This wasn't testing what it thought it was testing because the primary
filters aren't present at all after selecting a secondary filter that's
not compatible with them, so it was just asserting that some other filter
(which had the same index as the old one) was disabled. It breaks if
the primary filters get reordered.
* Debug flaky jest test
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Discard changes to jest.config.ts
---------
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Stop migrationg to MSC4278 if the config exists.
* Run migration after we have synced the client.
* Setup the SettingsController with a client.
* Add tests to check migration behaviour.
* update copyright
* Wait for sync properly
* Catch failure
* Docs
* licence
* Inline async code
* Fix migrateURLPreviewsE2EE too
* drop an import
* go away
* Switch from defer to PromiseWithResolvers
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Add modernizr check
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
---------
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* feat: support up/down arrow navigation in the new room list
* feat: support tabbing in the new room list
* test: update snapshots
* test(e2e): fix room list test
* test(new room list): add landmark navigation test
* test(e2e): update screenshot test
* test: add test to `RoomListItemView`
* test(e2e): add keyboard navigation tests
* refactor: rename `setIsHover` on `setIsHoverWithDelay`
* Write failing playwright test
Basically when someone changes their name, any old tombstoned rooms that
were previously hidden would suddenly show up in the list.
* Split addRoom into two methods
- `reInsertRoom` that re-inserts a room that is already known by the skiplist.
- `addNewRoom` to add new rooms
The idea is that sometimes you only want to re-insert to noop, eg: when
you get an event in an old room that was upgraded.
* Use new methods in the RLS
Only use `addNewRoom` when absolutely necessary. Most events should
instead use `reInsertRoom` which will noop when the room isn't already
known by the skiplist.
* Fix broken tests
* Add new test
* Fix playwright test
* Use the JoinRuleSettings component for the guest link access prompt.
Co-authored-by: fkwp <fkwp@users.noreply.github.com>
* increase timeout
* fix tests
---------
Co-authored-by: fkwp <fkwp@users.noreply.github.com>
* add loading state to view model and spinner to room list vieqw
* Update snapshots and add loading test
* avoid nested ternary operator
* Add room list skeleton loading state
* Fix loading logic
- Create RoomListStoreV3Event as to not conflict with loading event definition in Create RoomListStoreEvent.
- Add a loaded event
- Use it to determine loaded state in useFilteredRooms rather than the update event which gets fired in other cases.
* Fix isLoadingRooms logic
* update snapshots and fix test
* Forcing an empty commit to fix PR
* Fix _components.pcss order
* Fix test that wasn't doing anything
* fix tests
* Allow providing an empty title to InteractiveAuthDialog
* Make OIDC identity reset consistent with EX
* Translation changes for OIDC Identity reset (already added to Localazy)
* Fix auth tests for new wording 'Continue to account'
* Fix up type for `finished` result of Modal
The `finished` promise can be called with an empty array, for example if the
dialog is closed by a background click. This was not correctly represented in
the typing. Fix that, and add some documentation while we're at it.
* Type fixes to onFinished callbacks from Modal
These can all be called with zero arguments, despite what the type annotations
may say, so mark them accordingly.
* Remove uses of Modal `onFinished` property
... because it is confusing.
Instead, use the `finished` promise returned by `createDialog`.
* Modal: remove support for now-unused `onFinished` prop
* StopGapWidgetDriver: use `await` instead of promise chaining
* Fix up unit tests
* Allow jumping to message search from spotlight
replaces the message search hint which referenced the old UX
Fixes#29831
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Update RoomSummaryCard.tsx
* Update actions.ts
* Delete src/hooks/useTransition.ts
* Update RoomSummaryCard.tsx
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Add test
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
---------
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Remove room when new membership is leave
It doesn't really matter what the previous membership was.
* Fix test
* Remove on join/invite only
* Exclude kicked rooms from being removed
* Add message preview support to the new room list
* Support showing message previews in the room list items
* Add the secondary filters bar with the '...' menu, containing
just the option for message previews for now
* Change message preview toggle hook to update when setting is updated
* Use new compund release
* Unused i18n keys
* Unused imports
* Fix test & update snapshot
* Fix more snapshots
* Fix test
Split into two tests that test setting & updating
* Type import
* Snapshots
* Remove unnecessary Flex container
and update screenshots as the room list has got shorter from the added bar
* More snapshots & screenshots
* More snapshots
* Add test and remove active filter that's not done yet
* Update snapshots & screenshots again
* Other screenshot
* Add more tests
* Fix syntax
* Fix tests
* Use setter directly
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Fix CSS
* Remopve filter button css for now
* Update to remove forwardRef
* Add comment on why lack of TypedEventEmitter
* snapshots again
* Screenshots again
* Use original screenshots, maybe they'll work now
* Add comment
---------
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* fix: recompute notification when room change in room list item vm
* test: add use case when room list change
* test(e2e): add screenshot to unread filter test
* Modify useMediaVisible to take a room.
* Add initial support for a account data level key.
* Update controls.
* Update settings
* Lint and fixes
* make some tests go happy
* lint
* i18n
* update preferences
* prettier
* Update settings tab.
* update screenshot
* Update docs
* Rewrite controller
* Rewrite tons of tests
* Rewrite RoomAvatar to be a functional component
This is so we can use hooks to determine the setting state.
* lint
* lint
* Tidy up comments
* Apply media visible hook to inline images.
* Move conditionals.
* copyright all the things
* Review changes
* Update html utils to properly discard media.
* Types fix
* Fixing tests that break settings getValue expectations
* Fix logic around media preview calculation
* Fix room header tests
* Fixup tests for timelinePanel
* Clear settings in matrixchat
* Update tests to use SettingsStore where possible.
* fix bug
* revert changes to client.ts
* copyright years
* Add header
* Add a test for MediaPreviewAccountSettingsTab
* Mark initMatrixClient as optional
* Improve on types
* Ensure we do not set the account data twice.
* lint
* Review changes
* Ensure we include the client on rendered messages.
* Fix test
* update labels
* clean designs
* update settings tab
* update snapshot
* copyright
* prevent mutation
* feat: add support to `Action.ViewRoomDelta`
* test: add tests for support of `Action.ViewRoomDelta`
* test(e2e): add tests for shortcuts
* doc: improve comments in `useRoomListNavigation`
* feat: warn self change on roles settings
* test: update RolesRoomSettingsTab to match new modal condition
* test: update e2e RolesRoomSettingsTab to add new modal
* feat: powerlevelselector reput initial value if cancel
* fix: avoid extra render in the new room list
* fix: listen to room name changes
* fix: trigger render when notification state change
* test: fix room list item tests
* chore: fix typo `RoomNotificationState.isUnsentMessage`
* refactor: move `isNotificationDecorationVisible` into `useRoomListItemViewModel`
* refactor: recalculate notification values on notification state changes
* refactor: rename `isNotificationDecorationVisible` to `showNotificationDecoration`
* test: add test for room list item view
* test: add notification tests in room list item vm
* fix: listen to notification updates in `NotificationDecoration`
* test: update notification decoration tests
* refactor: display notification decoration according to vm
* test: update room list item view tests
* fix: a11y label computation after room name change
* refactor: improve notification handling
* feat: rework invitation styling in room list item
* test: update notification decoration test
* test: add test for vm
* test(e2e): update to new invitation styling
* fix(call): reset call value when the roomId changes
* fix(call): reset presence indicator when the room changes
* refactor: use existing `usePresence`
* test: fix room avatar view test
* test: update snapshots
* Refactor RoomAvatar into a functional component
* Add useRoomAvatar hook
* Remove useRoomAvatar hook and fix RoomAvatarEvents not using thumbnails.
* lint
* Ensure stable version of roomIdName
* Use new hook
* lint
* remove unused param
* Fixup tests
* remove console
* Update test
* test: fix flaky MatrixChat `should persist login credentials` test
* test: fix flaky MatrixChat `should log and return to welcome page with correct error when login state is not found` test
* test: fix flaky MatrixChat `should store clientId and issuer in session storage` test
* fix: recompute public variable when room changes in room list item view model
* test: add test to check that isPublic is computed correctly when the room changes
* feat: add video call and EC call to room list item vm
* feat: add video call notification decoration to notification decoration component
* feat: add video call support to room list item view
* feat: add new RoomAvatarView component
* feat: deprecate `DecoratedRoomAvatar`
* feat: use `RoomAvatarView` in room list item
* feat: allow custom class for `RoomAvatar`
* test: update notification decoration
* test: update room list item view
* test: update room list snapshot
* test: add tests for room avatar vm
* test: add tests for room avatar view
* test(e2e): update snapshots
* fix: video room creation rights
* test: e2e add test for public and video room
* Fix custom theme support for hex colours other than 6-char
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
---------
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* fix: use correct color for room list header
* fix: use error solid icon
* fix: rename Unread as Unreads
* test: update jest snapshots
* test(e2e): update screenshots
* test: fix test
* Fix converttoroom & converttodm not working
setAccountData uses `deepCompare` within to avoid writing no-op updates
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Update tests
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Use filterValidMDirect utility in setDMRoom
Ensure we do not mutate the account data as this would then upset `setAccountData`'s deepCompare later
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
---------
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>