* Check default PL when setting a new PL in createRoom
* Drop custom PL setting for video rooms
* lint files
* Add room version test
* Cleanup test
* fix import
* Fix e2e icon rendering
Regressed by change to compound icons, due to it relying on a hack of rendering icons atop each other to draw a background.
Also fixes a nested tooltip which became annoying during testing
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* Update tests
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* Iterate
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---------
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* EventIndex: add some documentation
... because comments are not subject to rationing.
* EventIndex: rationalise addInitialCheckpoints logic
* EventIndex: improve logging
* use a single `logger` instance to do the prefixing
* use `JSON.stringify` on the checkpoints so that the rageshakes are useful
* distinguish between logger.warn and logger.debug
* emit some logs if the crawler loop fails
* Move check for empty database to `init`
The problem with checking if the database is empty in `onSync` is that, by the
time we get there, it won't be.
Instead let's remember if the db was empty in `init`, and then once a sync
completes, we can add the checkpoints.
* Some tests for EventIndexer
* Remove poll ended event UI.
* Add better aria labels for screen reader and change ui to match mobile UX.
- Checkmark and progress bar are only green if the poll is ended.
- Updated the Poll icon for open and ended state and added labels
- Right align total votes count and update text
* Update jest tests
* Fix total votes alignment
* Fix screenshots
* Update snapshot
* Update e2e tests
* fix more e2e tests
* Clean up CSS
* Add back text for undisclosed poll (total should be hidden)
* Update checkmark and progress colours to more closely match mobile
* Don't compute optionNumber on each render
* "Total votes" working doesn't really work with the current web behaviour
Web doesn't show the votes for undisclosed polls(mobile does). reverting and that behaviour change should be addressed in a different PR(or on mobile.).
* Fix e2e test
* Update screenshots
* Move positioning of total votes label back to the left side
as we are no longer changing the copy to match mobile
* Don't concatenate label
* Fix translation order
* Remove unneeded translations
* remove O(n^2) code
* fix snapshots
* Fix check style in poll option
* prettier
* Move `EditInPlace` out of `Form`
If it is part of the form saving will submit the inner form of
EditInPlace and reload EW.
* add tests and comments
* update snapshot
* fix playwright
* feat(room view): add `enableReadReceiptsAndMarkersOnActivity` props
For the multiroom module, we display several room views at the same
time. In order to avoid all the rooms to send read receipts and markers
automatically when we are interacting with the UI, we add
`enableReadReceiptsAndMarkersOnActivity`props.
When at false, the timeline doesn't listen to user activity to send
these receipts. Only when the room is focused, marker and read receipts
are updated.
* test(room view): add test for `enableReadReceiptsAndMarkersOnActivity`
* build(ew-api): update `@element-hq/element-web-module-api` to `v1.9.0`
* Fix cursor position bug during IME composition
Add IME composition check to BasicMessageComposer.onKeyDown to prevent
cursor position issues when pressing Tab key immediately after Japanese
input conversion. This matches the behavior in SendMessageComposer and
EditMessageComposer.
Fixes issue where cursor would jump to the beginning of the input field
after converting Japanese text and pressing Tab.
* Add tests for IME composition keydown handling
- Add test to verify keydown events are ignored during IME composition
- Add test to verify keydown events are handled normally when not composing
- Tests ensure the fix for Japanese IME cursor position bug works correctly
* Refer to ClientWidgetApi as "widget API" rather than "messaging"
* Rename StopGapWidgetDriver to ElementWidgetDriver
* Rename StopGapWidget to WidgetMessaging
* Fix WidgetMessaging's lifetime by storing it in WidgetMessagingStore
(Rather than storing just the raw ClientWidgetApi objects.)
* Unfail test
* use an error
* cleanup start
* Add docs
* Prettier
* link to store
* remove a let
* More logging, split up loop
* Add a test demonstrating a regression in Call.start
* Restore Call.start to a single, robust event loop
* Fix test failure by resetting the messaging store
* Expand on the WidgetMessaging doc comment
* Add additional tests to buff up coverage
* Add a test for the sticker picker opening the IM.
* reduce copy paste
---------
Co-authored-by: Half-Shot <will@half-shot.uk>
Co-authored-by: Timo K <toger5@hotmail.de>
* Use EditInPlace for identity server picker.
* Update test
* Add a test for setting an ID server.
* fix tests
* Reformat other :not sections
* forgot a comma
* Update Apperance settings to use toggle switches.
* Remove unused checkbox setting.
* Remove unused import.
* Update tests
* lint
* update apperance screenshot
* Begin replacing settings
* Refactor RoomPublishSetting
* Remove LabelledToggleSwitch
* Refactor SettingsFlag to use SettingsToggleInput
* Refactor CreateRoomDialog to use SettingsToggleInput
* Refactor DeclineAndBlockInviteDialog to use SettingsToggleInput
* Update DevtoolsDialog
* Refactor ReportRoomDialog to use SettingsToggle
* Update RoomUpgradeWarningDialog to use SettingsToggleInput
* Update WidgetCapabilitiesPromptDialog to use SettingsToggleInput
* Update trivial switchovers
* Update Notifications settings to use SettingsFlag where possible
* Update RoomPublishSetting and SpaceSettingVisibilityTab to use SettingsToggleInput with a warning
* revert changes to field
* Updated screenshots
* Prevent accidental submits
* Replace test ID tests
* Create new snapshot tests
* Add screenshot test for DeclineAndBlockDialog
* Add screenshot for create room dialog.
* Add devtools test
* Add upgrade rooms test
* Add widget capabilites prompt test
* Fix spec
* Add a test for the live location sharing prompt.
* fix copyright
* Add tests for notification settings
* Add tests for user security tab.
* Add test for room security tab.
* Add test for video settings tab.
* remove .only
* Test creating a video room
* Mask the IM name in the header.
* Add spaces vis tab test.
* Fixup unit tests to check correct attributes.
* Various fixes to components for tests.
* lint
* Update compound
* update setting names
* Cleanup tests
prettier
Updates some more playwright tests
Update more snapshots
Update switch
more fixes
drop .only
last screenshot round
fix video room flake
Remove console.logs
Remove roomId from devtools view.
lint
final screenshot
* Add playwright tests
* import pages/ remove duplicate create-room
* Update screenshots
* Fix accessibility for devtools
* Disable region test
* Fixup headers
* remove extra test
* Fix permissions dialog
* fixup tests
* update snapshot
* Update jest tests
* Clear up playwright tests
* update widget screenshot
* Fix wrong snaps from using wrong compound version
* Revert mistaken s/checkbox/switch/
* lint lint
* Update headings
* fix snap
* remove unused
* update snapshot
* update tab screenshot
* Update snapshots
* Fix margins
* Iterate
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* Iterate
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* Iterate
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* Delint
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* Iterate
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* Iterate
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* Iterate
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* Iterate
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* Update snapshot
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* Update snapshot
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---------
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Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Tweak rendering of icons in legacy video feed
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* Remove unused classes
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* Tweak rendering of icons in face pile
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* Tweak rendering of icons in overflow tile
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* Tweak rendering of icons in room search view
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* Tweak rendering of icons in top unread messages bar
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* Tweak rendering of icons in space basic settings
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* Tweak rendering of icons in thread summary tile
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* Tweak rendering of icons in legacy room tile
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* Tweak rendering of icons in incoming call toast
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* Tweak rendering of icons in labs jump to date
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* Tweak rendering of icons in field validation
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* Update snapshots
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* Tweak rendering of icons in mini avatar uploader
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* Tweak rendering of icons in info tooltip
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* Tweak rendering of icons in network dropdown
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---------
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* Add option to pick call options for voice calls.
* hook on the right thing
* Fix wrong call being disabled
* update snaps
* Add tests for menus
* more snaps
* snap snap
* Upgrade module api package
* Add a wrapper component
So that we can render the decoration component with just the room.
* Implement module API method
* Add more tests
* Replace element-icons/chat-bubbles.svg with compound
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* Replace element-icons/chat-bubbles.svg with compound
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* Replace external-link.svg with compound
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* Replace element-icons/hide.svg with compound
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* Replace element-icons/explore.svg with compound
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* Replace element-icons/hash-*.svg with compound
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* Replace element-icons/share.svg with compound
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* Replace element-icons/group-members.svg with compound
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* Replace element-icons/mask-as-*.svg with compound
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* Replace element-icons/low-priority.svg with compound
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* Replace element-icons/plus-circle.svg with compound
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* Replace element-icons/roles.svg with compound
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* Update jest snapshots
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* Update screenshots
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* Update screenshots
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* Update screenshot
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---------
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Introduce i18nContext
* Adds a context that holds the module i1n API
* Switches shared components to use that instead of importing it directly
* Adds the context to MatrixChat and BaseDalog so it should be available most places in EW
This is a relatively small PR but does change the way the shared components do i18n so
just doing this one by itself (it stands by itself anyway).
This will allow shared components to use i18n when used in modules.
* Add the file
* Fix import lint
* Name the translate function _t
Then it should continue to get picked up by the script
This seems a bit flaky and ew but I'm not sure I want to get into
changing this in this PR.
* Put humanize back to calling something called _t too
* Missed one
* Add i18n context wrapper to stories
* Unused import
* Fix imports
* wrap richitem
* Wrap other richitem & richlist
* One day I will get my head around this syntax
* Fix import spacing
* Add wrapper to test
* unused import
* Hack around dependency cycle
* Make a moduleapi instance for tests
* Add i18n wrapper to jest-matrix-react
* Simple test for i18napi
* Import type
* Move i18n context wrapper to storybook template
* Unused imports & fix pill story
* Move i18n to its own provider
* Add i18ncontext wrapper to jest tests
* imports
* Bump module api to 1.7.0
* tsdoc
Add a workaround for the fact that MatrixChat attempts to use React state for
the state of a state machine: a small `sleep` to let the state settle.
As a result, it turns out we may not see the "Syncing..." state, and in general
`waitForSyncAndLoad` doesn't seem to be doing anything useful.
* Update vector-im
* Update Jest snapshots
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* Iterate
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* Update snapshots
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* Fix playwright styling overrides
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* Hold back Compound Design Tokens as threads icons unexpectedly grew a dot in the top corner where we conditionally draw a dot
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* Iterate
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* Update snapshots
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* Iterate
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* Update snapshots
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* Iterate
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* Update Compound Design Tokens to 6.4.1
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* Update snapshots
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* Iterate
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* Revert snapshots
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* Iterate
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* Tweak bubble
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* Update snapshots
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* Update storybook snapshots
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* Update jest snapshots
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* Update jest snapshots
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---------
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Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
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* Fix handling of SVGs
1. Ensure we always include thumbnails for them
2. Show `m.file` handler if we cannot render the SVG
3. When opening ImageView use svg thumbnail if the SVG cannot be rendered
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* Fix UploadConfirmDialog choking under React devmode
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* Fix test
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* Add tests
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---------
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* Replace element-icons/room/composer/attach.svg with compound
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* Replace element-icons/room/*/emoji.svg with compound
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* Replace element-icons/room/message-bar/edit.svg with compound
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* Replace element-icons/room/composer/poll.svg with compound
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* Replace element-icons/room/composer/plain_text.svg with compound
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* Remove unused star.svg
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* Replace element-icons/upload.svg with compound
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* Replace element-icons/settings/preference.svg with compound
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* Replace element-icons/settings/flask.svg with compound
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* Replace element-icons/settings/appearance.svg with compound
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* Update snapshots
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* Iterate
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* Update screenshots
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---------
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* Initial implementation of MSC4380
* fix lint
* Update InviteRulesAccountSetting-test
* add some docs
* `block_all` -> `default_action`
* Add a unit test for BlockInvitesConfigController
* Tweak rendering of icons in dropdowns
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* Tweak rendering of icons in composer format bar
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* Tweak rendering of icons in jump to bottom button
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* Tweak rendering of icons in quick settings button
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* Tweak rendering of icons in left panel search
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* Delint
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* Update snapshots
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* Fix margin
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* Update test
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* Update snapshots
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* Tweak rendering of icons in security user settings tab
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* Tweak rendering of icons in space hierarchy
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* Update screenshots
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* Delint
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* Iterate
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* Simplify
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* Tidy
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* Add test
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* Update snapshots
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---------
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* Allow the Login screen to use the dark theme
There is a whole bunch of code dedicated to attempting to force a "light" theme
onto the login view, even if the deployment is configured to prioritise the
dark theme.
Apparently this was done because, in the old days, the
login view looked rubbish with the dark theme, but now it looks fine.
Fixes https://github.com/element-hq/element-web/issues/31292
* Fix up background colour of auth screen in dark theme
In dark theme, the background of the login/register/welcome box needs to be
translucent black rather than translucent white.
To make this work, I've moved the style from inline to CSS, and used a PostCSS
variable to define the colour.
* Fix up Welcome page colours in dark theme
Make the text and image white, not black, in short.
* Fix incorrect merge
that will teach me to use the Github UI to address merge conflicts.
Because RoomViewStore used two slightly different conditions, the Call.presented flag could get out of sync with the viewingCall flag. But these should effectively be the same thing.
This was causing some subtle bugs if you would join a call, switch to another room, and then click back into the call room via the room list. The call would be visible but not know that it's presented, causing:
1. The hangup sound to get cut off at the end of the call
2. The widget to disappear immediately without offering a 'reconnect' button if you lose connectivity
* feat: implement `ExtrasApi#setRoomIdsForSpace`
* fix: message reply with multiple room views
* fix: message edition when multiple rooms are displayed
* test: check that the view room action is not dispatch when replying
* test: check that the view room action is not dispatch when editing
* refactor: use `ExtraApis#getVisibleRoomBySpaceKey` instead of `ExtraApis#setRoomIdsForSpace`
* test: update tests to use `getVisibleRoomBySpaceKey`
* add function to pause device listener
* add function to check if key backup key missing both locally and in 4s
* reset backup if backup key missing both locally and in 4s
* fixup! add function to check if key backup key missing both locally and in 4s
* Drop KEY_STORAGE_OUT_OF_SYNC_STORE in favour of checking cross-signing
Check if cross-signing needs resetting, because that seems to be what
KEY_STORAGE_OUT_OF_SYNC_STORE is actually trying to do.
* add a function for resetting key backup and waiting until it's ready
* trigger key storage out of sync toast when missing backup key locally
and fetch it when user enters their recovery key
* reset backup when needed if user forgets recovery key
* rename function as suggested in code review
* Remove unreachable code
`view_last_screen` is never used.
* Remove unused action `user_activity_started`
Nothing listens to this, so it's pointless.
* Symbolic constant for `Action.UserActivity`
* Define symbolic constants for more `Action`s
Constants for some actions that are emitted by `Lifecycle`
* Rename callback on E2eSetup component
`BaseDialog.onFinished` is unused when `hasCancel=false`, so this callback is
only used when the user clicks cancel. For clarity, rename it.
* Test for cancellation behaviour
* Fix invalid events crashing entire room rather than just their tile
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* Add test
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---------
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* feat: add options to hide right panel in room view
This option is added for the module API.
* test: add test for hideRightPanel=true of room view
* test: update snapshot ids
* Delayed event management: split endpoints, no auth
Use the new js-sdk client methods for calling the dedicated,
unauthenticated endpoints for each of the cancel/restart/send actions
for updating a delayed event.
Note that these methods are compatible with homeservers that support
only the original endpoint where the update action is in the request
body.
* REPLACEME: pull in dependant js-sdk branch
see matrix-org/matrix-js-sdk#5066
* Format with Prettier
* Update matrix-js-sdk
* Add voiceOnly options.
* tweaks
* Nearly working demo
* Lots of minor fixes
* Better working version
* remove unused payload
* bits and pieces
* Cleanup based on new hints
* Simple refactor for skipLobby (and remove returnToLobby)
* Tidyup
* Remove unused tests
* Update tests for voice calls
* Add video room support.
* Add a test for video rooms
* tidy
* remove console log line
* lint and tests
* Bunch of fixes
* Fixes
* Use correct title
* make linter happier
* Update tests
* cleanup
* Drop only
* update snaps
* Document
* lint
* Update snapshots
* Remove duplicate test
* add brackets
* fix jest
* Improve screen reader accessibility of auth pages
Using a combination of auto-focus + aria-live to ensure content is read as the states progress
For https://element-io.atlassian.net/browse/PSB-971
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* Iterate
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* Update snapshot
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* Iterate
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* Update snapshots
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* Fix double landmark
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* Update screenshot
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---------
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* Update jest to v30
* Update jest to v30
* Update snapshots
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* Apply jsdom patch
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* Fix tests
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---------
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Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Apply aria-hidden to emoji in SAS verification
So that for screen readers the canonical emoji description is preferred & we avoid the user being read each emoji twice.
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Update snapshot
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
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Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>