dns/udp.go
Miek Gieben f912994258 Don't relay on deadline to stop the server.
We just send ourselves an UDP or TCP packet so that the listener fails
through and picks up the quit bool send on the channel.
2014-08-19 21:46:00 +01:00

60 lines
1.5 KiB
Go

// Copyright 2011 Miek Gieben. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !windows
package dns
import (
"net"
"syscall"
)
type sessionUDP struct {
raddr *net.UDPAddr
context []byte
}
func (s *sessionUDP) RemoteAddr() net.Addr { return s.raddr }
// setUDPSocketOptions sets the UDP socket options.
// This function is implemented on a per platform basis. See udp_*.go for more details
func setUDPSocketOptions(conn *net.UDPConn) error {
sa, err := getUDPSocketName(conn)
if err != nil {
return err
}
switch sa.(type) {
case *syscall.SockaddrInet6:
v6only, err := getUDPSocketOptions6Only(conn)
if err != nil {
return err
}
setUDPSocketOptions6(conn)
if !v6only {
setUDPSocketOptions4(conn)
}
case *syscall.SockaddrInet4:
setUDPSocketOptions4(conn)
}
return nil
}
// readFromSessionUDP acts just like net.UDPConn.ReadFrom(), but returns a session object instead of a
// net.UDPAddr.
func readFromSessionUDP(conn *net.UDPConn, b []byte) (int, *sessionUDP, error) {
oob := make([]byte, 40)
n, oobn, _, raddr, err := conn.ReadMsgUDP(b, oob)
if err != nil {
return n, nil, err
}
return n, &sessionUDP{raddr, oob[:oobn]}, err
}
// writeToSessionUDP acts just like net.UDPConn.WritetTo(), but uses a *sessionUDP instead of a net.Addr.
func writeToSessionUDP(conn *net.UDPConn, b []byte, session *sessionUDP) (int, error) {
n, _, err := conn.WriteMsgUDP(b, session.context, session.raddr)
return n, err
}