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Enforce full include path for includes. Deprecate old paths. The following folders inside include/lib have been left unchanged: - include/lib/cpus/${ARCH} - include/lib/el3_runtime/${ARCH} The reason for this change is that having a global namespace for includes isn't a good idea. It defeats one of the advantages of having folders and it introduces problems that are sometimes subtle (because you may not know the header you are actually including if there are two of them). For example, this patch had to be created because two headers were called the same way:e0ea0928d5
("Fix gpio includes of mt8173 platform to avoid collision."). More recently, this patch has had similar problems:46f9b2c3a2
("drivers: add tzc380 support"). This problem was introduced in commit4ecca33988
("Move include and source files to logical locations"). At that time, there weren't too many headers so it wasn't a real issue. However, time has shown that this creates problems. Platforms that want to preserve the way they include headers may add the removed paths to PLAT_INCLUDES, but this is discouraged. Change-Id: I39dc53ed98f9e297a5966e723d1936d6ccf2fc8f Signed-off-by: Antonio Nino Diaz <antonio.ninodiaz@arm.com>
119 lines
2.8 KiB
C
119 lines
2.8 KiB
C
/*
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* Copyright (c) 2015-2018, ARM Limited and Contributors. All rights reserved.
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*
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* SPDX-License-Identifier: BSD-3-Clause
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*/
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#include <assert.h>
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#include <errno.h>
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#include <platform_def.h>
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#include <arch_helpers.h>
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#include <bl1/bl1.h>
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#include <common/bl_common.h>
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#include <common/debug.h>
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#include <plat/common/platform.h>
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/*
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* The following platform functions are weakly defined. They
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* are default implementations that allow BL1 to compile in
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* absence of real definitions. The Platforms may override
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* with more complex definitions.
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*/
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#pragma weak bl1_plat_get_next_image_id
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#pragma weak bl1_plat_set_ep_info
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#pragma weak bl1_plat_get_image_desc
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#pragma weak bl1_plat_fwu_done
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#pragma weak bl1_plat_handle_pre_image_load
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#pragma weak bl1_plat_handle_post_image_load
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unsigned int bl1_plat_get_next_image_id(void)
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{
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/* BL2 load will be done by default. */
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return BL2_IMAGE_ID;
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}
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void bl1_plat_set_ep_info(unsigned int image_id,
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struct entry_point_info *ep_info)
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{
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}
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int bl1_plat_handle_pre_image_load(unsigned int image_id)
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{
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return 0;
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}
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/*
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* Following is the default definition that always
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* returns BL2 image details.
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*/
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struct image_desc *bl1_plat_get_image_desc(unsigned int image_id)
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{
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static image_desc_t bl2_img_desc = BL2_IMAGE_DESC;
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return &bl2_img_desc;
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}
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__dead2 void bl1_plat_fwu_done(void *client_cookie, void *reserved)
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{
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while (1)
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wfi();
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}
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/*
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* The Platforms must override with real definition.
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*/
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#pragma weak bl1_plat_mem_check
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int bl1_plat_mem_check(uintptr_t mem_base, unsigned int mem_size,
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unsigned int flags)
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{
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assert(0);
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return -ENOMEM;
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}
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/*
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* Default implementation for bl1_plat_handle_post_image_load(). This function
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* populates the default arguments to BL2. The BL2 memory layout structure
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* is allocated and the calculated layout is populated in arg1 to BL2.
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*/
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int bl1_plat_handle_post_image_load(unsigned int image_id)
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{
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meminfo_t *bl2_tzram_layout;
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meminfo_t *bl1_tzram_layout;
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image_desc_t *image_desc;
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entry_point_info_t *ep_info;
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if (image_id != BL2_IMAGE_ID)
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return 0;
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/* Get the image descriptor */
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image_desc = bl1_plat_get_image_desc(BL2_IMAGE_ID);
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assert(image_desc != NULL);
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/* Get the entry point info */
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ep_info = &image_desc->ep_info;
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/* Find out how much free trusted ram remains after BL1 load */
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bl1_tzram_layout = bl1_plat_sec_mem_layout();
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/*
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* Create a new layout of memory for BL2 as seen by BL1 i.e.
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* tell it the amount of total and free memory available.
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* This layout is created at the first free address visible
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* to BL2. BL2 will read the memory layout before using its
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* memory for other purposes.
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*/
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bl2_tzram_layout = (meminfo_t *) bl1_tzram_layout->total_base;
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bl1_calc_bl2_mem_layout(bl1_tzram_layout, bl2_tzram_layout);
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ep_info->args.arg1 = (uintptr_t)bl2_tzram_layout;
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VERBOSE("BL1: BL2 memory layout address = %p\n",
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(void *) bl2_tzram_layout);
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return 0;
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}
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