arm-trusted-firmware/plat/arm/board/juno/juno_bl2_setup.c
Soby Mathew a9f9b608bb Juno AArch32: Remove duplicate definition of bl2 platform API
The bl2_early_platform_setup() and bl2_platform_setup() were
redefined for Juno AArch32 eventhough CSS platform layer had
same definition for them. The CSS definitions definitions were
previously restricted to EL3_PAYLOAD_BASE builds and this is now
modified to include the Juno AArch32 builds as well thus
allowing us to remove the duplicate definitions in Juno platform
layer.

Change-Id: Ibd1d8c1428cc1d51ac0ba90f19f5208ff3278ab5
Signed-off-by: Soby Mathew <soby.mathew@arm.com>
2017-11-29 14:37:29 +00:00

33 lines
1.1 KiB
C

/*
* Copyright (c) 2016-2017, ARM Limited and Contributors. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#include <assert.h>
#include <bl_common.h>
#include <desc_image_load.h>
#include <plat_arm.h>
#if JUNO_AARCH32_EL3_RUNTIME
/*******************************************************************************
* This function changes the spsr for BL32 image to bypass
* the check in BL1 AArch64 exception handler. This is needed in the aarch32
* boot flow as the core comes up in aarch64 and to enter the BL32 image a warm
* reset in aarch32 state is required.
******************************************************************************/
int bl2_plat_handle_post_image_load(unsigned int image_id)
{
int err = arm_bl2_handle_post_image_load(image_id);
if (!err && (image_id == BL32_IMAGE_ID)) {
bl_mem_params_node_t *bl_mem_params = get_bl_mem_params_node(image_id);
assert(bl_mem_params);
bl_mem_params->ep_info.spsr = SPSR_64(MODE_EL3, MODE_SP_ELX,
DISABLE_ALL_EXCEPTIONS);
}
return err;
}
#endif /* JUNO_AARCH32_EL3_RUNTIME */