testing/uranium: fix cura

This commit is contained in:
Antoine Martin 2024-01-19 00:08:07 -05:00 committed by Leonardo Arena
parent b00fc661f7
commit c87f66d235
4 changed files with 151 additions and 1 deletions

View File

@ -0,0 +1,34 @@
From 88fd460a63263d66173f1e0127b0f208577d7f4e Mon Sep 17 00:00:00 2001
Patch-Source: https://github.com/Ultimaker/Uranium/pull/874
From: fieldOfView <aldo@fieldofview.com>
Date: Sat, 20 May 2023 21:14:36 +0200
Subject: [PATCH] Fix SimpleButton use of UM.ColorImage
Fixes https://github.com/Ultimaker/Cura/issues/15524
---
UM/Qt/qml/UM/SimpleButton.qml | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/UM/Qt/qml/UM/SimpleButton.qml b/UM/Qt/qml/UM/SimpleButton.qml
index d3d398753c..d3bd0e8e14 100644
--- a/UM/Qt/qml/UM/SimpleButton.qml
+++ b/UM/Qt/qml/UM/SimpleButton.qml
@@ -1,7 +1,8 @@
-// Copyright (c) 2018 Ultimaker B.V.
+// Copyright (c) 2023 Ultimaker B.V.
// Uranium is released under the terms of the LGPLv3 or higher.
import QtQuick 2.1
+import UM 1.5 as UM
MouseArea
{
@@ -27,7 +28,7 @@ MouseArea
radius: 0
}
- ColorImage
+ UM.ColorImage
{
id: image

View File

@ -2,7 +2,7 @@
# Maintainer: Anjandev Momi <anjan@momi.ca>
pkgname=uranium
pkgver=5.2.2
pkgrel=1
pkgrel=2
pkgdesc="A Python framework for building Desktop applications"
url="https://github.com/Ultimaker/Uranium"
arch="noarch !armhf !riscv64" # armhf: no py3-qt5, rv64: no py3-shapely
@ -20,6 +20,9 @@ checkdepends="py3-pytest py3-pytest-benchmark py3-twisted"
options="!check" # checks broken from 5.x onward
source="$pkgname-$pkgver.tar.gz::https://github.com/Ultimaker/Uranium/archive/refs/tags/$pkgver.tar.gz
cmake.patch
874_fix-simplebutton-use-of-um-colorimage.patch
fix-logger-used-but-not-imported.patch
qt-try-ints-then-bytes.patch
cmake-helpers.patch"
builddir="$srcdir/Uranium-$pkgver"
@ -51,5 +54,8 @@ package() {
sha512sums="
a9c222400022e05b5c42c72843b024204a58f5d233805bdffa610a2d9cbd1873773868b049aabbe52c6e859f235ca5428fcdfdbb86651f428483999060611e10 uranium-5.2.2.tar.gz
196a04164de288f5bffeebb73ace9390059dcffebaf40395368f413d1af2e2c668d85dd4c761ad226732540d41598235c2c368152cc157d2e89445ce27738c9b cmake.patch
c50b37a3a44c4d4f66d115e72a430b82a8125efa49ce51271d5cad7fac15b2941a6a82b71fd07cef751b159296b64d783b348cebe7dfd865f0121815d2cf41f4 874_fix-simplebutton-use-of-um-colorimage.patch
78e1415133bc4135f93633375bdb71a9e04b9cd128067d223985d0878f0e3de3ed1d336117fc527f0804b99878bd56817e3eb7a5aa545cc877b9f43386e17e78 fix-logger-used-but-not-imported.patch
26489638fcf80822d16b0a295aee21a8973c23a023b1daf7f2cf5f7be7c56e72a15edd87ac6993f8a2ad09086d7d1a8b7d32247522c9429183625e3a0b63f2ae qt-try-ints-then-bytes.patch
aa185ce3592036f045e3386266015cc08443c2e4f9b9a4c03c77c13525af98d68eaa3360e8858e0561417a826c73bf8a2b209bcad91d2cc16cce32fb0231fcf8 cmake-helpers.patch
"

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@ -0,0 +1,14 @@
Patch-Source: https://src.fedoraproject.org/rpms/python-uranium/blob/rawhide/f/Uranium-5.3.0-qt-try-ints-then-bytes-for-gl-mask-functions.patch
diff --git a/UM/View/SelectionPass.py.orig b/UM/View/SelectionPass.py
index 945b789..ef042a5 100644
--- a/UM/View/SelectionPass.py.orig
+++ b/UM/View/SelectionPass.py
@@ -5,6 +5,7 @@ import enum
import random
from typing import TYPE_CHECKING
+from UM.Logger import Logger
from UM.Resources import Resources
from UM.Application import Application

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@ -0,0 +1,96 @@
Patch-Source: https://src.fedoraproject.org/rpms/python-uranium/blob/rawhide/f/Uranium-5.3.0-qt-try-ints-then-bytes-for-gl-mask-functions.patch
diff --git a/UM/View/RenderBatch.py.orig b/UM/View/RenderBatch.py
index 6deeeb1..5f1eda5 100644
--- a/UM/View/RenderBatch.py.orig
+++ b/UM/View/RenderBatch.py
@@ -186,10 +186,24 @@ class RenderBatch:
if self._render_type == self.RenderType.Solid:
self._gl.glEnable(self._gl.GL_DEPTH_TEST)
- self._gl.glDepthMask(self._gl.GL_TRUE)
+ try:
+ self._gl.glDepthMask(self._gl.GL_TRUE)
+ except:
+ Logger.log("w", "glDepthMask does not like ints, trying bytes...")
+ try:
+ self._gl.glDepthMask(b'1')
+ except:
+ Logger.log("e", "glDepthMask does not like ints or bytes, no idea what it wants")
elif self._render_type == self.RenderType.Transparent:
self._gl.glEnable(self._gl.GL_DEPTH_TEST)
- self._gl.glDepthMask(self._gl.GL_FALSE)
+ try:
+ self._gl.glDepthMask(self._gl.GL_FALSE)
+ except:
+ Logger.log("w", "glDepthMask does not like ints, trying bytes...")
+ try:
+ self._gl.glDepthMask(b'1')
+ except:
+ Logger.log("e", "glDepthMask does not like ints or bytes, no idea what it wants")
elif self._render_type == self.RenderType.Overlay:
self._gl.glDisable(self._gl.GL_DEPTH_TEST)
diff --git a/UM/View/RenderPass.py.orig b/UM/View/RenderPass.py
index 8068ddf..8cb4f67 100644
--- a/UM/View/RenderPass.py.orig
+++ b/UM/View/RenderPass.py
@@ -93,8 +93,22 @@ class RenderPass:
self._fbo.bind()
# Ensure we can actually write to the relevant FBO components.
- self._gl.glColorMask(self._gl.GL_TRUE, self._gl.GL_TRUE,self._gl.GL_TRUE, self._gl.GL_TRUE)
- self._gl.glDepthMask(self._gl.GL_TRUE)
+ try:
+ self._gl.glColorMask(self._gl.GL_TRUE, self._gl.GL_TRUE,self._gl.GL_TRUE, self._gl.GL_TRUE)
+ except:
+ Logger.log("w", "glColorMask does not like ints, trying bytes...")
+ try:
+ self._gl.glColorMask(b'1', b'1',b'1', b'1')
+ except:
+ Logger.log("e", "glColorMask does not like ints or bytes, no idea what it wants")
+ try:
+ self._gl.glDepthMask(self._gl.GL_TRUE)
+ except:
+ Logger.log("w", "glDepthMask does not like ints, trying bytes...")
+ try:
+ self._gl.glDepthMask(b'1')
+ except:
+ Logger.log("e", "glDepthMask does not like ints or bytes, no idea what it wants")
self._gl.glClear(self._gl.GL_COLOR_BUFFER_BIT | self._gl.GL_DEPTH_BUFFER_BIT)
diff --git a/UM/View/SelectionPass.py.orig b/UM/View/SelectionPass.py
index ef042a5..c28fe4f 100644
--- a/UM/View/SelectionPass.py.orig
+++ b/UM/View/SelectionPass.py
@@ -110,13 +110,27 @@ class SelectionPass(RenderPass):
if selectable_objects:
batch.render(self._scene.getActiveCamera())
- self._gl.glColorMask(self._gl.GL_TRUE, self._gl.GL_TRUE, self._gl.GL_TRUE, self._gl.GL_FALSE)
+ try:
+ self._gl.glColorMask(self._gl.GL_TRUE, self._gl.GL_TRUE, self._gl.GL_TRUE, self._gl.GL_FALSE)
+ except:
+ Logger.log("w", "glColorMask does not like ints, trying bytes...")
+ try:
+ self._gl.glColorMask(b'1', b'1', b'1', b'0')
+ except:
+ Logger.log("e", "glColorMask does not like ints or bytes, no idea what it wants")
self._gl.glDisable(self._gl.GL_DEPTH_TEST)
tool_handle.render(self._scene.getActiveCamera())
self._gl.glEnable(self._gl.GL_DEPTH_TEST)
- self._gl.glColorMask(self._gl.GL_TRUE, self._gl.GL_TRUE, self._gl.GL_TRUE, self._gl.GL_TRUE)
+ try:
+ self._gl.glColorMask(self._gl.GL_TRUE, self._gl.GL_TRUE, self._gl.GL_TRUE, self._gl.GL_TRUE)
+ except:
+ Logger.log("w", "glColorMask does not like ints, trying bytes...")
+ try:
+ self._gl.glColorMask(b'1', b'1', b'1', b'1')
+ except:
+ Logger.log("e", "glColorMask does not like ints or bytes, no idea what it wants")
self.release()