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*All* UART drivers in TF-A are storing their base address as a uintptr_t pointer in the first location of the UART specific driver data. Since the base address is a pretty natural and generic data item, we should integrate this into the generic console_t structure. That will not only allow to remove a lot of seemingly UART specific data structures, but also enables to simplify runtime choices between different UARTs, since they can share the same pointer. This patch just adds the new member, the existing data structures will be handled on a per-UART base in follow-up patches. Change-Id: I59ce49471ccc8f3b870f2cfd8a72ebfd0cb14d12 Signed-off-by: Andre Przywara <andre.przywara@arm.com>
84 lines
2.9 KiB
C
84 lines
2.9 KiB
C
/*
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* Copyright (c) 2013-2019, ARM Limited and Contributors. All rights reserved.
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*
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* SPDX-License-Identifier: BSD-3-Clause
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*/
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#ifndef CONSOLE_H
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#define CONSOLE_H
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#include <lib/utils_def.h>
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#define CONSOLE_T_NEXT (U(0) * REGSZ)
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#define CONSOLE_T_FLAGS (U(1) * REGSZ)
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#define CONSOLE_T_PUTC (U(2) * REGSZ)
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#define CONSOLE_T_GETC (U(3) * REGSZ)
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#define CONSOLE_T_FLUSH (U(4) * REGSZ)
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#define CONSOLE_T_BASE (U(5) * REGSZ)
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#define CONSOLE_T_DRVDATA (U(6) * REGSZ)
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#define CONSOLE_FLAG_BOOT (U(1) << 0)
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#define CONSOLE_FLAG_RUNTIME (U(1) << 1)
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#define CONSOLE_FLAG_CRASH (U(1) << 2)
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/* Bits 3 to 7 reserved for additional scopes in future expansion. */
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#define CONSOLE_FLAG_SCOPE_MASK ((U(1) << 8) - 1)
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/* Bits 8 to 31 for non-scope use. */
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#define CONSOLE_FLAG_TRANSLATE_CRLF (U(1) << 8)
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/* Returned by getc callbacks when receive FIFO is empty. */
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#define ERROR_NO_PENDING_CHAR (-1)
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/* Returned by console_xxx() if no registered console implements xxx. */
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#define ERROR_NO_VALID_CONSOLE (-128)
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#ifndef __ASSEMBLER__
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#include <stdint.h>
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typedef struct console {
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struct console *next;
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/*
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* Only the low 32 bits are used. The type is u_register_t to align the
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* fields of the struct to 64 bits in AArch64 and 32 bits in AArch32
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*/
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u_register_t flags;
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int (*const putc)(int character, struct console *console);
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int (*const getc)(struct console *console);
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int (*const flush)(struct console *console);
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uintptr_t base;
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/* Additional private driver data may follow here. */
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} console_t;
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/* offset macro assertions for console_t */
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#include <drivers/console_assertions.h>
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/*
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* Add a console_t instance to the console list. This should only be called by
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* console drivers after they have initialized all fields in the console
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* structure. Platforms seeking to register a new console need to call the
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* respective console__register() function instead.
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*/
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int console_register(console_t *console);
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/* Remove a single console_t instance from the console list. Return a pointer to
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* the console that was removed if it was found, or NULL if not. */
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console_t *console_unregister(console_t *console);
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/* Returns 1 if this console is already registered, 0 if not */
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int console_is_registered(console_t *console);
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/*
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* Set scope mask of a console that determines in what states it is active.
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* By default they are registered with (CONSOLE_FLAG_BOOT|CONSOLE_FLAG_CRASH).
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*/
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void console_set_scope(console_t *console, unsigned int scope);
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/* Switch to a new global console state (CONSOLE_FLAG_BOOT/RUNTIME/CRASH). */
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void console_switch_state(unsigned int new_state);
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/* Output a character on all consoles registered for the current state. */
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int console_putc(int c);
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/* Read a character (blocking) from any console registered for current state. */
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int console_getc(void);
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/* Flush all consoles registered for the current state. */
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int console_flush(void);
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#endif /* __ASSEMBLER__ */
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#endif /* CONSOLE_H */
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