value, index) {
 | |
|       var key = iterator.call(context, value, index, obj);
 | |
|       behavior(result, key, value);
 | |
|     });
 | |
|     return result;
 | |
|   };
 | |
| 
 | |
|   // Groups the object's values by a criterion. Pass either a string attribute
 | |
|   // to group by, or a function that returns the criterion.
 | |
|   _.groupBy = function(obj, value, context) {
 | |
|     return group(obj, value, context, function(result, key, value) {
 | |
|       (_.has(result, key) ? result[key] : (result[key] = [])).push(value);
 | |
|     });
 | |
|   };
 | |
| 
 | |
|   // Counts instances of an object that group by a certain criterion. Pass
 | |
|   // either a string attribute to count by, or a function that returns the
 | |
|   // criterion.
 | |
|   _.countBy = function(obj, value, context) {
 | |
|     return group(obj, value, context, function(result, key, value) {
 | |
|       if (!_.has(result, key)) result[key] = 0;
 | |
|       result[key]++;
 | |
|     });
 | |
|   };
 | |
| 
 | |
|   // Use a comparator function to figure out the smallest index at which
 | |
|   // an object should be inserted so as to maintain order. Uses binary search.
 | |
|   _.sortedIndex = function(array, obj, iterator, context) {
 | |
|     iterator = iterator == null ? _.identity : lookupIterator(iterator);
 | |
|     var value = iterator.call(context, obj);
 | |
|     var low = 0, high = array.length;
 | |
|     while (low < high) {
 | |
|       var mid = (low + high) >>> 1;
 | |
|       iterator.call(context, array[mid]) < value ? low = mid + 1 : high = mid;
 | |
|     }
 | |
|     return low;
 | |
|   };
 | |
| 
 | |
|   // Safely convert anything iterable into a real, live array.
 | |
|   _.toArray = function(obj) {
 | |
|     if (!obj) return [];
 | |
|     if (obj.length === +obj.length) return slice.call(obj);
 | |
|     return _.values(obj);
 | |
|   };
 | |
| 
 | |
|   // Return the number of elements in an object.
 | |
|   _.size = function(obj) {
 | |
|     return (obj.length === +obj.length) ? obj.length : _.keys(obj).length;
 | |
|   };
 | |
| 
 | |
|   // Array Functions
 | |
|   // ---------------
 | |
| 
 | |
|   // Get the first element of an array. Passing **n** will return the first N
 | |
|   // values in the array. Aliased as `head` and `take`. The **guard** check
 | |
|   // allows it to work with `_.map`.
 | |
|   _.first = _.head = _.take = function(array, n, guard) {
 | |
|     return (n != null) && !guard ? slice.call(array, 0, n) : array[0];
 | |
|   };
 | |
| 
 | |
|   // Returns everything but the last entry of the array. Especially useful on
 | |
|   // the arguments object. Passing **n** will return all the values in
 | |
|   // the array, excluding the last N. The **guard** check allows it to work with
 | |
|   // `_.map`.
 | |
|   _.initial = function(array, n, guard) {
 | |
|     return slice.call(array, 0, array.length - ((n == null) || guard ? 1 : n));
 | |
|   };
 | |
| 
 | |
|   // Get the last element of an array. Passing **n** will return the last N
 | |
|   // values in the array. The **guard** check allows it to work with `_.map`.
 | |
|   _.last = function(array, n, guard) {
 | |
|     if ((n != null) && !guard) {
 | |
|       return slice.call(array, Math.max(array.length - n, 0));
 | |
|     } else {
 | |
|       return array[array.length - 1];
 | |
|     }
 | |
|   };
 | |
| 
 | |
|   // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.
 | |
|   // Especially useful on the arguments object. Passing an **n** will return
 | |
|   // the rest N values in the array. The **guard**
 | |
|   // check allows it to work with `_.map`.
 | |
|   _.rest = _.tail = _.drop = function(array, n, guard) {
 | |
|     return slice.call(array, (n == null) || guard ? 1 : n);
 | |
|   };
 | |
| 
 | |
|   // Trim out all falsy values from an array.
 | |
|   _.compact = function(array) {
 | |
|     return _.filter(array, function(value){ return !!value; });
 | |
|   };
 | |
| 
 | |
|   // Internal implementation of a recursive `flatten` function.
 | |
|   var flatten = function(input, shallow, output) {
 | |
|     each(input, function(value) {
 | |
|       if (_.isArray(value)) {
 | |
|         shallow ? push.apply(output, value) : flatten(value, shallow, output);
 | |
|       } else {
 | |
|         output.push(value);
 | |
|       }
 | |
|     });
 | |
|     return output;
 | |
|   };
 | |
| 
 | |
|   // Return a completely flattened version of an array.
 | |
|   _.flatten = function(array, shallow) {
 | |
|     return flatten(array, shallow, []);
 | |
|   };
 | |
| 
 | |
|   // Return a version of the array that does not contain the specified value(s).
 | |
|   _.without = function(array) {
 | |
|     return _.difference(array, slice.call(arguments, 1));
 | |
|   };
 | |
| 
 | |
|   // Produce a duplicate-free version of the array. If the array has already
 | |
|   // been sorted, you have the option of using a faster algorithm.
 | |
|   // Aliased as `unique`.
 | |
|   _.uniq = _.unique = function(array, isSorted, iterator, context) {
 | |
|     var initial = iterator ? _.map(array, iterator, context) : array;
 | |
|     var results = [];
 | |
|     var seen = [];
 | |
|     each(initial, function(value, index) {
 | |
|       if (isSorted ? (!index || seen[seen.length - 1] !== value) : !_.contains(seen, value)) {
 | |
|         seen.push(value);
 | |
|         results.push(array[index]);
 | |
|       }
 | |
|     });
 | |
|     return results;
 | |
|   };
 | |
| 
 | |
|   // Produce an array that contains the union: each distinct element from all of
 | |
|   // the passed-in arrays.
 | |
|   _.union = function() {
 | |
|     return _.uniq(concat.apply(ArrayProto, arguments));
 | |
|   };
 | |
| 
 | |
|   // Produce an array that contains every item shared between all the
 | |
|   // passed-in arrays.
 | |
|   _.intersection = function(array) {
 | |
|     var rest = slice.call(arguments, 1);
 | |
|     return _.filter(_.uniq(array), function(item) {
 | |
|       return _.every(rest, function(other) {
 | |
|         return _.indexOf(other, item) >= 0;
 | |
|       });
 | |
|     });
 | |
|   };
 | |
| 
 | |
|   // Take the difference between one array and a number of other arrays.
 | |
|   // Only the elements present in just the first array will remain.
 | |
|   _.difference = function(array) {
 | |
|     var rest = concat.apply(ArrayProto, slice.call(arguments, 1));
 | |
|     return _.filter(array, function(value){ return !_.contains(rest, value); });
 | |
|   };
 | |
| 
 | |
|   // Zip together multiple lists into a single array -- elements that share
 | |
|   // an index go together.
 | |
|   _.zip = function() {
 | |
|     var args = slice.call(arguments);
 | |
|     var length = _.max(_.pluck(args, 'length'));
 | |
|     var results = new Array(length);
 | |
|     for (var i = 0; i < length; i++) {
 | |
|       results[i] = _.pluck(args, "" + i);
 | |
|     }
 | |
|     return results;
 | |
|   };
 | |
| 
 | |
|   // Converts lists into objects. Pass either a single array of `[key, value]`
 | |
|   // pairs, or two parallel arrays of the same length -- one of keys, and one of
 | |
|   // the corresponding values.
 | |
|   _.object = function(list, values) {
 | |
|     var result = {};
 | |
|     for (var i = 0, l = list.length; i < l; i++) {
 | |
|       if (values) {
 | |
|         result[list[i]] = values[i];
 | |
|       } else {
 | |
|         result[list[i][0]] = list[i][1];
 | |
|       }
 | |
|     }
 | |
|     return result;
 | |
|   };
 | |
| 
 | |
|   // If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**),
 | |
|   // we need this function. Return the position of the first occurrence of an
 | |
|   // item in an array, or -1 if the item is not included in the array.
 | |
|   // Delegates to **ECMAScript 5**'s native `indexOf` if available.
 | |
|   // If the array is large and already in sort order, pass `true`
 | |
|   // for **isSorted** to use binary search.
 | |
|   _.indexOf = function(array, item, isSorted) {
 | |
|     if (array == null) return -1;
 | |
|     var i = 0, l = array.length;
 | |
|     if (isSorted) {
 | |
|       if (typeof isSorted == 'number') {
 | |
|         i = (isSorted < 0 ? Math.max(0, l + isSorted) : isSorted);
 | |
|       } else {
 | |
|         i = _.sortedIndex(array, item);
 | |
|         return array[i] === item ? i : -1;
 | |
|       }
 | |
|     }
 | |
|     if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item, isSorted);
 | |
|     for (; i < l; i++) if (array[i] === item) return i;
 | |
|     return -1;
 | |
|   };
 | |
| 
 | |
|   // Delegates to **ECMAScript 5**'s native `lastIndexOf` if available.
 | |
|   _.lastIndexOf = function(array, item, from) {
 | |
|     if (array == null) return -1;
 | |
|     var hasIndex = from != null;
 | |
|     if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) {
 | |
|       return hasIndex ? array.lastIndexOf(item, from) : array.lastIndexOf(item);
 | |
|     }
 | |
|     var i = (hasIndex ? from : array.length);
 | |
|     while (i--) if (array[i] === item) return i;
 | |
|     return -1;
 | |
|   };
 | |
| 
 | |
|   // Generate an integer Array containing an arithmetic progression. A port of
 | |
|   // the native Python `range()` function. See
 | |
|   // [the Python documentation](http://docs.python.org/library/functions.html#range).
 | |
|   _.range = function(start, stop, step) {
 | |
|     if (arguments.length <= 1) {
 | |
|       stop = start || 0;
 | |
|       start = 0;
 | |
|     }
 | |
|     step = arguments[2] || 1;
 | |
| 
 | |
|     var len = Math.max(Math.ceil((stop - start) / step), 0);
 | |
|     var idx = 0;
 | |
|     var range = new Array(len);
 | |
| 
 | |
|     while(idx < len) {
 | |
|       range[idx++] = start;
 | |
|       start += step;
 | |
|     }
 | |
| 
 | |
|     return range;
 | |
|   };
 | |
| 
 | |
|   // Function (ahem) Functions
 | |
|   // ------------------
 | |
| 
 | |
|   // Reusable constructor function for prototype setting.
 | |
|   var ctor = function(){};
 | |
| 
 | |
|   // Create a function bound to a given object (assigning `this`, and arguments,
 | |
|   // optionally). Binding with arguments is also known as `curry`.
 | |
|   // Delegates to **ECMAScript 5**'s native `Function.bind` if available.
 | |
|   // We check for `func.bind` first, to fail fast when `func` is undefined.
 | |
|   _.bind = function bind(func, context) {
 | |
|     var bound, args;
 | |
|     if (func.bind === nativeBind && nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
 | |
|     if (!_.isFunction(func)) throw new TypeError;
 | |
|     args = slice.call(arguments, 2);
 | |
|     return bound = function() {
 | |
|       if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments)));
 | |
|       ctor.prototype = func.prototype;
 | |
|       var self = new ctor;
 | |
|       var result = func.apply(self, args.concat(slice.call(arguments)));
 | |
|       if (Object(result) === result) return result;
 | |
|       return self;
 | |
|     };
 | |
|   };
 | |
| 
 | |
|   // Bind all of an object's methods to that object. Useful for ensuring that
 | |
|   // all callbacks defined on an object belong to it.
 | |
|   _.bindAll = function(obj) {
 | |
|     var funcs = slice.call(arguments, 1);
 | |
|     if (funcs.length == 0) funcs = _.functions(obj);
 | |
|     each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); });
 | |
|     return obj;
 | |
|   };
 | |
| 
 | |
|   // Memoize an expensive function by storing its results.
 | |
|   _.memoize = function(func, hasher) {
 | |
|     var memo = {};
 | |
|     hasher || (hasher = _.identity);
 | |
|     return function() {
 | |
|       var key = hasher.apply(this, arguments);
 | |
|       return _.has(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments));
 | |
|     };
 | |
|   };
 | |
| 
 | |
|   // Delays a function for the given number of milliseconds, and then calls
 | |
|   // it with the arguments supplied.
 | |
|   _.delay = function(func, wait) {
 | |
|     var args = slice.call(arguments, 2);
 | |
|     return setTimeout(function(){ return func.apply(null, args); }, wait);
 | |
|   };
 | |
| 
 | |
|   // Defers a function, scheduling it to run after the current call stack has
 | |
|   // cleared.
 | |
|   _.defer = function(func) {
 | |
|     return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
 | |
|   };
 | |
| 
 | |
|   // Returns a function, that, when invoked, will only be triggered at most once
 | |
|   // during a given window of time.
 | |
|   _.throttle = function(func, wait) {
 | |
|     var context, args, timeout, throttling, more, result;
 | |
|     var whenDone = _.debounce(function(){ more = throttling = false; }, wait);
 | |
|     return function() {
 | |
|       context = this; args = arguments;
 | |
|       var later = function() {
 | |
|         timeout = null;
 | |
|         if (more) {
 | |
|           result = func.apply(context, args);
 | |
|         }
 | |
|         whenDone();
 | |
|       };
 | |
|       if (!timeout) timeout = setTimeout(later, wait);
 | |
|       if (throttling) {
 | |
|         more = true;
 | |
|       } else {
 | |
|         throttling = true;
 | |
|         result = func.apply(context, args);
 | |
|       }
 | |
|       whenDone();
 | |
|       return result;
 | |
|     };
 | |
|   };
 | |
| 
 | |
|   // Returns a function, that, as long as it continues to be invoked, will not
 | |
|   // be triggered. The function will be called after it stops being called for
 | |
|   // N milliseconds. If `immediate` is passed, trigger the function on the
 | |
|   // leading edge, instead of the trailing.
 | |
|   _.debounce = function(func, wait, immediate) {
 | |
|     var timeout, result;
 | |
|     return function() {
 | |
|       var context = this, args = arguments;
 | |
|       var later = function() {
 | |
|         timeout = null;
 | |
|         if (!immediate) result = func.apply(context, args);
 | |
|       };
 | |
|       var callNow = immediate && !timeout;
 | |
|       clearTimeout(timeout);
 | |
|       timeout = setTimeout(later, wait);
 | |
|       if (callNow) result = func.apply(context, args);
 | |
|       return result;
 | |
|     };
 | |
|   };
 | |
| 
 | |
|   // Returns a function that will be executed at most one time, no matter how
 | |
|   // often you call it. Useful for lazy initialization.
 | |
|   _.once = function(func) {
 | |
|     var ran = false, memo;
 | |
|     return function() {
 | |
|       if (ran) return memo;
 | |
|       ran = true;
 | |
|       memo = func.apply(this, arguments);
 | |
|       func = null;
 | |
|       return memo;
 | |
|     };
 | |
|   };
 | |
| 
 | |
|   // Returns the first function passed as an argument to the second,
 | |
|   // allowing you to adjust arguments, run code before and after, and
 | |
|   // conditionally execute the original function.
 | |
|   _.wrap = function(func, wrapper) {
 | |
|     return function() {
 | |
|       var args = [func];
 | |
|       push.apply(args, arguments);
 | |
|       return wrapper.apply(this, args);
 | |
|     };
 | |
|   };
 | |
| 
 | |
|   // Returns a function that is the composition of a list of functions, each
 | |
|   // consuming the return value of the function that follows.
 | |
|   _.compose = function() {
 | |
|     var funcs = arguments;
 | |
|     return function() {
 | |
|       var args = arguments;
 | |
|       for (var i = funcs.length - 1; i >= 0; i--) {
 | |
|         args = [funcs[i].apply(this, args)];
 | |
|       }
 | |
|       return args[0];
 | |
|     };
 | |
|   };
 | |
| 
 | |
|   // Returns a function that will only be executed after being called N times.
 | |
|   _.after = function(times, func) {
 | |
|     if (times <= 0) return func();
 | |
|     return function() {
 | |
|       if (--times < 1) {
 | |
|         return func.apply(this, arguments);
 | |
|       }
 | |
|     };
 | |
|   };
 | |
| 
 | |
|   // Object Functions
 | |
|   // ----------------
 | |
| 
 | |
|   // Retrieve the names of an object's properties.
 | |
|   // Delegates to **ECMAScript 5**'s native `Object.keys`
 | |
|   _.keys = nativeKeys || function(obj) {
 | |
|     if (obj !== Object(obj)) throw new TypeError('Invalid object');
 | |
|     var keys = [];
 | |
|     for (var key in obj) if (_.has(obj, key)) keys[keys.length] = key;
 | |
|     return keys;
 | |
|   };
 | |
| 
 | |
|   // Retrieve the values of an object's properties.
 | |
|   _.values = function(obj) {
 | |
|     var values = [];
 | |
|     for (var key in obj) if (_.has(obj, key)) values.push(obj[key]);
 | |
|     return values;
 | |
|   };
 | |
| 
 | |
|   // Convert an object into a list of `[key, value]` pairs.
 | |
|   _.pairs = function(obj) {
 | |
|     var pairs = [];
 | |
|     for (var key in obj) if (_.has(obj, key)) pairs.push([key, obj[key]]);
 | |
|     return pairs;
 | |
|   };
 | |
| 
 | |
|   // Invert the keys and values of an object. The values must be serializable.
 | |
|   _.invert = function(obj) {
 | |
|     var result = {};
 | |
|     for (var key in obj) if (_.has(obj, key)) result[obj[key]] = key;
 | |
|     return result;
 | |
|   };
 | |
| 
 | |
|   // Return a sorted list of the function names available on the object.
 | |
|   // Aliased as `methods`
 | |
|   _.functions = _.methods = function(obj) {
 | |
|     var names = [];
 | |
|     for (var key in obj) {
 | |
|       if (_.isFunction(obj[key])) names.push(key);
 | |
|     }
 | |
|     return names.sort();
 | |
|   };
 | |
| 
 | |
|   // Extend a given object with all the properties in passed-in object(s).
 | |
|   _.extend = function(obj) {
 | |
|     each(slice.call(arguments, 1), function(source) {
 | |
|       for (var prop in source) {
 | |
|         obj[prop] = source[prop];
 | |
|       }
 | |
|     });
 | |
|     return obj;
 | |
|   };
 | |
| 
 | |
|   // Return a copy of the object only containing the whitelisted properties.
 | |
|   _.pick = function(obj) {
 | |
|     var copy = {};
 | |
|     var keys = concat.apply(ArrayProto, slice.call(arguments, 1));
 | |
|     each(keys, function(key) {
 | |
|       if (key in obj) copy[key] = obj[key];
 | |
|     });
 | |
|     return copy;
 | |
|   };
 | |
| 
 | |
|    // Return a copy of the object without the blacklisted properties.
 | |
|   _.omit = function(obj) {
 | |
|     var copy = {};
 | |
|     var keys = concat.apply(ArrayProto, slice.call(arguments, 1));
 | |
|     for (var key in obj) {
 | |
|       if (!_.contains(keys, key)) copy[key] = obj[key];
 | |
|     }
 | |
|     return copy;
 | |
|   };
 | |
| 
 | |
|   // Fill in a given object with default properties.
 | |
|   _.defaults = function(obj) {
 | |
|     each(slice.call(arguments, 1), function(source) {
 | |
|       for (var prop in source) {
 | |
|         if (obj[prop] == null) obj[prop] = source[prop];
 | |
|       }
 | |
|     });
 | |
|     return obj;
 | |
|   };
 | |
| 
 | |
|   // Create a (shallow-cloned) duplicate of an object.
 | |
|   _.clone = function(obj) {
 | |
|     if (!_.isObject(obj)) return obj;
 | |
|     return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
 | |
|   };
 | |
| 
 | |
|   // Invokes interceptor with the obj, and then returns obj.
 | |
|   // The primary purpose of this method is to "tap into" a method chain, in
 | |
|   // order to perform operations on intermediate results within the chain.
 | |
|   _.tap = function(obj, interceptor) {
 | |
|     interceptor(obj);
 | |
|     return obj;
 | |
|   };
 | |
| 
 | |
|   // Internal recursive comparison function for `isEqual`.
 | |
|   var eq = function(a, b, aStack, bStack) {
 | |
|     // Identical objects are equal. `0 === -0`, but they aren't identical.
 | |
|     // See the Harmony `egal` proposal: http://wiki.ecmascript.org/doku.php?id=harmony:egal.
 | |
|     if (a === b) return a !== 0 || 1 / a == 1 / b;
 | |
|     // A strict comparison is necessary because `null == undefined`.
 | |
|     if (a == null || b == null) return a === b;
 | |
|     // Unwrap any wrapped objects.
 | |
|     if (a instanceof _) a = a._wrapped;
 | |
|     if (b instanceof _) b = b._wrapped;
 | |
|     // Compare `[[Class]]` names.
 | |
|     var className = toString.call(a);
 | |
|     if (className != toString.call(b)) return false;
 | |
|     switch (className) {
 | |
|       // Strings, numbers, dates, and booleans are compared by value.
 | |
|       case '[object String]':
 | |
|         // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
 | |
|         // equivalent to `new String("5")`.
 | |
|         return a == String(b);
 | |
|       case '[object Number]':
 | |
|         // `NaN`s are equivalent, but non-reflexive. An `egal` comparison is performed for
 | |
|         // other numeric values.
 | |
|         return a != +a ? b != +b : (a == 0 ? 1 / a == 1 / b : a == +b);
 | |
|       case '[object Date]':
 | |
|       case '[object Boolean]':
 | |
|         // Coerce dates and booleans to numeric primitive values. Dates are compared by their
 | |
|         // millisecond representations. Note that invalid dates with millisecond representations
 | |
|         // of `NaN` are not equivalent.
 | |
|         return +a == +b;
 | |
|       // RegExps are compared by their source patterns and flags.
 | |
|       case '[object RegExp]':
 | |
|         return a.source == b.source &&
 | |
|                a.global == b.global &&
 | |
|                a.multiline == b.multiline &&
 | |
|                a.ignoreCase == b.ignoreCase;
 | |
|     }
 | |
|     if (typeof a != 'object' || typeof b != 'object') return false;
 | |
|     // Assume equality for cyclic structures. The algorithm for detecting cyclic
 | |
|     // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
 | |
|     var length = aStack.length;
 | |
|     while (length--) {
 | |
|       // Linear search. Performance is inversely proportional to the number of
 | |
|       // unique nested structures.
 | |
|       if (aStack[length] == a) return bStack[length] == b;
 | |
|     }
 | |
|     // Add the first object to the stack of traversed objects.
 | |
|     aStack.push(a);
 | |
|     bStack.push(b);
 | |
|     var size = 0, result = true;
 | |
|     // Recursively compare objects and arrays.
 | |
|     if (className == '[object Array]') {
 | |
|       // Compare array lengths to determine if a deep comparison is necessary.
 | |
|       size = a.length;
 | |
|       result = size == b.length;
 | |
|       if (result) {
 | |
|         // Deep compare the contents, ignoring non-numeric properties.
 | |
|         while (size--) {
 | |
|           if (!(result = eq(a[size], b[size], aStack, bStack))) break;
 | |
|         }
 | |
|       }
 | |
|     } else {
 | |
|       // Objects with different constructors are not equivalent, but `Object`s
 | |
|       // from different frames are.
 | |
|       var aCtor = a.constructor, bCtor = b.constructor;
 | |
|       if (aCtor !== bCtor && !(_.isFunction(aCtor) && (aCtor instanceof aCtor) &&
 | |
|                                _.isFunction(bCtor) && (bCtor instanceof bCtor))) {
 | |
|         return false;
 | |
|       }
 | |
|       // Deep compare objects.
 | |
|       for (var key in a) {
 | |
|         if (_.has(a, key)) {
 | |
|           // Count the expected number of properties.
 | |
|           size++;
 | |
|           // Deep compare each member.
 | |
|           if (!(result = _.has(b, key) && eq(a[key], b[key], aStack, bStack))) break;
 | |
|         }
 | |
|       }
 | |
|       // Ensure that both objects contain the same number of properties.
 | |
|       if (result) {
 | |
|         for (key in b) {
 | |
|           if (_.has(b, key) && !(size--)) break;
 | |
|         }
 | |
|         result = !size;
 | |
|       }
 | |
|     }
 | |
|     // Remove the first object from the stack of traversed objects.
 | |
|     aStack.pop();
 | |
|     bStack.pop();
 | |
|     return result;
 | |
|   };
 | |
| 
 | |
|   // Perform a deep comparison to check if two objects are equal.
 | |
|   _.isEqual = function(a, b) {
 | |
|     return eq(a, b, [], []);
 | |
|   };
 | |
| 
 | |
|   // Is a given array, string, or object empty?
 | |
|   // An "empty" object has no enumerable own-properties.
 | |
|   _.isEmpty = function(obj) {
 | |
|     if (obj == null) return true;
 | |
|     if (_.isArray(obj) || _.isString(obj)) return obj.length === 0;
 | |
|     for (var key in obj) if (_.has(obj, key)) return false;
 | |
|     return true;
 | |
|   };
 | |
| 
 | |
|   // Is a given value a DOM element?
 | |
|   _.isElement = function(obj) {
 | |
|     return !!(obj && obj.nodeType === 1);
 | |
|   };
 | |
| 
 | |
|   // Is a given value an array?
 | |
|   // Delegates to ECMA5's native Array.isArray
 | |
|   _.isArray = nativeIsArray || function(obj) {
 | |
|     return toString.call(obj) == '[object Array]';
 | |
|   };
 | |
| 
 | |
|   // Is a given variable an object?
 | |
|   _.isObject = function(obj) {
 | |
|     return obj === Object(obj);
 | |
|   };
 | |
| 
 | |
|   // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp.
 | |
|   each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp'], function(name) {
 | |
|     _['is' + name] = function(obj) {
 | |
|       return toString.call(obj) == '[object ' + name + ']';
 | |
|     };
 | |
|   });
 | |
| 
 | |
|   // Define a fallback version of the method in browsers (ahem, IE), where
 | |
|   // there isn't any inspectable "Arguments" type.
 | |
|   if (!_.isArguments(arguments)) {
 | |
|     _.isArguments = function(obj) {
 | |
|       return !!(obj && _.has(obj, 'callee'));
 | |
|     };
 | |
|   }
 | |
| 
 | |
|   // Optimize `isFunction` if appropriate.
 | |
|   if (typeof (/./) !== 'function') {
 | |
|     _.isFunction = function(obj) {
 | |
|       return typeof obj === 'function';
 | |
|     };
 | |
|   }
 | |
| 
 | |
|   // Is a given object a finite number?
 | |
|   _.isFinite = function(obj) {
 | |
|     return _.isNumber(obj) && isFinite(obj);
 | |
|   };
 | |
| 
 | |
|   // Is the given value `NaN`? (NaN is the only number which does not equal itself).
 | |
|   _.isNaN = function(obj) {
 | |
|     return _.isNumber(obj) && obj != +obj;
 | |
|   };
 | |
| 
 | |
|   // Is a given value a boolean?
 | |
|   _.isBoolean = function(obj) {
 | |
|     return obj === true || obj === false || toString.call(obj) == '[object Boolean]';
 | |
|   };
 | |
| 
 | |
|   // Is a given value equal to null?
 | |
|   _.isNull = function(obj) {
 | |
|     return obj === null;
 | |
|   };
 | |
| 
 | |
|   // Is a given variable undefined?
 | |
|   _.isUndefined = function(obj) {
 | |
|     return obj === void 0;
 | |
|   };
 | |
| 
 | |
|   // Shortcut function for checking if an object has a given property directly
 | |
|   // on itself (in other words, not on a prototype).
 | |
|   _.has = function(obj, key) {
 | |
|     return hasOwnProperty.call(obj, key);
 | |
|   };
 | |
| 
 | |
|   // Utility Functions
 | |
|   // -----------------
 | |
| 
 | |
|   // Run Underscore.js in *noConflict* mode, returning the `_` variable to its
 | |
|   // previous owner. Returns a reference to the Underscore object.
 | |
|   _.noConflict = function() {
 | |
|     root._ = previousUnderscore;
 | |
|     return this;
 | |
|   };
 | |
| 
 | |
|   // Keep the identity function around for default iterators.
 | |
|   _.identity = function(value) {
 | |
|     return value;
 | |
|   };
 | |
| 
 | |
|   // Run a function **n** times.
 | |
|   _.times = function(n, iterator, context) {
 | |
|     for (var i = 0; i < n; i++) iterator.call(context, i);
 | |
|   };
 | |
| 
 | |
|   // Return a random integer between min and max (inclusive).
 | |
|   _.random = function(min, max) {
 | |
|     if (max == null) {
 | |
|       max = min;
 | |
|       min = 0;
 | |
|     }
 | |
|     return min + (0 | Math.random() * (max - min + 1));
 | |
|   };
 | |
| 
 | |
|   // List of HTML entities for escaping.
 | |
|   var entityMap = {
 | |
|     escape: {
 | |
|       '&': '&',
 | |
|       '<': '<',
 | |
|       '>': '>',
 | |
|       '"': '"',
 | |
|       "'": ''',
 | |
|       '/': '/'
 | |
|     }
 | |
|   };
 | |
|   entityMap.unescape = _.invert(entityMap.escape);
 | |
| 
 | |
|   // Regexes containing the keys and values listed immediately above.
 | |
|   var entityRegexes = {
 | |
|     escape:   new RegExp('[' + _.keys(entityMap.escape).join('') + ']', 'g'),
 | |
|     unescape: new RegExp('(' + _.keys(entityMap.unescape).join('|') + ')', 'g')
 | |
|   };
 | |
| 
 | |
|   // Functions for escaping and unescaping strings to/from HTML interpolation.
 | |
|   _.each(['escape', 'unescape'], function(method) {
 | |
|     _[method] = function(string) {
 | |
|       if (string == null) return '';
 | |
|       return ('' + string).replace(entityRegexes[method], function(match) {
 | |
|         return entityMap[method][match];
 | |
|       });
 | |
|     };
 | |
|   });
 | |
| 
 | |
|   // If the value of the named property is a function then invoke it;
 | |
|   // otherwise, return it.
 | |
|   _.result = function(object, property) {
 | |
|     if (object == null) return null;
 | |
|     var value = object[property];
 | |
|     return _.isFunction(value) ? value.call(object) : value;
 | |
|   };
 | |
| 
 | |
|   // Add your own custom functions to the Underscore object.
 | |
|   _.mixin = function(obj) {
 | |
|     each(_.functions(obj), function(name){
 | |
|       var func = _[name] = obj[name];
 | |
|       _.prototype[name] = function() {
 | |
|         var args = [this._wrapped];
 | |
|         push.apply(args, arguments);
 | |
|         return result.call(this, func.apply(_, args));
 | |
|       };
 | |
|     });
 | |
|   };
 | |
| 
 | |
|   // Generate a unique integer id (unique within the entire client session).
 | |
|   // Useful for temporary DOM ids.
 | |
|   var idCounter = 0;
 | |
|   _.uniqueId = function(prefix) {
 | |
|     var id = idCounter++;
 | |
|     return prefix ? prefix + id : id;
 | |
|   };
 | |
| 
 | |
|   // By default, Underscore uses ERB-style template delimiters, change the
 | |
|   // following template settings to use alternative delimiters.
 | |
|   _.templateSettings = {
 | |
|     evaluate    : /<%([\s\S]+?)%>/g,
 | |
|     interpolate : /<%=([\s\S]+?)%>/g,
 | |
|     escape      : /<%-([\s\S]+?)%>/g
 | |
|   };
 | |
| 
 | |
|   // When customizing `templateSettings`, if you don't want to define an
 | |
|   // interpolation, evaluation or escaping regex, we need one that is
 | |
|   // guaranteed not to match.
 | |
|   var noMatch = /(.)^/;
 | |
| 
 | |
|   // Certain characters need to be escaped so that they can be put into a
 | |
|   // string literal.
 | |
|   var escapes = {
 | |
|     "'":      "'",
 | |
|     '\\':     '\\',
 | |
|     '\r':     'r',
 | |
|     '\n':     'n',
 | |
|     '\t':     't',
 | |
|     '\u2028': 'u2028',
 | |
|     '\u2029': 'u2029'
 | |
|   };
 | |
| 
 | |
|   var escaper = /\\|'|\r|\n|\t|\u2028|\u2029/g;
 | |
| 
 | |
|   // JavaScript micro-templating, similar to John Resig's implementation.
 | |
|   // Underscore templating handles arbitrary delimiters, preserves whitespace,
 | |
|   // and correctly escapes quotes within interpolated code.
 | |
|   _.template = function(text, data, settings) {
 | |
|     settings = _.defaults({}, settings, _.templateSettings);
 | |
| 
 | |
|     // Combine delimiters into one regular expression via alternation.
 | |
|     var matcher = new RegExp([
 | |
|       (settings.escape || noMatch).source,
 | |
|       (settings.interpolate || noMatch).source,
 | |
|       (settings.evaluate || noMatch).source
 | |
|     ].join('|') + '|$', 'g');
 | |
| 
 | |
|     // Compile the template source, escaping string literals appropriately.
 | |
|     var index = 0;
 | |
|     var source = "__p+='";
 | |
|     text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {
 | |
|       source += text.slice(index, offset)
 | |
|         .replace(escaper, function(match) { return '\\' + escapes[match]; });
 | |
|       source +=
 | |
|         escape ? "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'" :
 | |
|         interpolate ? "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'" :
 | |
|         evaluate ? "';\n" + evaluate + "\n__p+='" : '';
 | |
|       index = offset + match.length;
 | |
|     });
 | |
|     source += "';\n";
 | |
| 
 | |
|     // If a variable is not specified, place data values in local scope.
 | |
|     if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n';
 | |
| 
 | |
|     source = "var __t,__p='',__j=Array.prototype.join," +
 | |
|       "print=function(){__p+=__j.call(arguments,'');};\n" +
 | |
|       source + "return __p;\n";
 | |
| 
 | |
|     try {
 | |
|       var render = new Function(settings.variable || 'obj', '_', source);
 | |
|     } catch (e) {
 | |
|       e.source = source;
 | |
|       throw e;
 | |
|     }
 | |
| 
 | |
|     if (data) return render(data, _);
 | |
|     var template = function(data) {
 | |
|       return render.call(this, data, _);
 | |
|     };
 | |
| 
 | |
|     // Provide the compiled function source as a convenience for precompilation.
 | |
|     template.source = 'function(' + (settings.variable || 'obj') + '){\n' + source + '}';
 | |
| 
 | |
|     return template;
 | |
|   };
 | |
| 
 | |
|   // Add a "chain" function, which will delegate to the wrapper.
 | |
|   _.chain = function(obj) {
 | |
|     return _(obj).chain();
 | |
|   };
 | |
| 
 | |
|   // OOP
 | |
|   // ---------------
 | |
|   // If Underscore is called as a function, it returns a wrapped object that
 | |
|   // can be used OO-style. This wrapper holds altered versions of all the
 | |
|   // underscore functions. Wrapped objects may be chained.
 | |
| 
 | |
|   // Helper function to continue chaining intermediate results.
 | |
|   var result = function(obj) {
 | |
|     return this._chain ? _(obj).chain() : obj;
 | |
|   };
 | |
| 
 | |
|   // Add all of the Underscore functions to the wrapper object.
 | |
|   _.mixin(_);
 | |
| 
 | |
|   // Add all mutator Array functions to the wrapper.
 | |
|   each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {
 | |
|     var method = ArrayProto[name];
 | |
|     _.prototype[name] = function() {
 | |
|       var obj = this._wrapped;
 | |
|       method.apply(obj, arguments);
 | |
|       if ((name == 'shift' || name == 'splice') && obj.length === 0) delete obj[0];
 | |
|       return result.call(this, obj);
 | |
|     };
 | |
|   });
 | |
| 
 | |
|   // Add all accessor Array functions to the wrapper.
 | |
|   each(['concat', 'join', 'slice'], function(name) {
 | |
|     var method = ArrayProto[name];
 | |
|     _.prototype[name] = function() {
 | |
|       return result.call(this, method.apply(this._wrapped, arguments));
 | |
|     };
 | |
|   });
 | |
| 
 | |
|   _.extend(_.prototype, {
 | |
| 
 | |
|     // Start chaining a wrapped Underscore object.
 | |
|     chain: function() {
 | |
|       this._chain = true;
 | |
|       return this;
 | |
|     },
 | |
| 
 | |
|     // Extracts the result from a wrapped and chained object.
 | |
|     value: function() {
 | |
|       return this._wrapped;
 | |
|     }
 | |
| 
 | |
|   });
 | |
| 
 | |
| }).call(this);
 |