dns/_examples/funkensturm/funkensturm.go
2011-07-06 19:28:03 +02:00

213 lines
5.6 KiB
Go

/*
* Funkensturm, a versatile DNS proxy
* Miek Gieben <miek@miek.nl> (c) 2011
* GPLv2
*/
package main
import (
"os"
"log"
"flag"
"fmt"
"dns"
"os/signal"
"strings"
"runtime/pprof"
)
var qr []*Funk
var f *Funkensturm
var verbose *bool
// A small wrapper to keep the address together
// with a client.
type Funk struct {
Client *dns.Client
Addr string
}
// Where does the packet come from?
// IN: initial packet received by the Responder
// any modifications here will reflect what kind of
// pkt is sent through.
// OUT: pkt as received back from a server. Modifications here will reflect
// how the packet is send back to the original requester.
const (
IN = iota // set when receiving a packet
OUT // set when sending a packet
OR // chain match functions with logical 'or'
AND // chain match functions with logical 'and'
)
// A Match function is used on a DNS packet and
// returns (a possibly modified) DNS packet. It should
// return true when the packets matches the criteria set in
// the function.
// Op is used in chaining Match-functions together
type Match struct {
Op int // boolean op: OR, AND
Func func(*dns.Msg, int) (*dns.Msg, bool)
}
// An action is something that is done with a packet. Funkensturm
// does not impose any restriction on what this can be, except that
// is must remain a valid DNS packet.
type Action struct {
Func func(*dns.Msg, bool) *dns.Msg
}
// A complete config for Funkensturm. All matches in the Matches slice are
// chained together: incoming dns.Msg -> Match[0] -> dns.Msg -> Match[1] -> dns.Msg -> ...
// The dns.Msg output of Match[n] is the input for Match[n+1].
//
// The final outcome (does a packet match or not?) is calculated as follows:
// true Match[0].Op Match[0].Func() Match[1].Op Match[1].Func() ...
// The result of this matching is given to the action function(s). They can then
// decide what to do with a packet in the 'true' and in the 'false' case.
type Funkensturm struct {
Setup func() bool // Inital setup (for extra resolvers, or loading keys, or ...)
Matches []Match // Match- and modify functions
Actions []Action // What to do with the packets
}
func verboseprint(i *dns.Msg, indent string) {
for _, line := range strings.Split(i.String(), "\n", -1) {
fmt.Printf("%s%s\n", indent, line)
}
fmt.Println()
}
func doFunkensturm(pkt *dns.Msg) ([]byte, os.Error) {
if *verbose {
verboseprint(pkt, "> ")
}
// No matter what, we refuse to answer requests with the response bit set.
if pkt.MsgHdr.Response == true {
return nil, &dns.Error{Error: "Response bit set, not replying"}
}
// Loop through the Match* functions and decide what to do
// Note the packet can be changed by these function, this
// change is cumulative.
ok, ok1 := true, true
pkt1 := pkt
for _, m := range f.Matches {
pkt1, ok1 = m.Func(pkt1, IN)
switch m.Op {
case AND:
ok = ok && ok1
case OR:
ok = ok || ok1
}
}
if *verbose { //modified
verboseprint(pkt1, ">> ")
}
// Loop through the Actions.Func* and do something with the
// packet. Note there can only be one returned packet.
// We use 'ok' to signal what the above match did: true or false
var resultpkt *dns.Msg
for _, a := range f.Actions {
resultpkt = a.Func(pkt1, ok)
}
if *verbose { //orignal out
verboseprint(resultpkt, "< ")
}
// loop again for matching, but now with OUT, this is done
// for some last minute packet changing. Note the boolean return
// code isn't used any more, i.e No more actions are allowed
// anymore
pkt1 = resultpkt
for _, m := range f.Matches {
pkt1, _ = m.Func(pkt1, OUT)
}
if pkt1 == nil {
// don't need to send something back
return nil, nil
}
if *verbose { // modified out
verboseprint(pkt1, "<< ")
}
out, ok1 := pkt1.Pack()
if !ok1 {
return nil, &dns.Error{Error: "Packing packet failed"}
}
// Some final byte changing function here?
return out, nil
}
func serve(w dns.ResponseWriter, req *dns.Msg) {
out, err := doFunkensturm(req)
if err != nil {
fmt.Fprintf(os.Stderr, "Error: %s\n", err.String())
return
}
if out != nil {
w.Write(out)
}
}
func listenAndServe(add, net string) {
err := dns.ListenAndServe(add, net, nil)
if err != nil {
fmt.Printf("Failed to setup: " + net + " " + add + "\n")
}
}
func main() {
sserver := flag.String("sserver", "127.0.0.1:8053", "set the listener address")
rserver := flag.String("rserver", "127.0.0.1:53", "remote server address(es), seperate with commas")
cpuprofile := flag.String("cpuprofile", "", "write cpu profile to file")
verbose = flag.Bool("verbose", false, "Print packet as it flows through")
flag.Usage = func() {
fmt.Fprintf(os.Stderr, "Usage: %s\n", os.Args[0])
flag.PrintDefaults()
}
flag.Parse()
if *cpuprofile != "" {
f, err := os.Create(*cpuprofile)
if err != nil {
log.Fatal(err)
}
pprof.StartCPUProfile(f)
defer pprof.StopCPUProfile()
}
clients := strings.Split(*rserver, ",", -1)
qr = make([]*Funk, len(clients))
for i, ra := range clients {
qr[i] = new(Funk)
qr[i].Client = dns.NewClient()
qr[i].Addr = ra
}
f = funkensturm()
ok := f.Setup()
if !ok {
fmt.Fprintf(os.Stderr, "Setup failed")
return
}
dns.HandleFunc(".", serve)
go listenAndServe(*sserver, "tcp")
go listenAndServe(*sserver, "udp")
forever:
for {
select {
case <-signal.Incoming:
fmt.Printf("Signal received, stopping\n")
break forever
}
}
}