arm-trusted-firmware/drivers/st/uart/aarch32/stm32_console.S
Yann Gautier ea69dcdc73 feat(st-uart): manage STM32MP_RECONFIGURE_CONSOLE
If the flag STM32MP_RECONFIGURE_CONSOLE is set in BL32, the UART init
should be skipped if the UART clock is set to zero. This will be used
when configuring the default console, after an early console has been
configured.

Signed-off-by: Yann Gautier <yann.gautier@foss.st.com>
Change-Id: Icbc640c7bdd6342f9c3ec1586a0d0c64127b18b8
2022-09-23 15:17:43 +02:00

262 lines
6.9 KiB
ArmAsm

/*
* Copyright (c) 2018-2022, ARM Limited and Contributors. All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#include <asm_macros.S>
#include <assert_macros.S>
#include <console_macros.S>
#include <drivers/st/stm32_console.h>
#include <drivers/st/stm32_uart_regs.h>
#define USART_TIMEOUT 0x1000
/*
* "core" functions are low-level implementations that don't require
* writeable memory and are thus safe to call in BL1 crash context.
*/
.globl console_stm32_core_init
.globl console_stm32_core_putc
.globl console_stm32_core_getc
.globl console_stm32_core_flush
.globl console_stm32_putc
.globl console_stm32_flush
/* -----------------------------------------------------------------
* int console_core_init(uintptr_t base_addr,
* unsigned int uart_clk,
* unsigned int baud_rate)
*
* Function to initialize the console without a C Runtime to print
* debug information. This function will be accessed by console_init
* and crash reporting.
*
* In: r0 - console base address
* r1 - Uart clock in Hz
* r2 - Baud rate
* Out: return 1 on success else 0 on error
* Clobber list : r1, r2, r3
* -----------------------------------------------------------------
*/
func console_stm32_core_init
/* Check the input base address */
cmp r0, #0
beq core_init_fail
#if !defined(IMAGE_BL2)
#if STM32MP_RECONFIGURE_CONSOLE
/* UART clock rate is set to 0 in BL32, skip init in that case */
cmp r1, #0
beq 1f
#else /* STM32MP_RECONFIGURE_CONSOLE */
/* Skip UART initialization if it is already enabled */
ldr r3, [r0, #USART_CR1]
ands r3, r3, #USART_CR1_UE
bne 1f
#endif /* STM32MP_RECONFIGURE_CONSOLE */
#endif /* IMAGE_BL2 */
/* Check baud rate and uart clock for sanity */
cmp r1, #0
beq core_init_fail
cmp r2, #0
beq core_init_fail
/* Disable UART */
ldr r3, [r0, #USART_CR1]
bic r3, r3, #USART_CR1_UE
str r3, [r0, #USART_CR1]
/* Configure UART */
orr r3, r3, #(USART_CR1_TE | USART_CR1_FIFOEN)
str r3, [r0, #USART_CR1]
ldr r3, [r0, #USART_CR2]
bic r3, r3, #USART_CR2_STOP
str r3, [r0, #USART_CR2]
/* Divisor = (Uart clock + (baudrate / 2)) / baudrate */
lsr r3, r2, #1
add r3, r1, r3
udiv r3, r3, r2
cmp r3, #16
bhi 2f
/* Oversampling 8 */
/* Divisor = (2 * Uart clock + (baudrate / 2)) / baudrate */
lsr r3, r2, #1
add r3, r3, r1, lsl #1
udiv r3, r3, r2
and r1, r3, #USART_BRR_DIV_FRACTION
lsr r1, r1, #1
bic r3, r3, #USART_BRR_DIV_FRACTION
orr r3, r3, r1
ldr r1, [r0, #USART_CR1]
orr r1, r1, #USART_CR1_OVER8
str r1, [r0, #USART_CR1]
2:
str r3, [r0, #USART_BRR]
/* Enable UART */
ldr r3, [r0, #USART_CR1]
orr r3, r3, #USART_CR1_UE
str r3, [r0, #USART_CR1]
/* Check TEACK bit */
mov r2, #USART_TIMEOUT
teack_loop:
subs r2, r2, #1
beq core_init_fail
ldr r3, [r0, #USART_ISR]
tst r3, #USART_ISR_TEACK
beq teack_loop
1:
mov r0, #1
bx lr
core_init_fail:
mov r0, #0
bx lr
endfunc console_stm32_core_init
.globl console_stm32_register
/* -------------------------------------------------------
* int console_stm32_register(uintptr_t baseaddr,
* uint32_t clock, uint32_t baud,
* console_t *console);
* Function to initialize and register a new STM32
* console. Storage passed in for the console struct
* *must* be persistent (i.e. not from the stack).
* In: r0 - UART register base address
* r1 - UART clock in Hz
* r2 - Baud rate
* r3 - pointer to empty console_t struct
* Out: return 1 on success, 0 on error
* Clobber list : r0, r1, r2
* -------------------------------------------------------
*/
func console_stm32_register
push {r4, lr}
mov r4, r3
cmp r4, #0
beq register_fail
str r0, [r4, #CONSOLE_T_BASE]
bl console_stm32_core_init
cmp r0, #0
beq register_fail
mov r0, r4
pop {r4, lr}
finish_console_register stm32 putc=1, getc=0, flush=1
register_fail:
pop {r4, pc}
endfunc console_stm32_register
/* ---------------------------------------------------------------
* int console_core_putc(int c, uintptr_t base_addr)
*
* Function to output a character over the console. It returns the
* character printed on success or -1 on error.
*
* In : r0 - character to be printed
* r1 - console base address
* Out : return -1 on error else return character.
* Clobber list : r2
* ---------------------------------------------------------------
*/
func console_stm32_core_putc
/* Check the input parameter */
cmp r1, #0
beq putc_error
/* Check Transmit Data Register Empty */
txe_loop:
ldr r2, [r1, #USART_ISR]
tst r2, #USART_ISR_TXE
beq txe_loop
str r0, [r1, #USART_TDR]
/* Check transmit complete flag */
tc_loop:
ldr r2, [r1, #USART_ISR]
tst r2, #USART_ISR_TC
beq tc_loop
bx lr
putc_error:
mov r0, #-1
bx lr
endfunc console_stm32_core_putc
/* ------------------------------------------------------------
* int console_stm32_putc(int c, console_t *console)
* Function to output a character over the console. It
* returns the character printed on success or -1 on error.
* In: r0 - character to be printed
* r1 - pointer to console_t structure
* Out : return -1 on error else return character.
* Clobber list: r2
* ------------------------------------------------------------
*/
func console_stm32_putc
#if ENABLE_ASSERTIONS
cmp r1, #0
ASM_ASSERT(ne)
#endif /* ENABLE_ASSERTIONS */
ldr r1, [r1, #CONSOLE_T_BASE]
b console_stm32_core_putc
endfunc console_stm32_putc
/* -----------------------------------------------------------
* int console_core_getc(uintptr_t base_addr)
*
* Function to get a character from the console.
* It returns the character grabbed on success or -1 on error.
*
* In : r0 - console base address
* Out : return -1.
* Clobber list : r0, r1
* -----------------------------------------------------------
*/
func console_stm32_core_getc
/* Not supported */
mov r0, #-1
bx lr
endfunc console_stm32_core_getc
/* ---------------------------------------------------------------
* void console_core_flush(uintptr_t base_addr)
*
* Function to force a write of all buffered data that hasn't been
* output.
*
* In : r0 - console base address
* Out : void.
* Clobber list : r0, r1
* ---------------------------------------------------------------
*/
func console_stm32_core_flush
#if ENABLE_ASSERTIONS
cmp r0, #0
ASM_ASSERT(ne)
#endif /* ENABLE_ASSERTIONS */
/* Check Transmit Data Register Empty */
txe_loop_3:
ldr r1, [r0, #USART_ISR]
tst r1, #USART_ISR_TXE
beq txe_loop_3
bx lr
endfunc console_stm32_core_flush
/* ------------------------------------------------------
* void console_stm32_flush(console_t *console)
* Function to force a write of all buffered
* data that hasn't been output.
* In : r0 - pointer to console_t structure
* Out : void.
* Clobber list: r0, r1
* ------------------------------------------------------
*/
func console_stm32_flush
#if ENABLE_ASSERTIONS
cmp r0, #0
ASM_ASSERT(ne)
#endif /* ENABLE_ASSERTIONS */
ldr r0, [r0, #CONSOLE_T_BASE]
b console_stm32_core_flush
endfunc console_stm32_flush