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Fix delayed badge update for mentions in encrypted rooms (#7813)
* Fix delayed badge update for mentions in encrypted rooms Fixes https://github.com/vector-im/element-web/issues/20859 More detail on the issue * Remove unused import * Fix listener removal
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@ -35,7 +35,7 @@ export class RoomNotificationState extends NotificationState implements IDestroy
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this.room.on("Room.redaction", this.handleRoomEventUpdate);
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this.room.on("Room.myMembership", this.handleMembershipUpdate);
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this.room.on("Room.localEchoUpdated", this.handleLocalEchoUpdated);
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MatrixClientPeg.get().on("Event.decrypted", this.handleRoomEventUpdate);
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MatrixClientPeg.get().on("Event.decrypted", this.onEventDecrypted);
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MatrixClientPeg.get().on("accountData", this.handleAccountDataUpdate);
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this.updateNotificationState();
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}
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@ -52,7 +52,7 @@ export class RoomNotificationState extends NotificationState implements IDestroy
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this.room.removeListener("Room.myMembership", this.handleMembershipUpdate);
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this.room.removeListener("Room.localEchoUpdated", this.handleLocalEchoUpdated);
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if (MatrixClientPeg.get()) {
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MatrixClientPeg.get().removeListener("Event.decrypted", this.handleRoomEventUpdate);
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MatrixClientPeg.get().removeListener("Event.decrypted", this.onEventDecrypted);
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MatrixClientPeg.get().removeListener("accountData", this.handleAccountDataUpdate);
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}
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}
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@ -71,8 +71,15 @@ export class RoomNotificationState extends NotificationState implements IDestroy
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this.updateNotificationState();
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};
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private onEventDecrypted = (event: MatrixEvent) => {
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if (event.getRoomId() !== this.room.roomId) return; // ignore - not for us or notifications timeline
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this.updateNotificationState();
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};
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private handleRoomEventUpdate = (event: MatrixEvent, room: Room | null) => {
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if (room?.roomId !== this.room.roomId) return; // ignore - not for us or notifications timeline
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this.updateNotificationState();
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};
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