element-web/src/components/views/globals/UpdateCheckBar.js
Peter Vágner ded35e43a0
A11y: repurpose more divs into AccessibleButtons.
With this more of the
controls that look like buttons can be operated via the keyboard and
navigated to by screen reader users. This includes editor buttons such
as File upload, Audio / Video call, Right pannel hide button, Jump to
the bottom timeline button, and some more buttons found in the user
settings.
Also I have added alt texts to some images that in turn label buttons
which these happen to be packed in and removed some untranslated alt
texts from decorative non-actionable images that might add more
verbosity when talking about screen reader user experience.
2018-10-02 13:55:24 +02:00

92 lines
3.2 KiB
JavaScript

/*
Copyright 2017 Michael Telatynski <7t3chguy@gmail.com>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
'use strict';
import React from 'react';
import { _t } from '../../../languageHandler';
import PlatformPeg from '../../../PlatformPeg';
import AccessibleButton from '../../../components/views/elements/AccessibleButton';
export default React.createClass({
propTypes: {
status: React.PropTypes.string.isRequired,
// Currently for error detail but will be usable for download progress
// once that is a thing that squirrel passes through electron.
detail: React.PropTypes.string,
},
getDefaultProps: function() {
return {
detail: '',
}
},
getStatusText: function() {
// we can't import the enum from riot-web as we don't want matrix-react-sdk
// to depend on riot-web. so we grab it as a normal object via API instead.
const updateCheckStatusEnum = PlatformPeg.get().getUpdateCheckStatusEnum();
switch(this.props.status) {
case updateCheckStatusEnum.ERROR:
return _t('Error encountered (%(errorDetail)s).', { errorDetail: this.props.detail });
case updateCheckStatusEnum.CHECKING:
return _t('Checking for an update...');
case updateCheckStatusEnum.NOTAVAILABLE:
return _t('No update available.');
case updateCheckStatusEnum.DOWNLOADING:
return _t('Downloading update...');
}
},
hideToolbar: function() {
PlatformPeg.get().stopUpdateCheck();
},
render: function() {
const message = this.getStatusText();
const warning = _t('Warning');
if (!'getUpdateCheckStatusEnum' in PlatformPeg.get()) {
return <div></div>;
}
const updateCheckStatusEnum = PlatformPeg.get().getUpdateCheckStatusEnum();
const doneStatuses = [
updateCheckStatusEnum.ERROR,
updateCheckStatusEnum.NOTAVAILABLE,
];
let image;
if (doneStatuses.includes(this.props.status)) {
image = <img className="mx_MatrixToolbar_warning" src="img/warning.svg" width="24" height="23" alt="" />;
} else {
image = <img className="mx_MatrixToolbar_warning" src="img/spinner.gif" width="24" height="23" alt="" />;
}
return (
<div className="mx_MatrixToolbar">
{image}
<div className="mx_MatrixToolbar_content">
{message}
</div>
<AccessibleButton className="mx_MatrixToolbar_close" onClick={this.hideToolbar}>
<img src="img/cancel.svg" width="18" height="18" alt={_t('Close')}/>
</AccessibleButton>
</div>
);
}
});