element-web/src/vector/platform/ElectronPlatform.js
David Baker 751a1dc543 Add tool to migrate logins between origins
App checks at startup for an existing session, if there isn't one,
it will start the tool to check for a login in the file:// origin.
If there is one, it will copy the login over to the vector://vector
origin.

In principle this could also be used to migrate logins between
other origins on the web if this were ever required.

This includes a minified copy of the browserified js-sdk with
a getAllEndToEndSessions() function added to the crypto store
(https://github.com/matrix-org/matrix-js-sdk/pull/812). This is
not great, but for a short-lived tool this seems better than
introducing more entry points into webpack only used for the
electron app.
2018-12-21 19:14:25 +00:00

260 lines
8.0 KiB
JavaScript

// @flow
/*
Copyright 2016 Aviral Dasgupta
Copyright 2016 OpenMarket Ltd
Copyright 2018 New Vector Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import VectorBasePlatform, {updateCheckStatusEnum} from './VectorBasePlatform';
import dis from 'matrix-react-sdk/lib/dispatcher';
import { _t } from 'matrix-react-sdk/lib/languageHandler';
import Promise from 'bluebird';
import rageshake from 'matrix-react-sdk/lib/rageshake/rageshake';
const ipcRenderer = window.ipcRenderer;
function platformFriendlyName(): string {
// used to use window.process but the same info is available here
if (navigator.userAgent.indexOf('Macintosh')) {
return 'macOS';
} else if (navigator.userAgent.indexOf('FreeBSD')) {
return 'FreeBSD';
} else if (navigator.userAgent.indexOf('OpenBSD')) {
return 'OpenBSD';
} else if (navigator.userAgent.indexOf('SunOS')) {
return 'SunOS';
} else if (navigator.userAgent.indexOf('Windows')) {
return 'Windows';
} else if (navigator.userAgent.indexOf('Linux')) {
return 'Linux';
} else {
return 'Unknown';
}
}
function _onAction(payload: Object) {
// Whitelist payload actions, no point sending most across
if (['call_state'].includes(payload.action)) {
ipcRenderer.send('app_onAction', payload);
}
}
function getUpdateCheckStatus(status) {
if (status === true) {
return { status: updateCheckStatusEnum.DOWNLOADING };
} else if (status === false) {
return { status: updateCheckStatusEnum.NOTAVAILABLE };
} else {
return {
status: updateCheckStatusEnum.ERROR,
detail: status,
};
}
}
export default class ElectronPlatform extends VectorBasePlatform {
constructor() {
super();
this._pendingIpcCalls = {};
this._nextIpcCallId = 0;
dis.register(_onAction);
/*
IPC Call `check_updates` returns:
true if there is an update available
false if there is not
or the error if one is encountered
*/
ipcRenderer.on('check_updates', (event, status) => {
if (!this.showUpdateCheck) return;
dis.dispatch({
action: 'check_updates',
value: getUpdateCheckStatus(status),
});
this.showUpdateCheck = false;
});
// try to flush the rageshake logs to indexeddb before quit.
ipcRenderer.on('before-quit', function() {
console.log('riot-desktop closing');
rageshake.flush();
});
ipcRenderer.on('ipcReply', this._onIpcReply.bind(this));
ipcRenderer.on('update-downloaded', this.onUpdateDownloaded.bind(this));
this.startUpdateCheck = this.startUpdateCheck.bind(this);
this.stopUpdateCheck = this.stopUpdateCheck.bind(this);
}
async onUpdateDownloaded(ev, updateInfo) {
dis.dispatch({
action: 'new_version',
currentVersion: await this.getAppVersion(),
newVersion: updateInfo,
releaseNotes: updateInfo.releaseNotes,
});
}
getHumanReadableName(): string {
return 'Electron Platform'; // no translation required: only used for analytics
}
setNotificationCount(count: number) {
if (this.notificationCount === count) return;
super.setNotificationCount(count);
ipcRenderer.send('setBadgeCount', count);
}
supportsNotifications(): boolean {
return true;
}
maySendNotifications(): boolean {
return true;
}
displayNotification(title: string, msg: string, avatarUrl: string, room: Object): Notification {
// GNOME notification spec parses HTML tags for styling...
// Electron Docs state all supported linux notification systems follow this markup spec
// https://github.com/electron/electron/blob/master/docs/tutorial/desktop-environment-integration.md#linux
// maybe we should pass basic styling (italics, bold, underline) through from MD
// we only have to strip out < and > as the spec doesn't include anything about things like &amp;
// so we shouldn't assume that all implementations will treat those properly. Very basic tag parsing is done.
if (navigator.userAgent.indexOf('Linux')) {
msg = msg.replace(/</g, '&lt;').replace(/>/g, '&gt;');
}
// Notifications in Electron use the HTML5 notification API
const notification = new global.Notification(
title,
{
body: msg,
icon: avatarUrl,
silent: true, // we play our own sounds
},
);
notification.onclick = () => {
dis.dispatch({
action: 'view_room',
room_id: room.roomId,
});
global.focus();
this._ipcCall('focusWindow');
};
return notification;
}
loudNotification(ev: Event, room: Object) {
ipcRenderer.send('loudNotification');
}
clearNotification(notif: Notification) {
notif.close();
}
async getAppVersion(): Promise<string> {
return await this._ipcCall('getAppVersion');
}
supportsAutoLaunch() {
return true;
}
async getAutoLaunchEnabled() {
return await this._ipcCall('getAutoLaunchEnabled');
}
async setAutoLaunchEnabled(enabled) {
return await this._ipcCall('setAutoLaunchEnabled', enabled);
}
async canSelfUpdate(): boolean {
const feedUrl = await this._ipcCall('getUpdateFeedUrl');
return Boolean(feedUrl);
}
startUpdateCheck() {
if (this.showUpdateCheck) return;
super.startUpdateCheck();
ipcRenderer.send('check_updates');
}
installUpdate() {
// IPC to the main process to install the update, since quitAndInstall
// doesn't fire the before-quit event so the main process needs to know
// it should exit.
ipcRenderer.send('install_update');
}
getDefaultDeviceDisplayName(): string {
return _t('Riot Desktop on %(platformName)s', { platformName: platformFriendlyName() });
}
screenCaptureErrorString(): ?string {
return null;
}
requestNotificationPermission(): Promise<string> {
return Promise.resolve('granted');
}
reload() {
// we used to remote to the main process to get it to
// reload the webcontents, but in practice this is unnecessary:
// the normal way works fine.
window.location.reload(false);
}
async migrateFromOldOrigin() {
return this._ipcCall('origin_migrate');
}
async _ipcCall(name, ...args) {
const ipcCallId = ++this._nextIpcCallId;
return new Promise((resolve, reject) => {
this._pendingIpcCalls[ipcCallId] = {resolve, reject};
window.ipcRenderer.send('ipcCall', {id: ipcCallId, name, args});
// Maybe add a timeout to these? Probably not necessary.
});
}
_onIpcReply(ev, payload) {
if (payload.id === undefined) {
console.warn("Ignoring IPC reply with no ID");
return;
}
if (this._pendingIpcCalls[payload.id] === undefined) {
console.warn("Unknown IPC payload ID: " + payload.id);
return;
}
const callbacks = this._pendingIpcCalls[payload.id];
delete this._pendingIpcCalls[payload.id];
if (payload.error) {
callbacks.reject(payload.error);
} else {
callbacks.resolve(payload.reply);
}
}
}