aports/community/freeglut/gcc-10.patch
2022-02-07 18:11:10 +00:00

58 lines
2.2 KiB
Diff

From 5791564dd934d193df771a0a7c52013e9f456aa1 Mon Sep 17 00:00:00 2001
From: Sergei Trofimovich <slyfox@gentoo.org>
Date: Tue, 21 Jan 2020 22:33:49 +0000
Subject: [PATCH] fg_gl2: fix build failure against gcc-10
On gcc-10 (and gcc-9 -fno-common) build fails as:
```
[ 31%] Linking C executable bin/Lorenz_static
/usr/bin/cmake -E cmake_link_script CMakeFiles/Lorenz_static.dir/link.txt --verbose=1
/usr/lib/ccache/bin/cc -Wall -pedantic -rdynamic CMakeFiles/Lorenz_static.dir/progs/demos/Lorenz/lorenz.c.o \
-o bin/Lorenz_static -lGLU -lGL -lm -lX11 -lXrandr -lXxf86vm -lXi -lm lib/libglut.a -lGL -lm -lX11 -lXrandr -lXxf86vm -lXi
ld: lib/libglut.a(fg_gl2.c.o):(.bss+0x0):
multiple definition of `fghGenBuffers'; lib/libglut.a(fg_window.c.o):(.bss+0x0): first defined here
ld: lib/libglut.a(fg_gl2.c.o):(.bss+0x8):
multiple definition of `fghDeleteBuffers'; lib/libglut.a(fg_window.c.o):(.bss+0x8): first defined here
```
Note: duplicate definition comes here from 'fg_gl2.h'.
The fix is to move declaration to a 'fg_gl2.c' file.
gcc-10 will change the default from -fcommon to fno-common:
https://gcc.gnu.org/PR85678.
The error also happens if CFLAGS=-fno-common passed explicitly.
Bug: https://bugs.gentoo.org/705840
Signed-off-by: Sergei Trofimovich <slyfox@gentoo.org>
---
src/fg_gl2.c | 12 ++++++++++++
src/fg_gl2.h | 14 +++++++-------
2 files changed, 19 insertions(+), 7 deletions(-)
diff --git a/freeglut/freeglut/src/fg_gl2.c b/freeglut/freeglut/src/fg_gl2.c
index 38b0acbb..f79c432a 100644
--- a/src/fg_gl2.c
+++ b/src/fg_gl2.c
@@ -27,6 +27,18 @@
#include "fg_internal.h"
#include "fg_gl2.h"
+#ifdef GL_ES_VERSION_2_0
+/* Use existing functions on GLES 2.0 */
+#else
+FGH_PFNGLGENBUFFERSPROC fghGenBuffers;
+FGH_PFNGLDELETEBUFFERSPROC fghDeleteBuffers;
+FGH_PFNGLBINDBUFFERPROC fghBindBuffer;
+FGH_PFNGLBUFFERDATAPROC fghBufferData;
+FGH_PFNGLENABLEVERTEXATTRIBARRAYPROC fghEnableVertexAttribArray;
+FGH_PFNGLDISABLEVERTEXATTRIBARRAYPROC fghDisableVertexAttribArray;
+FGH_PFNGLVERTEXATTRIBPOINTERPROC fghVertexAttribPointer;
+#endif
+
void FGAPIENTRY glutSetVertexAttribCoord3(GLint attrib) {
if (fgStructure.CurrentWindow != NULL)
fgStructure.CurrentWindow->Window.attribute_v_coord = attrib;