* Update react monorepo to v19
* Import JSX explicitly for React 19 compatibility
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* Update usages of refs for React 19 compatibility
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* Update react imports
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* Avoid legacy contexts as much as possible
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* Avoid deprecated React symbols
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* Stash
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* Update usages of refs for React 19 compatibility
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* Iterate
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* Iterate
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* Switch pillify to use a html-react-parser approach rather than DOM muddling
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* Iterate
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* Iterate react html parsing
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* Iterate react html parsing
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* Iterate html parsing
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* Memoize the EventContentBody component
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* Iterate html parsing
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* Iterate
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* Iterate
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* Simplify
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* Iterate
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* Discard changes to src/Linkify.tsx
* Discard changes to src/components/views/messages/TextualBody.tsx
* Discard changes to src/settings/handlers/AbstractLocalStorageSettingsHandler.ts
* Iterate
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* Iterate
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* Iterate
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* Iterate
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* Iterate
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* Prepare for React 19 upgrade
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* Iterate
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* Remove stale comment
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Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
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* Add report room dialog button/dialog.
* Update copy
* fixup tests / lint
* Fix title in test.
* update snapshot
* Add unit tests for dialog
* lint
* First pass at adding a report room on invite.
* Use a single line input field for reason to avoid bumping the layout.
* Fixups
* Embed reason to make it clear on grouping
* Revert accidental commit
* lint
* Add some playwright tests.
* tweaks
* Make ignored users list more accessible.
* i18n
* Fix sliding sync test.
* Add unit test
* Even more unit tests.
* move test
* Update to match designs.
* remove console statements
* fix css
* tidy up
* improve comments
* fix css
* updates
* Switch away from nesting React trees and mangling the DOM
By parsing HTML events and manipulating the AST before passing it to React
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* Use MatrixClientContext in Pill now that we are in the main React tree
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* Add missing import
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* Break import cycles
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* Iterate
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* Iterate
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* Iterate
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* Minimise
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* Iterate
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* Iterate
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* Docs
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* Fix labelling of avatar menu
* Make the integration manager toggle more clear.
* fix label
* lint
* Update snapshots.
* Refactor many cases of checkbox to use the new compound component.
* Remove non-checkbox related changes
* Reset some things
* Remove usages of mx_checkbox* styling.
* Use label locators for apperance tests.
* small linter tweaks
* lint
* update screenshot
* Test updates
* lint
* Realign checkboxes for device selection.
* Fixup QuickSettings styling
* remove comment
* lint
* flex comment
* remove unused label
* remove redundant classes
* add test for spaces
* lint
* Copyright
* fixup spaces test
* spaces lint
* Replace pin with compound pin.
* Realign icons
* Remove hack for colouring icons
* Adjust existing rooms component to correctly label room.
* Add test for adding an existing room to an existing space.
* Set deterministic sort order for rooms
* lint
* In force-verify mode, prevent bypassing by cancelling device verification
* Don't show the after-login screen if we are racing with forced verification
* Unit test for not bypassing verification by cancelling device verify
* Avoid destroying calls until they are hidden from the UI
We often want calls to exist even when no more participants are left in the MatrixRTC session. So, we should avoid destroying calls as long as they're being presented in the UI; this means that the user has an intent to either join the call or continue looking at an error screen, and we shouldn't interrupt that interaction.
The RoomViewStore is now what takes care of creating and destroying calls, rather than the CallView. In general it seems kinda impossible to safely create and destroy model objects from React lifecycle hooks, so moving this responsibility to a store seemed appropriate and resolves existing issues with calls in React strict mode.
* Wait for a close action before closing a call
This creates a distinction between the user hanging up and the widget being ready to close, which is useful for allowing Element Call to show error screens when disconnected from the call, for example.
* Don't expect a 'close' action in video rooms
These use the returnToLobby option and are expected to remain visible when the user leaves the call.
* chore: update `@vector-im/compound-design-tokens` & `@vector-im/compound-web` to last version
* chore: use `error-solid` icon instead of `error`
* chore: update jest snapshot
* fix: `AccessibleButton` lint
* Don't reload roomview on offline connectivity check
Doesn't look like this was a regression as far as I can see, but
you did have to switch rooms while offline for it to start happening.
There's no use reloading the room until we're online again.
Fixes https://github.com/element-hq/element-web/issues/29072
* Add regression test
* Move it down the file to avoid changing the snapshots
* Schedule dehydration on reload
* fix test and use the right function to check dehydration is enabled
* use dehydration helper function when scheduling dehydration on restart
* fix test by passing in client object
* feat(crypto): Support verification violation composer banner
* refactor UserIdentityWarning by using now a ViewModel
fixup: logger import
fixup: test lint type problems
fix test having an unexpected verification violation
fixup sonarcubes warnings
* review: comments on types and inline some const
* review: Quick refactor, better handling of action on button click
* review: Small updates, remove commented code
* refactor(MatrixChat): remove `MatrixClient.setGlobalErrorOnUnknownDevices` call
MatrixClient.setGlobalErrorOnUnknownDevices is not implemented in the rust-crypto and will be removed when the legacy crypto will be ripped out.
* test(e2e): remove `MatrixClient.setGlobalErrorOnUnknownDevices` call
MatrixClient.setGlobalErrorOnUnknownDevices is not implemented in the rust-crypto and will be removed when the legacy crypto will be ripped out.
* Fix tiny typo in existing code
* Create a hook that uses the right panel store
So that we track changes to the right panel phases
* Create a context that wraps the previous hook we created
We do this so that we can get by using a single event listener i.e we
only need to call `useCurrentPhase` in the provider as opposed to
calling it in each header icon.
* Create a hook that tells you if a panel is open or not
* Create component that wraps Icon
and adds a class name when the corresponding panel is open
* Style room header icons for when they are toggled
* Style face pile for toggle state
* Fix broken CI
* Give directory a better name
* Update year in license
* Use a stronger type
* Switch OIDC primarily to new `/auth_metadata` API
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* Update tests
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* Iterate
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* Simplify the world
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* Iterate
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* Remove FTUE onboarding as it is incompatible with SSO/OIDC
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* Update tests
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* Remove stale screenshots
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* Add new e2e icon for the member tile
* Add new presence icon for member tile
* Implement new member tile
* Implement memberlist view model
* Implement new memberlist header view
* Support the new memberlist in Diasambiguated profile
1. Use MemberInfo instead of RoomMember
2. CSS changes to reflect the new design
* Implement new memberlist view
* Add and use a new overflow component
We used the EntityTile component as a pretend overflow tile in some
places. This new lighter component is added so that we can remove the
complex EntityTile component.
* Remove old code
* Add/remove css files from _components.pcss
* Increase minimum width as per design
* Actually use the new memberlist view
* Fix broken jest tests
* Add jest tests
* Playwright: Make it possible to disable presence
* Add playwright tests
* Fix lint error
* Undo translation changes that must be done via localazy
* Update license header
* Use waitFor instead of setTimeout
* Remove comment
* Switch over from template to container hs
* Revert unintended change
* Move config to top level
* Add commercial licence and update config files
* Update license in headers
* Revert "Update license in headers"
This reverts commit 7ed7949485.
* Update only spdx id
* Remove LicenseRef- from package.json
LicenseRef- no longer allowed in npm v3 package.json
This fixes the warning in the logs and failing build check.
* Harden Settings using mapped types
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* Fix issues found during hardening
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* Iterate
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* Iterate
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* Iterate
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* Remove oidc native flow stale key
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* Move room header info button to right-most position
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* Update screenshots
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* Iterate
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* Update snapshot
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* Update screenshots
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* Factor out crypto setup process into a store
To make components pure and avoid react 18 dev mode problems due
to components making requests when mounted.
* fix test
* test for the store
* Add comment
* Enable key backup by default
When we set up cross signing, so the key backup key will be stored locally along with the cross signing keys until the user sets up recovery (4s). This will mean that a user can restore their backup if they log in on a new device as long as they verify with the one they registered on.
Replaces https://github.com/element-hq/element-web/pull/28267
* Fix test
* Prompt user to set up 4S on logout
* Fix test
* Add playwright test for key backup by default
* Fix imports
* This isn't unexpected anymore
* Update doc
* Fix docs and function name on renderSetupBackupDialog()
* Use checkKeyBackupAndEnable
* Docs for setup encryption toast
* Also test the toast appears
* Update mock for the method we use now
* Okay fine I guess we need both
* Swap here too
* Fix comment & doc comments
* Stash initial work to bring TSC from over 6 mins to under 1 minute
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* Stabilise types
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* Fix incorrect props to AccessibleButton
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* Swap AccessibleButton element types to match the props they provide
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* Changed my mind, remove spurious previously ignored props
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* Update snapshots
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* Remove abandoned Voice Broadcasts labs flag
Any existing voice broadcasts will be shown as a series of voice messages which will sequence play as normal
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* Remove dead code
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* Update snapshots
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* Improve performance of RoomContext in RoomHeader
This allows a component to subscribe to only part of the RoomContext so they do not need to re-render on every single change
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* Update tests
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* Prettier
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* Iterate
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* Add comment
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* Replace `MatrixClient.isRoomEncrypted` by `MatrixClient.CryptoApi.isEncryptionEnabledInRoom` in RoomView
* Add `isRoomEncrypted` to room
* Update e2eStatus and urlPreview when isRoomEncrypted is computed
* Fix e2e test
* Add tests when user verification change
* Reduced abusive timeout in e2e test
This is no longer needed as the right panel always corresponds to the currently viewed room/space only.
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* Use `CryptoApi.getKeyBackupInfo` instead of deprecated `MatrixClient.getKeyBackupVersion`
* Review changes
---------
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* Swap out Twitter link for Mastodon on auth footer
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* Update snapshots & screenshots
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* Replace `MatrixClient.isRoomEncrypted` by `MatrixClient.CryptoApi.isEncryptionEnabledInRoom` in `DeviceListener.ts`
* Replace `MatrixClient.isRoomEncrypted` by `MatrixClient.CryptoApi.isEncryptionEnabledInRoom` in `Searching.ts`
* Replace `MatrixClient.isRoomEncrypted` by `MatrixClient.CryptoApi.isEncryptionEnabledInRoom` in `SlidingSyncManager.ts`
* Replace `MatrixClient.isRoomEncrypted` by `MatrixClient.CryptoApi.isEncryptionEnabledInRoom` in `EncryptionEvent.tsx`
* Replace `MatrixClient.isRoomEncrypted` by `MatrixClient.CryptoApi.isEncryptionEnabledInRoom` in `ReportEventDialog.tsx`
* Replace `MatrixClient.isRoomEncrypted` by `MatrixClient.CryptoApi.isEncryptionEnabledInRoom` in `RoomNotifications.tsx`
* Fix MessagePanel-test.tsx
* ReplaceReplace `MatrixCient..isRoomEncrypted` by `MatrixClient.CryptoApi.isEncryptionEnabledInRoom` in `shouldSkipSetupEncryption.ts`
* Add missing `await`
* Use `Promise.any` instead of `asyncSome`
* Add `asyncSomeParallel`
* Use `asyncSomeParallel` instead of `asyncSome`
* Remove boilerplate around dispatcher and settings watchers
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* Iterate
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* Move state update listeners from constructor to componentDidMount
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* Iterate
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* Switch ModalManager to the React 18 createRoot API
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* Iterate
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* Iterate
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