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	Stop random rooms appearing when switching network
in the public room directory
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				@ -99,6 +99,9 @@ module.exports = React.createClass({
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        const my_filter_string = this.filterString;
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        const my_server = this.state.roomServer;
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        // remember the next batch token when we sent the request
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        // too. If it's changed, appending to the list will corrupt it.
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        const my_next_batch = this.nextBatch;
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        const opts = {limit: 20};
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        if (my_server != MatrixClientPeg.getHomeServerName()) {
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            opts.server = my_server;
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@ -106,7 +109,11 @@ module.exports = React.createClass({
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        if (this.nextBatch) opts.since = this.nextBatch;
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        if (this.filterString) opts.filter = { generic_search_term: my_filter_string } ;
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        return MatrixClientPeg.get().publicRooms(opts).then((data) => {
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            if (my_filter_string != this.filterString || my_server != this.state.roomServer) {
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            if (
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                my_filter_string != this.filterString ||
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                my_server != this.state.roomServer ||
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                my_next_batch != this.nextBatch)
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            {
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                // if the filter or server has changed since this request was sent,
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                // throw away the result (don't even clear the busy flag
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                // since we must still have a request in flight)
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@ -121,7 +128,11 @@ module.exports = React.createClass({
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            });
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            return Boolean(data.next_batch);
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        }, (err) => {
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            if (my_filter_string != this.filterString || my_server != this.state.roomServer) {
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            if (
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                my_filter_string != this.filterString ||
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                my_server != this.state.roomServer ||
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                my_next_batch != this.nextBatch)
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            {
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                // as above: we don't care about errors for old
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                // requests either
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                return;
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