ComfyUI/blueprints
Terry Jia 00d2f4047d
fix: use textureSize instead of u_resolution for texel size in blur/sharpen shaders (#13347)
* fix: use textureSize instead of u_resolution for texel size in blur/sharpen shaders

* fix: remove unused u_resolution uniform and fix Glow shader texelSize

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Co-authored-by: guill <jacob.e.segal@gmail.com>
2026-04-23 20:42:22 -07:00
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