aports/testing/gamescope/wlnull.patch
2024-07-06 21:31:53 +02:00

33 lines
1.2 KiB
Diff

https://github.com/ValveSoftware/gamescope/issues/1410
--
diff --git a/src/Backends/WaylandBackend.cpp b/src/Backends/WaylandBackend.cpp
index 6f578a2..a4deba2 100644
--- a/src/Backends/WaylandBackend.cpp
+++ b/src/Backends/WaylandBackend.cpp
@@ -1646,20 +1646,25 @@ namespace gamescope
zwp_locked_pointer_v1_destroy( m_pLockedPointer );
m_pLockedPointer = nullptr;
zwp_relative_pointer_v1_destroy( m_pRelativePointer );
m_pRelativePointer = nullptr;
}
else
{
assert( !m_pRelativePointer );
+ // lmao
+ if (!m_Planes[0].GetSurface()) {
+ return;
+ }
+
m_pLockedPointer = zwp_pointer_constraints_v1_lock_pointer( m_pPointerConstraints, m_Planes[0].GetSurface(), m_pPointer, nullptr, ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT );
m_pRelativePointer = zwp_relative_pointer_manager_v1_get_relative_pointer( m_pRelativePointerManager, m_pPointer );
}
m_InputThread.SetRelativePointer( bRelative );
UpdateCursor();
}
}
void CWaylandBackend::SetVisible( bool bVisible )